From e81b34f8d96061b8332a1b372994075f6cd1a681 Mon Sep 17 00:00:00 2001 From: Grimfeather <88028633+Grimfeather@users.noreply.github.com> Date: Thu, 15 May 2025 14:04:19 +0200 Subject: [PATCH] Update aq_war_effort.sql I noticed that the AQ war event uses gameobject guids that were already used by the scourge invasion this gives new guids to the AQ war event crystals and restores the scourge invasion objects. --- sql/world/base/aq_war_effort.sql | 25 ++++++++++++++++++------- 1 file changed, 18 insertions(+), 7 deletions(-) diff --git a/sql/world/base/aq_war_effort.sql b/sql/world/base/aq_war_effort.sql index 26d21ee..5185777 100644 --- a/sql/world/base/aq_war_effort.sql +++ b/sql/world/base/aq_war_effort.sql @@ -327,14 +327,25 @@ INSERT INTO `pool_creature` (`guid`, `pool_entry`, `chance`, `description`) VALU (311632, 15813, 0, 'AQ War Event Silithus Boss'); -- add Resonating Crystal Formations to Silithus and Darkshore -DELETE FROM `gameobject` WHERE `guid` IN (105000, 105001, 105002, 105003, 105004, 105005); +DELETE FROM `gameobject` WHERE `guid` IN (111000, 111001, 111002, 111003, 111004, 111005); INSERT INTO `gameobject` (`guid`, `id`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `ScriptName`, `VerifiedBuild`) VALUES -(105000, 180810, 1, 0, 0, 1, 1, 6431.208496, 7.873897, 25.929821, 6.005887, 0, 0, 0, 0, 3600, 255, 1, 'gobject_ipp_aqwar', 0), -(105001, 180810, 1, 0, 0, 1, 1, 5070.317383, 106.293625, 42.326523, 3.869612, 0, 0, 0, 0, 3600, 255, 1, 'gobject_ipp_aqwar', 0), -(105002, 180810, 1, 0, 0, 1, 1, 4370.228027, 540.763245, 59.281170, 6.165329, 0, 0, 0, 0, 3600, 255, 1, 'gobject_ipp_aqwar', 0), -(105003, 180810, 1, 0, 0, 1, 1, -7648.079590, 1426.084717, 2.876715, 3.538846, 0, 0, 0, 0, 3600, 255, 1, 'gobject_ipp_aqwar', 0), -(105004, 180810, 1, 0, 0, 1, 1, -7831.400879, 857.148376, -4.281037, 1.477178, 0, 0, 0, 0, 3600, 255, 1, 'gobject_ipp_aqwar', 0), -(105005, 180810, 1, 0, 0, 1, 1, -6317.880371, 738.097473, 9.361129, 2.939591, 0, 0, 0, 0, 3600, 255, 1, 'gobject_ipp_aqwar', 0); +(111000, 180810, 1, 0, 0, 1, 1, 6431.208496, 7.873897, 25.929821, 6.005887, 0, 0, 0, 0, 3600, 255, 1, 'gobject_ipp_aqwar', 0), +(111001, 180810, 1, 0, 0, 1, 1, 5070.317383, 106.293625, 42.326523, 3.869612, 0, 0, 0, 0, 3600, 255, 1, 'gobject_ipp_aqwar', 0), +(111002, 180810, 1, 0, 0, 1, 1, 4370.228027, 540.763245, 59.281170, 6.165329, 0, 0, 0, 0, 3600, 255, 1, 'gobject_ipp_aqwar', 0), +(111003, 180810, 1, 0, 0, 1, 1, -7648.079590, 1426.084717, 2.876715, 3.538846, 0, 0, 0, 0, 3600, 255, 1, 'gobject_ipp_aqwar', 0), +(111004, 180810, 1, 0, 0, 1, 1, -7831.400879, 857.148376, -4.281037, 1.477178, 0, 0, 0, 0, 3600, 255, 1, 'gobject_ipp_aqwar', 0), +(111005, 180810, 1, 0, 0, 1, 1, -6317.880371, 738.097473, 9.361129, 2.939591, 0, 0, 0, 0, 3600, 255, 1, 'gobject_ipp_aqwar', 0); + +-- fix previous overwritten guids, running AzerothCore's gameobject.sql would also fix this. (this can be removed later) +SET @OGUID := 105000; +DELETE FROM `gameobject` WHERE `guid` IN (@OGUID, @OGUID+1, @OGUID+2, @OGUID+3, @OGUID+4, @OGUID+5); +INSERT INTO `gameobject` (`guid`, `id`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES +(@OGUID, 181154, 0, 139, 2268, 1, 1, 2101.685791015625, -4930.03271484375, 168.280731201171875, 1.047197580337524414, 0, 0, 0.5, 0.866025388240814208, 120, 255, 1, 46248), +(@OGUID+1, 181154, 0, 139, 0, 1, 1, 1766.673583984375, -3033.34375, 132.804443359375, 5.183629035949707031, 0, 0, -0.52249813079833984, 0.852640450000762939, 120, 255, 1, 46248), +(@OGUID+2, 181154, 0, 46, 250, 1, 1, -7733.71533203125, -2432.741455078125, 190.785552978515625, 2.67034769058227539, 0, 0, 0.972369194030761718, 0.233448356389999389, 120, 255, 1, 46248), +(@OGUID+3, 181154, 0, 46, 0, 1, 1, -8232.78125, -1099.85595703125, 201.48846435546875, 5.183629035949707031, 0, 0, -0.52249813079833984, 0.852640450000762939, 120, 255, 1, 46248), +(@OGUID+4, 181154, 1, 16, 878, 1, 1, 3299.553955078125, -4301.30029296875, 177.8075714111328125, 5.811946868896484375, 0, 0, -0.2334451675415039, 0.972369968891143798, 120, 255, 1, 46248), +(@OGUID+5, 181154, 1, 16, 1221, 1, 1, 3544.9775390625, -5610.2587890625, 67.1126861572265625, 2.827429771423339843, 0, 0, 0.987688064575195312, 0.156436234712600708, 120, 255, 1, 46248); -- set Resonating Crystal Formations to 'Not selectable' UPDATE `gameobject_template_addon` SET `flags` = 16 WHERE `entry` = 180810;