diff --git a/src/aoe_loot.cpp b/src/aoe_loot.cpp index a79db3a..245098b 100644 --- a/src/aoe_loot.cpp +++ b/src/aoe_loot.cpp @@ -107,7 +107,7 @@ bool AOELootServer::CanPacketReceive(WorldSession* session, WorldPacket& packet) Loot* mainLoot = &mainCreature->loot; // Limit number of corpses to process - const size_t maxCorpses = 10; // 减少到10个以提高稳定性 + const size_t maxCorpses = 10; // set to 10 to improve stability size_t processedCorpses = 0; // Track total gold to merge