mirror of
https://github.com/ZhengPeiRu21/mod-individual-progression
synced 2025-11-29 23:44:51 +08:00
Fix Linux compile warnings
This commit is contained in:
@@ -362,8 +362,8 @@ private:
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{
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{
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if (item->Quality != ITEM_QUALITY_EPIC) // Non-endgame gear is okay
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if (item->Quality != ITEM_QUALITY_EPIC) // Non-endgame gear is okay
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return;
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return;
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if ((hasPassedProgression(player, PROGRESSION_NAXX40) && item->RequiredLevel <= 60) ||
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if ((hasPassedProgression(player, PROGRESSION_NAXX40) && (item->RequiredLevel <= 60)) ||
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hasPassedProgression(player, PROGRESSION_TBC_TIER_5) && item->RequiredLevel <=70)
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hasPassedProgression(player, PROGRESSION_TBC_TIER_5) && (item->RequiredLevel <=70))
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{
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{
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computedAdjustment -= (100.0 * previousGearTuning);
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computedAdjustment -= (100.0 * previousGearTuning);
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}
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}
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@@ -373,8 +373,8 @@ private:
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{
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{
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if (item->Quality != ITEM_QUALITY_EPIC) // Non-endgame gear is okay
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if (item->Quality != ITEM_QUALITY_EPIC) // Non-endgame gear is okay
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return;
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return;
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if ((hasPassedProgression(player, PROGRESSION_NAXX40) && item->RequiredLevel <= 60) ||
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if ((hasPassedProgression(player, PROGRESSION_NAXX40) && (item->RequiredLevel <= 60)) ||
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hasPassedProgression(player, PROGRESSION_TBC_TIER_5) && item->RequiredLevel <=70)
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hasPassedProgression(player, PROGRESSION_TBC_TIER_5) && (item->RequiredLevel <=70))
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{
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{
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computedAdjustment += previousGearTuning;
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computedAdjustment += previousGearTuning;
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}
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}
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@@ -8,7 +8,7 @@ class spell_detect_magic : public SpellScript
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{
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{
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PrepareSpellScript(spell_detect_magic);
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PrepareSpellScript(spell_detect_magic);
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void HandleDummy(SpellEffIndex effIndex)
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void HandleDummy(SpellEffIndex /*effIndex*/)
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{
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{
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if (GetCaster()->GetTypeId() != TYPEID_PLAYER)
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if (GetCaster()->GetTypeId() != TYPEID_PLAYER)
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return;
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return;
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@@ -161,7 +161,7 @@ public:
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return new gobject_scarab_gongAI(object);
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return new gobject_scarab_gongAI(object);
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}
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}
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bool OnQuestReward(Player *player, GameObject *go, Quest const *quest, uint32 opt) override
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bool OnQuestReward(Player *player, GameObject *go, Quest const *quest, uint32 /*opt*/) override
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{
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{
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if (quest->GetQuestId() != QUEST_BANG_A_GONG)
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if (quest->GetQuestId() != QUEST_BANG_A_GONG)
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return false;
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return false;
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@@ -100,7 +100,7 @@ public:
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Talk(SAY_INTRO);
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Talk(SAY_INTRO);
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}
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}
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void EnterCombat(Unit* who) override
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void EnterCombat(Unit* /*who*/) override
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{
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{
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Talk(SAY_AGGRO);
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Talk(SAY_AGGRO);
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@@ -168,7 +168,7 @@ class onyxia_entrance_trigger : public AreaTriggerScript
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public:
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public:
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onyxia_entrance_trigger() : AreaTriggerScript("onyxia_entrance_trigger") { }
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onyxia_entrance_trigger() : AreaTriggerScript("onyxia_entrance_trigger") { }
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bool OnTrigger(Player* player, AreaTrigger const* areaTrigger) override
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bool OnTrigger(Player* player, AreaTrigger const* /*areaTrigger*/) override
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{
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{
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if (player->getLevel() < 80)
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if (player->getLevel() < 80)
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{
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{
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