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Adding fixes to support AzerothCore Core/PlayerScript changes (#21020)
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@@ -17,7 +17,7 @@
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#include "aoe_loot.h"
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#include "aoe_loot.h"
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void AOELootPlayer::OnLogin(Player* player)
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void AOELootPlayer::OnPlayerLogin(Player* player)
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{
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{
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if (sConfigMgr->GetOption<bool>("AOELoot.Enable", true))
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if (sConfigMgr->GetOption<bool>("AOELoot.Enable", true))
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{
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{
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