This commit is contained in:
Jelle Meeus
2025-07-13 10:33:12 +02:00
parent 66a2f1ff73
commit 3721bfee19

View File

@@ -15,29 +15,33 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptMgr.h"
#include "CreatureScript.h"
#include "ScriptedCreature.h"
#include "naxxramas.h"
enum Spells
{
SPELL_NECROTIC_AURA = 55593,
// SPELL_CORRUPTED_MIND = 29201, // this triggers the following spells on targets (based on class): 29185, 29194, 29196, 29198
// SPELL_POISON_AURA = 29865, // does 200 dmg every second for 6 seconds with 1200 extra damage at the end. should do 196 dmg every 6 seconds. no extra damage at the end.
SPELL_POISON_SHOCK = 22595, // does 180-220 aoe poison damage. if we let loatheb recast this every 6 seconds it's a possible fix for poison aura.
// SPELL_SUMMON_SPORE = 29234,
// SPELL_DEATHBLOOM_10 = 29865, // does 200 dmg every second for 6 seconds with 1200 extra damage at the end. should do 196 dmg every 6 seconds. no extra damage at the end.
SPELL_POISON_SHOCK = 22595, // does 180-220 aoe poison damage. if Loatheb recasts this every 6 seconds it's a possible fix for poison aura.
// SPELL_DEATHBLOOM_25 = 55053,
SPELL_INEVITABLE_DOOM = 29204,
//SPELL_INEVITABLE_DOOM_25 = 55052,
// SPELL_BERSERK = 26662, // he doesn't cast berserk in Naxx40
SPELL_REMOVE_CURSE = 30281 // He periodically removes all curses on himself
};
enum Events
{
// EVENT_CORRUPTED_MIND = 1,
EVENT_NECROTIC_AURA = 1,
EVENT_POISON_SHOCK = 2,
EVENT_NECROTIC_AURA = 1,
// EVENT_DEATHBLOOM = 2,
EVENT_POISON_SHOCK = 2,
EVENT_INEVITABLE_DOOM = 3,
EVENT_SUMMON_SPORE = 4,
EVENT_REMOVE_CURSE = 5,
EVENT_NECROTIC_AURA_FADING = 6,
// EVENT_BERSERK = 4,
EVENT_REMOVE_CURSE = 4,
EVENT_SUMMON_SPORE = 5,
EVENT_NECROTIC_AURA_FADING = 6,
EVENT_NECROTIC_AURA_REMOVED = 7
};
@@ -62,11 +66,9 @@ public:
{
explicit boss_loatheb_40AI(Creature* c) : BossAI(c, BOSS_LOATHEB), summons(me)
{
pInstance = me->GetInstanceScript();
me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation());
}
InstanceScript* pInstance;
uint8 doomCounter;
EventMap events;
SummonList summons;
@@ -77,14 +79,6 @@ public:
events.Reset();
summons.DespawnAll();
doomCounter = 0;
if (pInstance)
{
pInstance->SetData(BOSS_LOATHEB, NOT_STARTED);
if (GameObject* go = me->GetMap()->GetGameObject(pInstance->GetGuidData(DATA_LOATHEB_GATE)))
{
go->SetGoState(GO_STATE_ACTIVE);
}
}
}
void JustSummoned(Creature* cr) override
@@ -95,48 +89,32 @@ public:
void SummonedCreatureDies(Creature* /*cr*/, Unit*) override
{
if (pInstance)
{
pInstance->SetData(DATA_SPORE_KILLED, 0);
}
instance->SetData(DATA_SPORE_KILLED, 0);
}
void KilledUnit(Unit* who) override
{
if (who->GetTypeId() == TYPEID_PLAYER && pInstance)
{
pInstance->SetData(DATA_IMMORTAL_FAIL, 0);
}
if (who->IsPlayer())
instance->StorePersistentData(PERSISTENT_DATA_IMMORTAL_FAIL, 1);
}
void JustEngagedWith(Unit* who) override
{
BossAI::JustEngagedWith(who);
me->SetInCombatWithZone();
// events.ScheduleEvent(EVENT_CORRUPTED_MIND, 5000);
events.ScheduleEvent(EVENT_NECROTIC_AURA, 10000);
events.ScheduleEvent(EVENT_POISON_SHOCK, 6000);
events.ScheduleEvent(EVENT_INEVITABLE_DOOM, 120000);
events.ScheduleEvent(EVENT_SUMMON_SPORE, 13000);
events.ScheduleEvent(EVENT_REMOVE_CURSE, 5000);
if (pInstance)
{
pInstance->SetData(BOSS_LOATHEB, IN_PROGRESS);
if (GameObject* go = me->GetMap()->GetGameObject(pInstance->GetGuidData(DATA_LOATHEB_GATE)))
{
go->SetGoState(GO_STATE_READY);
}
}
events.ScheduleEvent(EVENT_NECROTIC_AURA, 10s);
// events.ScheduleEvent(EVENT_DEATHBLOOM, 5s);
events.ScheduleEvent(EVENT_POISON_SHOCK, 5s);
events.ScheduleEvent(EVENT_INEVITABLE_DOOM, 2min);
