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https://github.com/ZhengPeiRu21/mod-individual-progression
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Optional tweak to MC runes for smaller groups
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sql/world/base/optional_small_group_adjustments.sql
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17
sql/world/base/optional_small_group_adjustments.sql
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/* These changes are intended to be used in conjunction with autobalance, NPCBots, or other methods that allow players to complete raids with smaller groups.
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Given the nature of the module, it is not uncommon for players to be in different phases and to have difficulty finding a full group, particularly for 40-man raids.
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*/
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/* -- Earlier access to Eternal Quintessence --
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This change will cause Duke Hydraxis to give Eternal Quintessence at the time he would normally give standard Aqual Quintessence, along with removing its cooldown.
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This will allow players to have the full Molten Core experience including progress through the Hydraxian Waterlords faction and all quests with appropriate rewards,
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while still allowing them to douse runes. Originally, due to the standard Quintessence being unique and having a week long cooldown, accessing the end bosses of the instance
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requires one player per boss to douse the runes.
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One other alternative provided by the module is the disabling runes entirely, which allows players to skip the faction and quests entirely and clear the instance as soon
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as they enter the first time. This is done through the module's config file (disabled by default). This optional change is a medium between the two.
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*/
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UPDATE `smart_scripts` SET `action_param1` = 22754 WHERE `entryorguid` = 13278 AND `id` = 1;
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UPDATE `item_template` SET `spellcooldown_1` = 0, `spellcategorycooldown_1` = 0 WHERE `entry` = 22754;
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