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https://github.com/ZhengPeiRu21/mod-individual-progression
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Fix starting progression and dungeon teleports
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@@ -25,7 +25,7 @@ bool IndividualProgression::isBeforeProgression(Player* player, ProgressionState
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void IndividualProgression::UpdateProgressionState(Player* player, ProgressionState newState) const
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{
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if (progressionLimit && newState >= progressionLimit)
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if (progressionLimit && newState > progressionLimit)
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return;
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uint8 currentState = player->GetPlayerSetting("mod-individual-progression", SETTING_PROGRESSION_STATE).value;
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if (newState > currentState)
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