mirror of
https://github.com/azerothcore/mod-ale
synced 2025-11-29 15:38:17 +08:00
311 lines
7.8 KiB
C++
311 lines
7.8 KiB
C++
/*
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* Copyright (C) 2010 - 2016 Eluna Lua Engine <http://emudevs.com/>
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* This program is free software licensed under GPL version 3
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* Please see the included DOCS/LICENSE.md for more information
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*/
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#ifndef WORLDPACKETMETHODS_H
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#define WORLDPACKETMETHODS_H
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/***
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* A packet used to pass messages between the server and a client.
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*
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* Each packet has an opcode that determines the type of message being sent,
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* e.g. if a CMSG_LOGOUT_REQUEST packet is sent to the server,
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* the client has sent a message that its [Player] wants to logout.
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*
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* The packet can contain further data, the format of which depends on the opcode.
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*
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* Inherits all methods from: none
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*/
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namespace LuaPacket
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{
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/**
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* Returns the opcode of the [WorldPacket].
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*
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* @return uint16 opcode
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*/
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int GetOpcode(lua_State* L, WorldPacket* packet)
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{
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Eluna::Push(L, packet->GetOpcode());
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return 1;
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}
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/**
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* Returns the size of the [WorldPacket].
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*
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* @return uint32 size
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*/
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int GetSize(lua_State* L, WorldPacket* packet)
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{
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Eluna::Push(L, packet->size());
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return 1;
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}
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/**
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* Sets the opcode of the [WorldPacket] to the specified opcode.
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*
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* @param [Opcodes] opcode : see Opcodes.h for all known opcodes
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*/
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int SetOpcode(lua_State* L, WorldPacket* packet)
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{
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uint32 opcode = Eluna::CHECKVAL<uint32>(L, 2);
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if (opcode >= NUM_MSG_TYPES)
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return luaL_argerror(L, 2, "valid opcode expected");
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packet->SetOpcode((OpcodesList)opcode);
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return 0;
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}
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/**
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* Reads and returns a signed 8-bit integer value from the [WorldPacket].
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*
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* @return int8 value
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*/
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int ReadByte(lua_State* L, WorldPacket* packet)
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{
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int8 _byte;
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(*packet) >> _byte;
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Eluna::Push(L, _byte);
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return 1;
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}
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/**
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* Reads and returns an unsigned 8-bit integer value from the [WorldPacket].
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*
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* @return uint8 value
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*/
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int ReadUByte(lua_State* L, WorldPacket* packet)
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{
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uint8 _ubyte;
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(*packet) >> _ubyte;
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Eluna::Push(L, _ubyte);
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return 1;
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}
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/**
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* Reads and returns a signed 16-bit integer value from the [WorldPacket].
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*
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* @return int16 value
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*/
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int ReadShort(lua_State* L, WorldPacket* packet)
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{
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int16 _short;
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(*packet) >> _short;
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Eluna::Push(L, _short);
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return 1;
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}
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/**
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* Reads and returns an unsigned 16-bit integer value from the [WorldPacket].
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*
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* @return uint16 value
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*/
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int ReadUShort(lua_State* L, WorldPacket* packet)
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{
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uint16 _ushort;
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(*packet) >> _ushort;
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Eluna::Push(L, _ushort);
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return 1;
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}
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/**
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* Reads and returns a signed 32-bit integer value from the [WorldPacket].
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*
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* @return int32 value
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*/
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int ReadLong(lua_State* L, WorldPacket* packet)
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{
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int32 _long;
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(*packet) >> _long;
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Eluna::Push(L, _long);
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return 1;
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}
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/**
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* Reads and returns an unsigned 32-bit integer value from the [WorldPacket].
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*
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* @return uint32 value
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*/
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int ReadULong(lua_State* L, WorldPacket* packet)
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{
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uint32 _ulong;
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(*packet) >> _ulong;
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Eluna::Push(L, _ulong);
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return 1;
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}
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/**
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* Reads and returns a single-precision floating-point value from the [WorldPacket].
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*
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* @return float value
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*/
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int ReadFloat(lua_State* L, WorldPacket* packet)
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{
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float _val;
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(*packet) >> _val;
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Eluna::Push(L, _val);
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return 1;
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}
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/**
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* Reads and returns a double-precision floating-point value from the [WorldPacket].
