Update custom_gameobjects_40.cpp

trying to find a solution
This commit is contained in:
Grimfeather
2025-06-05 10:57:43 +02:00
committed by GitHub
parent c9006844d5
commit 15ad9356a4

View File

@@ -12,13 +12,16 @@ class gobject_naxx40_tele : public GameObjectScript
private: private:
static bool isAttuned(Player* player) static bool isAttuned(Player* player)
{ {
if (player->GetQuestStatus(NAXX40_ATTUNEMENT_1) == QUEST_STATUS_REWARDED) if ((player->GetQuestStatus(NAXX40_ATTUNEMENT_1) == QUEST_STATUS_REWARDED) ||
(player->GetQuestStatus(NAXX40_ATTUNEMENT_2) == QUEST_STATUS_REWARDED) ||
(player->GetQuestStatus(NAXX40_ATTUNEMENT_3) == QUEST_STATUS_REWARDED))
{
return true; return true;
if (player->GetQuestStatus(NAXX40_ATTUNEMENT_2) == QUEST_STATUS_REWARDED) }
return true; else
if (player->GetQuestStatus(NAXX40_ATTUNEMENT_3) == QUEST_STATUS_REWARDED) {
return true; return false;
return false; }
} }
public: public:
@@ -35,9 +38,20 @@ public:
return new gobject_naxx40_teleAI(object); return new gobject_naxx40_teleAI(object);
} }
bool isExcludedFromProgression(Player* player)
{
if(!sIndividualProgression->excludeAccounts) {
return false;
}
std::string accountName;
bool accountNameFound = AccountMgr::GetName(player->GetSession()->GetAccountId(), accountName);
std::regex excludedAccountsRegex (sIndividualProgression->excludedAccountsRegex);
return (accountNameFound && std::regex_match(accountName, excludedAccountsRegex));
}
bool OnGossipHello(Player* player, GameObject* /*go*/) override bool OnGossipHello(Player* player, GameObject* /*go*/) override
{ {
if ((!sIndividualProgression->requireNaxxStrath || player->GetQuestStatus(NAXX40_ENTRANCE_FLAG) == QUEST_STATUS_REWARDED) && isAttuned(player)) if (((!sIndividualProgression->requireNaxxStrath || player->GetQuestStatus(NAXX40_ENTRANCE_FLAG) == QUEST_STATUS_REWARDED) && isAttuned(player)) || (isExcludedFromProgression(player) && (player->GetLevel() == 60)))
{ {
player->SetRaidDifficulty(RAID_DIFFICULTY_10MAN_HEROIC); player->SetRaidDifficulty(RAID_DIFFICULTY_10MAN_HEROIC);
player->TeleportTo(533, 3005.51f, -3434.64f, 304.195f, 6.2831f); player->TeleportTo(533, 3005.51f, -3434.64f, 304.195f, 6.2831f);