From 3eb009ab00ca27d3ddfe7d04d914960c9f520763 Mon Sep 17 00:00:00 2001 From: Grimfeather <88028633+Grimfeather@users.noreply.github.com> Date: Sun, 4 May 2025 22:39:49 +0200 Subject: [PATCH] removed spaces --- src/IndividualProgressionPlayer.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/IndividualProgressionPlayer.cpp b/src/IndividualProgressionPlayer.cpp index 2312b3a..661cf97 100644 --- a/src/IndividualProgressionPlayer.cpp +++ b/src/IndividualProgressionPlayer.cpp @@ -87,7 +87,7 @@ public: void OnPlayerAfterUpdateMaxHealth(Player* player, float& value) override { // TODO: This should be adjust to use an aura like damage adjustment. This is more robust to update when changing equipment, etc. - if (!sIndividualProgression->enabled || isExcludedFromProgression(player)) + if (!sIndividualProgression->enabled || isExcludedFromProgression(player)) { return; } @@ -119,7 +119,7 @@ public: void OnPlayerQuestComputeXP(Player* player, Quest const* quest, uint32& xpValue) override { - if (!sIndividualProgression->enabled || !sIndividualProgression->questXpFix || isExcludedFromProgression(player)) + if (!sIndividualProgression->enabled || !sIndividualProgression->questXpFix || isExcludedFromProgression(player)) { return; } @@ -249,7 +249,7 @@ public: void OnPlayerCompleteQuest(Player* player, Quest const* quest) override { - if (!sIndividualProgression->enabled || isExcludedFromProgression(player)) + if (!sIndividualProgression->enabled || isExcludedFromProgression(player)) { return; } @@ -321,7 +321,7 @@ public: bool OnPlayerUpdateFishingSkill(Player* player, int32 /*skill*/, int32 /*zone_skill*/, int32 chance, int32 roll) override { - if (!sIndividualProgression->enabled || !sIndividualProgression->fishingFix || isExcludedFromProgression(player)) + if (!sIndividualProgression->enabled || !sIndividualProgression->fishingFix || isExcludedFromProgression(player)) return true; if (chance < roll) return false;