mirror of
https://github.com/ZhengPeiRu21/mod-individual-progression
synced 2025-11-29 23:44:51 +08:00
Excluded accounts earn pvp titles config option (#877)
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@@ -180,6 +180,16 @@ IndividualProgression.FishingFix = 1
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#
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#
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IndividualProgression.SimpleConfigOverride = 1
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IndividualProgression.SimpleConfigOverride = 1
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# IndividualProgression.DisableRDF
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#
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# Description: Enable or disable the Random Dungeon Finder feature within the context of Individual Progression.
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# Queuing for specific dungeons and Holiday Events will still be possible. (Use DungeonFinder.OptionsMask in worldserver.conf to completely disable the LFG tool.)
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#
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# Default: 0 - RDF Enabled
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# 1 - RDF Disabled
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#
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IndividualProgression.DisableRDF = 0
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# IndividualProgression.ProgressionLimit
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# IndividualProgression.ProgressionLimit
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#
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#
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# Description: If enabled, players will not be able to proceed beyond this progression stage.
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# Description: If enabled, players will not be able to proceed beyond this progression stage.
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@@ -342,15 +352,14 @@ IndividualProgression.VanillaPvpTitlesPersistAfterVanilla = 1
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#
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IndividualProgression.VanillaPvpEarnTitlesAfterVanilla = 0
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IndividualProgression.VanillaPvpEarnTitlesAfterVanilla = 0
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# IndividualProgression.DisableRDF
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# IndividualProgression.ExcludedAccountsEarnPvPTitles
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#
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#
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# Description: Enable or disable the Random Dungeon Finder feature within the context of Individual Progression.
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# Description: Enable / Disable excluded accounts earning pvp titles. This includes playerbots.
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# Queuing for specific dungeons and Holiday Events will still be possible. (Use DungeonFinder.OptionsMask in worldserver.conf to completely disable the LFG tool.)
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#
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#
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# Default: 0 - RDF Enabled
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# Default: 0 - Disabled
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# 1 - RDF Disabled
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# 1 - Enabled
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#
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#
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IndividualProgression.DisableRDF = 0
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IndividualProgression.ExcludedAccountsEarnPvPTitles = 0
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# IndividualProgression.ExcludeAccounts
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# IndividualProgression.ExcludeAccounts
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#
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#
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@@ -643,6 +643,7 @@ private:
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sIndividualProgression->VanillaPvpKillRank14 = sConfigMgr->GetOption<uint32>("IndividualProgression.VanillaPvpKillRequirement.Rank14", 24000);
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sIndividualProgression->VanillaPvpKillRank14 = sConfigMgr->GetOption<uint32>("IndividualProgression.VanillaPvpKillRequirement.Rank14", 24000);
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sIndividualProgression->VanillaPvpTitlesKeepPostVanilla = sConfigMgr->GetOption<bool>("IndividualProgression.VanillaPvpTitlesPersistAfterVanilla", true);
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sIndividualProgression->VanillaPvpTitlesKeepPostVanilla = sConfigMgr->GetOption<bool>("IndividualProgression.VanillaPvpTitlesPersistAfterVanilla", true);
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sIndividualProgression->VanillaPvpTitlesEarnPostVanilla = sConfigMgr->GetOption<bool>("IndividualProgression.VanillaPvpEarnTitlesAfterVanilla", false);
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sIndividualProgression->VanillaPvpTitlesEarnPostVanilla = sConfigMgr->GetOption<bool>("IndividualProgression.VanillaPvpEarnTitlesAfterVanilla", false);
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sIndividualProgression->ExcludedAccountsEarnPvPTitles = sConfigMgr->GetOption<bool>("IndividualProgression.ExcludedAccountsEarnPvPTitles", false);
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sIndividualProgression->DisableRDF = sConfigMgr->GetOption<bool>("IndividualProgression.DisableRDF", false);
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sIndividualProgression->DisableRDF = sConfigMgr->GetOption<bool>("IndividualProgression.DisableRDF", false);
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sIndividualProgression->excludeAccounts = sConfigMgr->GetOption<bool>("IndividualProgression.ExcludeAccounts", true);
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sIndividualProgression->excludeAccounts = sConfigMgr->GetOption<bool>("IndividualProgression.ExcludeAccounts", true);
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sIndividualProgression->excludedAccountsRegex = sConfigMgr->GetOption<std::string>("IndividualProgression.ExcludedAccountsRegex", "^RNDBOT.*");
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sIndividualProgression->excludedAccountsRegex = sConfigMgr->GetOption<std::string>("IndividualProgression.ExcludedAccountsRegex", "^RNDBOT.*");
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@@ -379,7 +379,7 @@ public:
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std::map<uint32, uint8> customProgressionMap;
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std::map<uint32, uint8> customProgressionMap;
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questXpMapType questXpMap;
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questXpMapType questXpMap;
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float vanillaPowerAdjustment, vanillaHealthAdjustment, tbcPowerAdjustment, tbcHealthAdjustment, vanillaHealingAdjustment, tbcHealingAdjustment;
