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https://github.com/azerothcore/mod-aoe-loot
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Feat. Preventing the procurement of multiple unique items (#16)
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@@ -71,16 +71,30 @@ public:
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{
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{
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if (LootItem* item = loot->LootItemInSlot(i, player))
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if (LootItem* item = loot->LootItemInSlot(i, player))
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{
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{
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if (player->AddItem(item->itemid, item->count))
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ItemTemplate const* itemTemplate = sObjectMgr->GetItemTemplate(item->itemid);
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if (itemTemplate->MaxCount != 1)
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{
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{
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if (player->AddItem(item->itemid, item->count))
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{
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player->SendNotifyLootItemRemoved(lootSlot);
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player->SendLootRelease(player->GetLootGUID());
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}
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else if (sConfigMgr->GetOption<bool>("AOELoot.MailEnable", true))
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{
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player->SendItemRetrievalMail(item->itemid, item->count);
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ChatHandler(player->GetSession()).SendSysMessage(AOE_ITEM_IN_THE_MAIL);
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}
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}
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else
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{
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if (!player->HasItemCount(item->itemid, 1))
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{
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player->AddItem(item->itemid, item->count);
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}
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player->SendNotifyLootItemRemoved(lootSlot);
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player->SendNotifyLootItemRemoved(lootSlot);
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player->SendLootRelease(player->GetLootGUID());
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player->SendLootRelease(player->GetLootGUID());
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}
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}
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else if (sConfigMgr->GetOption<bool>("AOELoot.MailEnable", true))
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{
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player->SendItemRetrievalMail(item->itemid, item->count);
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ChatHandler(player->GetSession()).SendSysMessage(AOE_ITEM_IN_THE_MAIL);
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}
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}
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}
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}
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}
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