mirror of
https://github.com/azerothcore/mod-ale
synced 2025-11-29 15:38:17 +08:00
81 lines
2.6 KiB
CMake
81 lines
2.6 KiB
CMake
#
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# Copyright (C) 2010 - 2016 Eluna Lua Engine <http://emudevs.com/>
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# This program is free software licensed under GPL version 3
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# Please see the included DOCS/LICENSE.md for more information
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#
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if( ${CMAKE_PROJECT_NAME} STREQUAL "MaNGOS" )
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if ( USE_COREPCH )
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include_directories(${CMAKE_CURRENT_BINARY_DIR})
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include_directories(${CMAKE_SOURCE_DIR})
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endif ()
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# Iterates through all the source files and adds them to the solution
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file(GLOB sources_localdir *.cpp *.h)
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# Adds all the method headers to its own source group
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file(GLOB method_headers *Methods.h)
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source_group("Methods" FILES ${method_headers})
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set(LuaEngine_STAT_SRCS
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${LuaEngine_STAT_SRCS}
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${sources_localdir}
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)
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include_directories(
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${CMAKE_SOURCE_DIR}/dep/zlib
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${CMAKE_SOURCE_DIR}/dep/lualib
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${CMAKE_BINARY_DIR}
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${ACE_INCLUDE_DIR}
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${MYSQL_INCLUDE_DIR}
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${OPENSSL_INCLUDE_DIR}
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)
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add_library(LuaEngine STATIC
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${LuaEngine_STAT_SRCS}
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${game_STAT_SRCS}
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${game_STAT_PCH_SRC}
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)
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include_directories(
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${CMAKE_SOURCE_DIR}/dep/g3dlite
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${CMAKE_SOURCE_DIR}/src/shared
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${CMAKE_SOURCE_DIR}/src/shared/Common
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${CMAKE_SOURCE_DIR}/src/shared/Utilities
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${CMAKE_SOURCE_DIR}/src/shared/Log
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${CMAKE_SOURCE_DIR}/src/shared/DataStores
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${CMAKE_SOURCE_DIR}/src/shared/Threading
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${CMAKE_SOURCE_DIR}/src/framework
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${CMAKE_SOURCE_DIR}/src/framework/Platform
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${CMAKE_SOURCE_DIR}/src/game/BattleGround
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${CMAKE_SOURCE_DIR}/src/game/Server
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${CMAKE_SOURCE_DIR}/src/game/vmap
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${CMAKE_SOURCE_DIR}/src/game/Maps
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${CMAKE_SOURCE_DIR}/src/game/MotionGenerators
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${CMAKE_SOURCE_DIR}/src/game/Tools
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${CMAKE_SOURCE_DIR}/src/game/References
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${CMAKE_SOURCE_DIR}/src/game/WorldHandlers
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${CMAKE_SOURCE_DIR}/src/game/Object
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)
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if( WIN32 )
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if ( MSVC )
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add_custom_command(TARGET LuaEngine
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POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E make_directory "${CMAKE_BINARY_DIR}/bin/$(ConfigurationName)/lua_scripts/extensions/"
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COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_CURRENT_SOURCE_DIR}/extensions" "${CMAKE_BINARY_DIR}/bin/$(ConfigurationName)/lua_scripts/extensions/"
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)
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elseif ( MINGW )
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add_custom_command(TARGET LuaEngine
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POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E make_directory "${CMAKE_BINARY_DIR}/bin/lua_scripts/extensions/"
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COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_CURRENT_SOURCE_DIR}/extensions" "${CMAKE_BINARY_DIR}/bin/ua_scripts/extensions/"
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)
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endif()
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endif()
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install(DIRECTORY extensions DESTINATION "${BIN_DIR}/lua_scripts/")
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endif()
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