events.ScheduleEvent(EVENT_SUMMON_SPORE, 15s);
// events.ScheduleEvent(EVENT_BERSERK, 12min);
events.ScheduleEvent(EVENT_REMOVE_CURSE, 5s);
}
void JustDied(Unit* killer) override
{
BossAI::JustDied(killer);
summons.DespawnAll();
if (pInstance)
{
pInstance->SetData(BOSS_LOATHEB, DONE);
}
}
void UpdateAI(uint32 diff) override
@@ -151,77 +129,59 @@ public:
switch (events.ExecuteEvent())
{
case EVENT_SUMMON_SPORE:
{
me->CastSpell(me, SPELL_SUMMON_SPORE, true);
events.RepeatEvent(13000);
events.Repeat(13s);
break;
}
case EVENT_NECROTIC_AURA:
{
me->CastSpell(me, SPELL_NECROTIC_AURA, true);
Talk(SAY_NECROTIC_AURA_APPLIED);
events.ScheduleEvent(EVENT_NECROTIC_AURA_FADING, 14000);
events.ScheduleEvent(EVENT_NECROTIC_AURA_REMOVED, 17000);
events.RepeatEvent(20000);
events.ScheduleEvent(EVENT_NECROTIC_AURA_FADING, 14s);
events.ScheduleEvent(EVENT_NECROTIC_AURA_REMOVED, 17s);
events.Repeat(20s);
break;
}
/*
case EVENT_CORRUPTED_MIND:
/*
case EVENT_DEATHBLOOM:
{
if (me->CastSpell(me, SPELL_CORRUPTED_MIND, true) == SPELL_CAST_OK)
{
events.RepeatEvent(10000);
}
else
{
events.RepeatEvent(100);
}
int32 bp0 = 33; // TODO: Amplitude should be 6k, but is 1k. 200 dmg after 6 seconds
me->CastCustomSpell(me, SPELL_DEATHBLOOM_10, &bp0, 0, 0, false);
events.Repeat(30s);
break;
}
*/
case EVENT_POISON_SHOCK:
{
if (me->CastSpell(me, SPELL_POISON_SHOCK, true) == SPELL_CAST_OK)
{
*/
case EVENT_POISON_SHOCK:
if (me->CastSpell(me, SPELL_POISON_SHOCK, true) == SPELL_CAST_OK)
events.RepeatEvent(6000);
}
else
{
events.RepeatEvent(100);
}
break;
}
else
events.RepeatEvent(100);
break;
case EVENT_INEVITABLE_DOOM:
{
int32 bp0 = 2549;
if (me->CastCustomSpell(me, SPELL_INEVITABLE_DOOM, &bp0, 0, 0, false) == SPELL_CAST_OK)
{
doomCounter++;
events.RepeatEvent(doomCounter < 6 ? 30000 : 15000);
}
else
{
events.RepeatEvent(100);
}
doomCounter++;
events.Repeat(doomCounter < 6 ? 30s : 15s);
}
else
events.RepeatEvent(100);
break;
}
/*
case EVENT_BERSERK:
me->CastSpell(me, SPELL_BERSERK, true);
break;
*/
case EVENT_REMOVE_CURSE:
{
me->CastSpell(me, SPELL_REMOVE_CURSE, true);
events.RepeatEvent(30000);
events.Repeat(30s);
break;
}
case EVENT_NECROTIC_AURA_FADING:
{
Talk(SAY_NECROTIC_AURA_FADING);
break;
}
case EVENT_NECROTIC_AURA_REMOVED:
{
Talk(SAY_NECROTIC_AURA_REMOVED);
break;
}
}
DoMeleeAttackIfReady();
}
@@ -237,54 +197,11 @@ public:
return false;
}
return true;
}
}
};
};
/*
// 29201 - Corrupted Mind (Loatheb)
class spell_loatheb_corrupted_mind_aoe_40 : public SpellScript
{
PrepareSpellScript(spell_loatheb_corrupted_mind_aoe_40);
void HandleEffect(Spell* spell, SpellEffIndex effIndex)
{
// Loatheb Corrupted Mind triggered sub spells
uint32 spellid;
switch (spell->GetTarget()->GetClass())
{
// priests should be getting 29185, but it triggers on dmg effects as well, don't know why.
case CLASS_PRIEST: spellid = 29194; break;//29185; break;
case CLASS_DRUID: spellid = 29194; break;
case CLASS_PALADIN: spellid = 29196; break;
case CLASS_SHAMAN: spellid = 29198; break;
default: return false;
}
spell->me->CastSpell(spell->GetTarget(), spellid, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_loatheb_corrupted_mind_aoe_40::HandleEffect, SPELL_CORRUPTED_MIND, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
class spell_loatheb_corrupted_mind_loader : public SpellScriptLoader
{
public:
spell_loatheb_corrupted_mind_loader() : SpellScriptLoader("spell_loatheb_corrupted_mind_aoe_40") { }
SpellScript* GetSpellScript() const override
{
return new spell_loatheb_corrupted_mind_aoe_40();
}
};
*/
void AddSC_boss_loatheb_40()
{
new boss_loatheb_40();
// new spell_loatheb_corrupted_mind_loader();
}