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https://github.com/ZhengPeiRu21/mod-individual-progression
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Fixes to Detect Magic spell
Fixes the chat message when casting Detect Magic on a mob that has resistances. SkillLineAbility.dbc and the client patch need to be updated as well.
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@@ -32,22 +32,22 @@ class spell_detect_magic : public SpellScript
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else
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{
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if (holyResist > 0.01)
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ChatHandler(caster->GetSession()).PSendSysMessage("You detect a holy resistance of: %.0f", holyResist);
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ChatHandler(caster->GetSession()).PSendSysMessage("You detect a holy resistance of: {}", holyResist);
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if (fireResist > 0.01)
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ChatHandler(caster->GetSession()).PSendSysMessage("You detect a fire resistance of: %.0f", fireResist);
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ChatHandler(caster->GetSession()).PSendSysMessage("You detect a fire resistance of: {}", fireResist);
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if (natureResist > 0.01)
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ChatHandler(caster->GetSession()).PSendSysMessage("You detect a nature resistance of: %.0f", natureResist);
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ChatHandler(caster->GetSession()).PSendSysMessage("You detect a nature resistance of: {}", natureResist);
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if (frostResist > 0.01)
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ChatHandler(caster->GetSession()).PSendSysMessage("You detect a frost resistance of: %.0f", frostResist);
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ChatHandler(caster->GetSession()).PSendSysMessage("You detect a frost resistance of: {}", frostResist);
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if (shadowResist > 0.01)
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ChatHandler(caster->GetSession()).PSendSysMessage("You detect a shadow resistance of: %.0f", shadowResist);
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ChatHandler(caster->GetSession()).PSendSysMessage("You detect a shadow resistance of: {}", shadowResist);
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if (arcaneResist > 0.01)
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ChatHandler(caster->GetSession()).PSendSysMessage("You detect a arcane resistance of: %.0f", arcaneResist);
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ChatHandler(caster->GetSession()).PSendSysMessage("You detect a arcane resistance of: {}", arcaneResist);
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}
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}
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}
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