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https://github.com/ZhengPeiRu21/mod-individual-progression
synced 2025-11-29 23:44:51 +08:00
Fix compile with latest AC
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@@ -252,7 +252,7 @@ public:
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StartBalconyPhase();
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break;
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case EVENT_BLINK:
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DoResetThreat();
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DoResetThreatList();
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me->CastSpell(me, SPELL_CRIPPLE, false);
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me->CastSpell(me, SPELL_BLINK, true);
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Talk(EMOTE_BLINK);
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@@ -341,7 +341,7 @@ public:
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me->AttackStop();
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me->SetReactState(REACT_PASSIVE);
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me->StopMoving();
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DoResetThreat();
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DoResetThreatList();
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me->GetMotionMaster()->MovePoint(10, OnyxiaMoveData[0].x, OnyxiaMoveData[0].y, OnyxiaMoveData[0].z);
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break;
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}
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@@ -391,7 +391,7 @@ public:
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Talk(SAY_PHASE_3_TRANS);
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me->SendMeleeAttackStop(me->GetVictim());
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me->GetMotionMaster()->MoveLand(13, OnyxiaMoveData[0].x + 1.0f, OnyxiaMoveData[0].y, OnyxiaMoveData[0].z, 12.0f);
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DoResetThreat();
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DoResetThreatList();
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break;
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}
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case EVENT_SPELL_FIREBALL_FIRST:
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