mirror of
https://github.com/azerothcore/mod-ale
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90 lines
2.0 KiB
C++
90 lines
2.0 KiB
C++
/*
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* Copyright (C) 2010 - 2014 Eluna Lua Engine <http://emudevs.com/>
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* This program is free software licensed under GPL version 3
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* Please see the included DOCS/LICENSE.md for more information
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*/
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#ifndef _ELUNA_EVENT_MGR_H
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#define _ELUNA_EVENT_MGR_H
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#include "ElunaUtility.h"
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#include "Common.h"
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#include <map>
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#ifdef TRINITY
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#include "Define.h"
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#else
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#include "Platform/Define.h"
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#endif
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class EventMgr;
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class ElunaEventProcessor;
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class WorldObject;
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class LuaEvent
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{
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friend class EventMgr;
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friend class ElunaEventProcessor;
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public:
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// Should never execute on dead events
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void Execute();
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bool to_Abort;
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private:
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LuaEvent(ElunaEventProcessor* _events, int _funcRef, uint32 _delay, uint32 _calls);
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~LuaEvent();
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ElunaEventProcessor* events; // Pointer to events (holds the timed event)
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int funcRef; // Lua function reference ID, also used as event ID
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uint32 delay; // Delay between event calls
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uint32 calls; // Amount of calls to make, 0 for infinite
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};
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class ElunaEventProcessor
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{
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friend class LuaEvent;
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public:
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typedef std::multimap<uint64, LuaEvent*> EventList;
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typedef UNORDERED_MAP<int, LuaEvent*> EventMap;
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ElunaEventProcessor(WorldObject* _obj);
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~ElunaEventProcessor();
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void Update(uint32 diff);
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// instantly removes all timed events
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void RemoveEvents();
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// set the event to be removed when executing
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void RemoveEvent(int eventId);
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void AddEvent(int funcRef, uint32 delay, uint32 repeats);
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EventMap eventMap;
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private:
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void AddEvent(LuaEvent* Event);
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EventList eventList;
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uint64 m_time;
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WorldObject* obj;
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};
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class EventMgr : public ElunaUtil::RWLockable
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{
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public:
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typedef UNORDERED_SET<ElunaEventProcessor*> ProcessorSet;
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ProcessorSet processors;
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ElunaEventProcessor* globalProcessor;
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EventMgr();
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~EventMgr();
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// Remove all timed events
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// Execute only in safe env
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void RemoveEvents();
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// Removes the eventId from all events
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// Execute only in safe env
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void RemoveEvent(int eventId);
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};
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#endif
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