mirror of
https://github.com/azerothcore/mod-ale
synced 2025-11-29 15:38:17 +08:00
188 lines
6.1 KiB
C++
188 lines
6.1 KiB
C++
/*
|
|
* Copyright (C) 2010 - 2016 Eluna Lua Engine <http://emudevs.com/>
|
|
* This program is free software licensed under GPL version 3
|
|
* Please see the included DOCS/LICENSE.md for more information
|
|
*/
|
|
|
|
#ifndef QUESTMETHODS_H
|
|
#define QUESTMETHODS_H
|
|
|
|
/***
|
|
* Inherits all methods from: none
|
|
*/
|
|
namespace LuaQuest
|
|
{
|
|
/**
|
|
* Returns 'true' if the [Quest] has the specified flag, false otherwise.
|
|
* Below flags are based off of 3.3.5a. Subject to change.
|
|
*
|
|
* <pre>
|
|
* enum QuestFlags
|
|
* {
|
|
* // Flags used at server and sent to client
|
|
* QUEST_FLAGS_NONE = 0x0,
|
|
* QUEST_FLAGS_STAY_ALIVE = 0x1, // Not used currently
|
|
* QUEST_FLAGS_PARTY_ACCEPT = 0x2, // Not used currently. If player in party, all players that can accept this quest will receive confirmation box to accept quest CMSG_QUEST_CONFIRM_ACCEPT/SMSG_QUEST_CONFIRM_ACCEPT
|
|
* QUEST_FLAGS_EXPLORATION = 0x4, // Not used currently
|
|
* QUEST_FLAGS_SHARABLE = 0x8, // Can be shared: Player::CanShareQuest()
|
|
* QUEST_FLAGS_HAS_CONDITION = 0x10, // Not used currently
|
|
* QUEST_FLAGS_HIDE_REWARD_POI = 0x20, // Not used currently: Unsure of content
|
|
* QUEST_FLAGS_RAID = 0x40, // Not used currently
|
|
* QUEST_FLAGS_TBC = 0x80, // Not used currently: Available if TBC expansion enabled only
|
|
* QUEST_FLAGS_NO_MONEY_FROM_XP = 0x100, // Not used currently: Experience is not converted to gold at max level
|
|
* QUEST_FLAGS_HIDDEN_REWARDS = 0x200, // Items and money rewarded only sent in SMSG_QUESTGIVER_OFFER_REWARD (not in SMSG_QUESTGIVER_QUEST_DETAILS or in client quest log(SMSG_QUEST_QUERY_RESPONSE))
|
|
* QUEST_FLAGS_TRACKING = 0x400, // These quests are automatically rewarded on quest complete and they will never appear in quest log client side.
|
|
* QUEST_FLAGS_DEPRECATE_REPUTATION = 0x800, // Not used currently
|
|
* QUEST_FLAGS_DAILY = 0x1000, // Used to know quest is Daily one
|
|
* QUEST_FLAGS_FLAGS_PVP = 0x2000, // Having this quest in log forces PvP flag
|
|
* QUEST_FLAGS_UNAVAILABLE = 0x4000, // Used on quests that are not generically available
|
|
* QUEST_FLAGS_WEEKLY = 0x8000,
|
|
* QUEST_FLAGS_AUTOCOMPLETE = 0x10000, // auto complete
|
|
* QUEST_FLAGS_DISPLAY_ITEM_IN_TRACKER = 0x20000, // Displays usable item in quest tracker
|
|
* QUEST_FLAGS_OBJ_TEXT = 0x40000, // use Objective text as Complete text
|
|
* QUEST_FLAGS_AUTO_ACCEPT = 0x80000, // The client recognizes this flag as auto-accept. However, NONE of the current quests (3.3.5a) have this flag. Maybe blizz used to use it, or will use it in the future.
|
|
*
|
|
* // ... 4.x added flags up to 0x80000000 - all unknown for now
|
|
* };
|
|
* </pre>
|
|
*
|
|
* @param [QuestFlags] flag : all available flags can be seen above
|
|
* @return bool hasFlag
|
|
*/
|
|
int HasFlag(Eluna* /*E*/, lua_State* L, Quest* quest)
|
|
{
|
|
uint32 flag = Eluna::CHECKVAL<uint32>(L, 2);
|
|
#ifndef TRINITY
|
|
Eluna::Push(L, quest->HasQuestFlag((QuestFlags)flag));
|
|
#else
|
|
Eluna::Push(L, quest->HasFlag(flag));
|
|
#endif
|
|
return 1;
|
|
}
|
|
|
|
#ifndef CLASSIC
|
|
/**
|
|
* Returns 'true' if the [Quest] is a daily quest, false otherwise.