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float vanillaPowerAdjustment, vanillaHealthAdjustment, tbcPowerAdjustment, tbcHealthAdjustment, vanillaHealingAdjustment, tbcHealingAdjustment;
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bool enabled, questXpFix, hunterPetLevelFix, enforceGroupRules, fishingFix, simpleConfigOverride, questMoneyAtLevelCap, repeatableVanillaQuestsXp, disableDefaultProgression, earlyDungeonSet2, requireNaxxStrath, DisableRDF, excludeAccounts, VanillaPvpTitlesKeepPostVanilla, VanillaPvpTitlesEarnPostVanilla;
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bool enabled, questXpFix, enforceGroupRules, fishingFix, simpleConfigOverride, questMoneyAtLevelCap, repeatableVanillaQuestsXp, disableDefaultProgression, earlyDungeonSet2, requireNaxxStrath, DisableRDF, excludeAccounts, VanillaPvpTitlesKeepPostVanilla, VanillaPvpTitlesEarnPostVanilla, ExcludedAccountsEarnPvPTitles;
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int progressionLimit, startingProgression, tbcRacesProgressionLevel, deathKnightProgressionLevel, deathKnightStartingProgression, RequiredZulGurubProgression;
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int progressionLimit, startingProgression, tbcRacesProgressionLevel, deathKnightProgressionLevel, deathKnightStartingProgression, RequiredZulGurubProgression;
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uint32 VanillaPvpKillRank1, VanillaPvpKillRank2, VanillaPvpKillRank3, VanillaPvpKillRank4, VanillaPvpKillRank5, VanillaPvpKillRank6, VanillaPvpKillRank7, VanillaPvpKillRank8, VanillaPvpKillRank9, VanillaPvpKillRank10, VanillaPvpKillRank11, VanillaPvpKillRank12, VanillaPvpKillRank13, VanillaPvpKillRank14;
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uint32 VanillaPvpKillRank1, VanillaPvpKillRank2, VanillaPvpKillRank3, VanillaPvpKillRank4, VanillaPvpKillRank5, VanillaPvpKillRank6, VanillaPvpKillRank7, VanillaPvpKillRank8, VanillaPvpKillRank9, VanillaPvpKillRank10, VanillaPvpKillRank11, VanillaPvpKillRank12, VanillaPvpKillRank13, VanillaPvpKillRank14;
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std::string excludedAccountsRegex;
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std::string excludedAccountsRegex;
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@@ -389,7 +389,6 @@ public:
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void UpdateProgressionState(Player* player, ProgressionState newState) const;
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void UpdateProgressionState(Player* player, ProgressionState newState) const;
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static void ForceUpdateProgressionState(Player* player, ProgressionState newState);
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static void ForceUpdateProgressionState(Player* player, ProgressionState newState);
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void CheckAdjustments(Player* player) const;
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void CheckAdjustments(Player* player) const;
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void ApplyGearStatsTuning(Player* player, float& computedAdjustment, ItemTemplate const* item) const;
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void AdjustVanillaStats(Player* player) const;
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void AdjustVanillaStats(Player* player) const;
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void AdjustTBCStats(Player* player) const;
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void AdjustTBCStats(Player* player) const;
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void AdjustWotLKStats(Player* player) const;
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void AdjustWotLKStats(Player* player) const;
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@@ -24,7 +24,7 @@ public:
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return;
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return;
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}
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}
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if (!sIndividualProgression->isExcludedFromProgression(player))
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if (!sIndividualProgression->isExcludedFromProgression(player))
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{
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{
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if (player->getClass() == CLASS_DEATH_KNIGHT && sIndividualProgression->deathKnightStartingProgression && !sIndividualProgression->hasPassedProgression(player, static_cast<ProgressionState>(sIndividualProgression->deathKnightStartingProgression)))
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if (player->getClass() == CLASS_DEATH_KNIGHT && sIndividualProgression->deathKnightStartingProgression && !sIndividualProgression->hasPassedProgression(player, static_cast<ProgressionState>(sIndividualProgression->deathKnightStartingProgression)))
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{
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{
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@@ -35,11 +35,15 @@ public:
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sIndividualProgression->UpdateProgressionState(player, static_cast<ProgressionState>(sIndividualProgression->startingProgression));
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sIndividualProgression->UpdateProgressionState(player, static_cast<ProgressionState>(sIndividualProgression->startingProgression));
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}
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}
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sIndividualProgression->AwardEarnedVanillaPvpTitles(player);
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sIndividualProgression->CleanUpVanillaPvpTitles(player);
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sIndividualProgression->checkIPProgression(player);
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sIndividualProgression->checkIPProgression(player);
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sIndividualProgression->UpdateProgressionQuests(player);
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sIndividualProgression->UpdateProgressionQuests(player);
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}
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}
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if (sIndividualProgression->ExcludedAccountsEarnPvPTitles || !sIndividualProgression->isExcludedFromProgression(player))
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{
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sIndividualProgression->AwardEarnedVanillaPvpTitles(player);
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sIndividualProgression->CleanUpVanillaPvpTitles(player);
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}
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if (sIndividualProgression->isExcludedFromProgression(player))
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if (sIndividualProgression->isExcludedFromProgression(player))
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{
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{
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