Files
mod-ale/ElunaBinding.h
Patman64 8c40dd1692 Allow temporary event handlers for all events.
This allows you to register a handler to only fire N times.

Dynamic event handler binding/unbinding is now possible.

For backwards compatibility, if the number of shots is missing, the event
handler will never be removed from the event.
2014-12-18 22:09:34 -05:00

226 lines
6.4 KiB
C++

/*
* Copyright (C) 2010 - 2014 Eluna Lua Engine <http://emudevs.com/>
* This program is free software licensed under GPL version 3
* Please see the included DOCS/LICENSE.md for more information
*/
#ifndef _ELUNA_BINDING_H
#define _ELUNA_BINDING_H
#include "Common.h"
#include "LuaEngine.h"
#include "ElunaUtility.h"
extern "C"
{
#include "lua.h"
#include "lauxlib.h"
};
class ElunaBind
{
public:
typedef std::pair<int, uint32> FunctionRefCounterPair; // (function reference, remaining calls counter)
typedef std::vector<FunctionRefCounterPair> FunctionRefVector;
typedef UNORDERED_MAP<int, FunctionRefVector> EventToFunctionsMap;
Eluna& E;
const char* groupName;
ElunaBind(const char* bindGroupName, Eluna& _E) : E(_E), groupName(bindGroupName)
{
}
virtual ~ElunaBind()
{
Clear();
}
// unregisters all registered functions and clears all registered events from the bindings
virtual void Clear() { };
// Updates the counters on all temporary bindings and erases them if the counter would reach 0.
virtual void UpdateTemporaryBindings() { };
};
template<typename T>
class EventBind : public ElunaBind
{
public:
EventBind(const char* bindGroupName, Eluna& _E) : ElunaBind(bindGroupName, _E)
{
}
// unregisters all registered functions and clears all registered events from the bind std::maps (reset)
void Clear() override
{
for (EventToFunctionsMap::iterator itr = Bindings.begin(); itr != Bindings.end(); ++itr)
{
for (FunctionRefVector::iterator it = itr->second.begin(); it != itr->second.end(); ++it)
luaL_unref(E.L, LUA_REGISTRYINDEX, (*it).first);
itr->second.clear();
}
Bindings.clear();
}
void UpdateTemporaryBindings() override
{
for (EventToFunctionsMap::iterator itr = Bindings.begin(); itr != Bindings.end();)
{
for (FunctionRefVector::iterator it = itr->second.begin(); it != itr->second.end();)
{
uint32 counter = (*it).second;
if (counter > 1)
{
counter--;
(*it).second = counter;
it++;
}
else if (counter == 1)
{
luaL_unref(E.L, LUA_REGISTRYINDEX, (*it).first);
it = itr->second.erase(it);
}
else
{
it++;
}
}
// If there are no more entries in the vector, erase the vector.
if (itr->second.empty())
{
itr = Bindings.erase(itr);
}
else
{
itr++;
}
}
}
void Insert(int eventId, int funcRef, uint32 shots) // Inserts a new registered event
{
Bindings[eventId].push_back(std::make_pair(funcRef, shots));
}
// Checks if there are events for ID
bool HasEvents(T eventId) const
{
if (Bindings.empty())
return false;
if (Bindings.find(eventId) == Bindings.end())
return false;
return true;
}
EventToFunctionsMap Bindings; // Binding store Bindings[eventId] = {(funcRef, counter)};
};
template<typename T>
class EntryBind : public ElunaBind
{
public:
typedef UNORDERED_MAP<uint32, EventToFunctionsMap> EntryToEventsMap;
EntryBind(const char* bindGroupName, Eluna& _E) : ElunaBind(bindGroupName, _E)
{
}
// unregisters all registered functions and clears all registered events from the bindmap
void Clear() override
{
for (EntryToEventsMap::iterator itr = Bindings.begin(); itr != Bindings.end(); ++itr)
{
for (EventToFunctionsMap::iterator it = itr->second.begin(); it != itr->second.end(); ++it)
{
for (FunctionRefVector::iterator i = it->second.begin(); i != it->second.end(); ++i)
luaL_unref(E.L, LUA_REGISTRYINDEX, (*i).first);
it->second.clear();
}
itr->second.clear();
}
Bindings.clear();
}
void UpdateTemporaryBindings() override
{
for (EntryToEventsMap::iterator itr = Bindings.begin(); itr != Bindings.end();)
{
for (EventToFunctionsMap::iterator it = itr->second.begin(); it != itr->second.end();)
{
for (FunctionRefVector::iterator i = it->second.begin(); i != it->second.end();)
{
uint32 counter = (*i).second;
if (counter > 1)
{
counter--;
(*i).second = counter;
i++;
}
else if (counter == 1)
{
luaL_unref(E.L, LUA_REGISTRYINDEX, (*i).first);
i = it->second.erase(i);
}
else
{
i++;
}
}
// If there are no more entries in the vector, erase the vector.
if (it->second.empty())
{
it = itr->second.erase(it);
}
else
{
it++;
}
}
// If there are no more vector in the map, erase the map.
if (itr->second.empty())
{
itr = Bindings.erase(itr);
}
else
{
itr++;
}
}
}
void Insert(uint32 entryId, int eventId, int funcRef, uint32 shots) // Inserts a new registered event
{
Bindings[entryId][eventId].push_back(std::make_pair(funcRef, shots));
}
// Returns true if the entry has registered binds
bool HasEvents(uint32 entryId, int eventId) const
{
if (Bindings.empty())
return false;
EntryToEventsMap::const_iterator itr = Bindings.find(entryId);
if (itr == Bindings.end())
return false;
return itr->second.find(eventId) != itr->second.end();
}
bool HasEvents(uint32 entryId) const
{
if (Bindings.empty())
return false;
return Bindings.find(entryId) != Bindings.end();
}
EntryToEventsMap Bindings; // Binding store Bindings[entryId][eventId] = {(funcRef, counter)};
};
#endif