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*
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* @return double value
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*/
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int ReadDouble(lua_State* L, WorldPacket* packet)
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{
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double _val;
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(*packet) >> _val;
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Eluna::Push(L, _val);
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return 1;
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}
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/**
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* Reads and returns an unsigned 64-bit integer value from the [WorldPacket].
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*
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* @return ObjectGuid value : value returned as string
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*/
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int ReadGUID(lua_State* L, WorldPacket* packet)
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{
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ObjectGuid guid;
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(*packet) >> guid;
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Eluna::Push(L, guid);
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return 1;
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}
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/**
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* Reads and returns a string value from the [WorldPacket].
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*
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* @return string value
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*/
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int ReadString(lua_State* L, WorldPacket* packet)
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{
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std::string _val;
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(*packet) >> _val;
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Eluna::Push(L, _val);
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return 1;
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}
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/**
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* Writes an unsigned 64-bit integer value to the [WorldPacket].
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*
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* @param ObjectGuid value : the value to be written to the [WorldPacket]
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*/
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int WriteGUID(lua_State* L, WorldPacket* packet)
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{
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ObjectGuid guid = Eluna::CHECKVAL<ObjectGuid>(L, 2);
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(*packet) << guid;
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return 0;
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}
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/**
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* Writes a string to the [WorldPacket].
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*
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* @param string value : the string to be written to the [WorldPacket]
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*/
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int WriteString(lua_State* L, WorldPacket* packet)
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{
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std::string _val = Eluna::CHECKVAL<std::string>(L, 2);
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(*packet) << _val;
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return 0;
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}
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/**
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* Writes a signed 8-bit integer value to the [WorldPacket].
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*
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* @param int8 value : the int8 value to be written to the [WorldPacket]
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*/
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int WriteByte(lua_State* L, WorldPacket* packet)
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{
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int8 byte = Eluna::CHECKVAL<int8>(L, 2);
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(*packet) << byte;
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return 0;
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}
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/**
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* Writes an unsigned 8-bit integer value to the [WorldPacket].
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*
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* @param uint8 value : the uint8 value to be written to the [WorldPacket]
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*/
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int WriteUByte(lua_State* L, WorldPacket* packet)
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{
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uint8 byte = Eluna::CHECKVAL<uint8>(L, 2);
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(*packet) << byte;
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return 0;
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}
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/**
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* Writes a signed 16-bit integer value to the [WorldPacket].
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*
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* @param int16 value : the int16 value to be written to the [WorldPacket]
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*/
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int WriteShort(lua_State* L, WorldPacket* packet)
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{
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int16 _short = Eluna::CHECKVAL<int16>(L, 2);
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(*packet) << _short;
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return 0;
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}
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/**
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* Writes an unsigned 16-bit integer value to the [WorldPacket].
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*
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* @param uint16 value : the uint16 value to be written to the [WorldPacket]
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*/
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int WriteUShort(lua_State* L, WorldPacket* packet)
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{
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uint16 _ushort = Eluna::CHECKVAL<uint16>(L, 2);
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(*packet) << _ushort;
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return 0;
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}
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/**
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* Writes a signed 32-bit integer value to the [WorldPacket].
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*
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* @param int32 value : the int32 value to be written to the [WorldPacket]
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*/
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int WriteLong(lua_State* L, WorldPacket* packet)
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{
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int32 _long = Eluna::CHECKVAL<int32>(L, 2);
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(*packet) << _long;
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return 0;
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}
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/**
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* Writes an unsigned 32-bit integer value to the [WorldPacket].
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*
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* @param uint32 value : the uint32 value to be written to the [WorldPacket]
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*/
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int WriteULong(lua_State* L, WorldPacket* packet)
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{
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uint32 _ulong = Eluna::CHECKVAL<uint32>(L, 2);
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(*packet) << _ulong;
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return 0;
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}
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/**
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* Writes a 32-bit floating-point value to the [WorldPacket].
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*
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* @param float value : the float value to be written to the [WorldPacket]
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*/
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int WriteFloat(lua_State* L, WorldPacket* packet)
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{
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float _val = Eluna::CHECKVAL<float>(L, 2);
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(*packet) << _val;
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return 0;
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}
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/**
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* Writes a 64-bit floating-point value to the [WorldPacket].
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*
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* @param double value : the double value to be written to the [WorldPacket]
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*/
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int WriteDouble(lua_State* L, WorldPacket* packet)
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{
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double _val = Eluna::CHECKVAL<double>(L, 2);
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(*packet) << _val;
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return 0;
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}
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};
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#endif
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