|
|
*
|
|
* @return bool isDaily
|
|
*/
|
|
int IsDaily(Eluna* /*E*/, lua_State* L, Quest* quest)
|
|
{
|
|
Eluna::Push(L, quest->IsDaily());
|
|
return 1;
|
|
}
|
|
#endif
|
|
|
|
/**
|
|
* Returns 'true' if the [Quest] is repeatable, false otherwise.
|
|
*
|
|
* @return bool isRepeatable
|
|
*/
|
|
int IsRepeatable(Eluna* /*E*/, lua_State* L, Quest* quest)
|
|
{
|
|
Eluna::Push(L, quest->IsRepeatable());
|
|
return 1;
|
|
}
|
|
|
|
/**
|
|
* Returns entry ID of the [Quest].
|
|
*
|
|
* @return uint32 entryId
|
|
*/
|
|
int GetId(Eluna* /*E*/, lua_State* L, Quest* quest)
|
|
{
|
|
Eluna::Push(L, quest->GetQuestId());
|
|
return 1;
|
|
}
|
|
|
|
/**
|
|
* Returns the [Quest]'s level.
|
|
*
|
|
* @return uint32 level
|
|
*/
|
|
int GetLevel(Eluna* /*E*/, lua_State* L, Quest* quest)
|
|
{
|
|
Eluna::Push(L, quest->GetQuestLevel());
|
|
return 1;
|
|
}
|
|
|
|
/**
|
|
* Returns the minimum level required to pick up the [Quest].
|
|
*
|
|
* @return uint32 minLevel
|
|
*/
|
|
int GetMinLevel(Eluna* /*E*/, lua_State* L, Quest* quest)
|
|
{
|
|
Eluna::Push(L, quest->GetMinLevel());
|
|
return 1;
|
|
}
|
|
|
|
/**
|
|
* Returns the next [Quest] entry ID.
|
|
*
|
|
* @return int32 entryId
|
|
*/
|
|
int GetNextQuestId(Eluna* /*E*/, lua_State* L, Quest* quest)
|
|
{
|
|
Eluna::Push(L, quest->GetNextQuestId());
|
|
return 1;
|
|
}
|
|
|
|
/**
|
|
* Returns the previous [Quest] entry ID.
|
|
*
|
|
* @return int32 entryId
|
|
*/
|
|
int GetPrevQuestId(Eluna* /*E*/, lua_State* L, Quest* quest)
|
|
{
|
|
Eluna::Push(L, quest->GetPrevQuestId());
|
|
return 1;
|
|
}
|
|
|
|
/**
|
|
* Returns the next [Quest] entry ID in the specific [Quest] chain.
|
|
*
|
|
* @return int32 entryId
|
|
*/
|
|
int GetNextQuestInChain(Eluna* /*E*/, lua_State* L, Quest* quest)
|
|
{
|
|
Eluna::Push(L, quest->GetNextQuestInChain());
|
|
return 1;
|
|
}
|
|
|
|
/**
|
|
* Returns the [Quest]'s flags.
|
|
*
|
|
* @return [QuestFlags] flags
|
|
*/
|
|
int GetFlags(Eluna* /*E*/, lua_State* L, Quest* quest)
|
|
{
|
|
#ifndef TRINITY
|
|
Eluna::Push(L, quest->GetQuestFlags());
|
|
#else
|
|
Eluna::Push(L, quest->GetFlags());
|
|
#endif
|
|
return 1;
|
|
}
|
|
|
|
/**
|
|
* Returns the [Quest]'s type.
|
|
*
|
|
* TODO: Document types available.
|
|
*
|
|
* @return uint32 type
|
|
*/
|
|
int GetType(Eluna* /*E*/, lua_State* L, Quest* quest)
|
|
{
|
|
Eluna::Push(L, quest->GetType());
|
|
return 1;
|
|
}
|
|
|
|
/*int GetMaxLevel(Eluna* E, lua_State* L, Quest* quest)
|
|
{
|
|
Eluna::Push(L, quest->GetMaxLevel());
|
|
return 1;
|
|
}*/
|
|
};
|
|
#endif
|