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feat. Optional mailing when bags are full (#14)
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@@ -76,7 +76,7 @@ public:
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player->SendNotifyLootItemRemoved(lootSlot);
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player->SendLootRelease(player->GetLootGUID());
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}
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else
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else if (sConfigMgr->GetOption<bool>("AOELoot.MailEnable", true))
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{
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player->SendItemRetrievalMail(item->itemid, item->count);
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ChatHandler(player->GetSession()).SendSysMessage(AOE_ITEM_IN_THE_MAIL);
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