Files
mod-ale/ElunaEventMgr.h

83 lines
2.2 KiB
C++

/*
* Copyright (C) 2010 - 2014 Eluna Lua Engine <http://emudevs.com/>
* This program is free software licensed under GPL version 3
* Please see the included DOCS/LICENSE.md for more information
*/
#ifndef _ELUNA_EVENT_MGR_H
#define _ELUNA_EVENT_MGR_H
#include "Common.h"
#ifdef TRINITY
#include "EventProcessor.h"
#else
#include "Utilities/EventProcessor.h"
#endif
class Eluna;
class EventMgr;
class EventProcessor;
class Object;
class LuaEvent : public BasicEvent
{
friend class EventMgr;
public:
LuaEvent(Eluna& _E, EventProcessor* _events, int _funcRef, uint32 _delay, uint32 _calls, Object* _obj);
~LuaEvent();
// Should never execute on dead events
bool Execute(uint64 time, uint32 diff);
private:
Eluna& E;
EventProcessor* events; // Pointer to events (holds the timed event)
int funcRef; // Lua function reference ID, also used as event ID
uint32 delay; // Delay between event calls
uint32 calls; // Amount of calls to make, 0 for infinite
Object* obj; // Object to push
};
class EventMgr
{
public:
typedef std::set<LuaEvent*> EventSet;
typedef std::map<EventProcessor*, EventSet> EventMap;
Eluna& E;
EventMap LuaEvents; // LuaEvents[processor] = {LuaEvent, LuaEvent...}
EventProcessor GlobalEvents;
EventMgr(Eluna& _E);
~EventMgr();
// Should be run on world tick
void Update(uint32 diff);
// Aborts all lua events
// void KillAllEvents(EventProcessor* events);
// Remove all timed events
void RemoveEvents();
// Remove timed events from processor
void RemoveEvents(EventProcessor* events);
// Adds a new event to the processor and returns the eventID or 0 (Never negative)
int AddEvent(EventProcessor* events, int funcRef, uint32 delay, uint32 calls, Object* obj = NULL);
// Finds the event that has the ID from events
LuaEvent* GetEvent(EventProcessor* events, int eventId);
// Remove the event with the eventId from processor
// Returns true if event is removed
// EventId is func ref
bool RemoveEvent(EventProcessor* events, int eventId);
// Removes the eventId from all events
void RemoveEvent(int eventId);
};
#endif