Fix instance scripts after upstream changes

This commit is contained in:
郑佩茹
2023-02-13 14:12:50 -07:00
parent 88d103b57f
commit 49fb289aef
4 changed files with 13 additions and 183 deletions

View File

@@ -1181,55 +1181,14 @@ public:
return ObjectGuid::Empty; return ObjectGuid::Empty;
} }
std::string GetSaveData() override void ReadSaveDataMore(std::istringstream& data) override
{ {
OUT_SAVE_INST_DATA; data >> immortalAchievement;
std::ostringstream saveStream;
saveStream << "N X X " << GetBossSaveData() << ' ' << immortalAchievement;
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
} }
void Load(const char* in) override void WriteSaveDataMore(std::ostringstream& data) override
{ {
if (!in) data << immortalAchievement;
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2, dataHead3;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> dataHead3;
if (dataHead1 == 'N' && dataHead2 == 'X' && dataHead3 == 'X')
{
for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS)
{
tmpState = NOT_STARTED;
}
if (i == BOSS_HORSEMAN && tmpState == DONE)
{
_horsemanLoadDoneState = true;
}
SetBossState(i, EncounterState(tmpState));
}
loadStream >> immortalAchievement;
OUT_LOAD_INST_DATA_COMPLETE;
}
else
{
OUT_LOAD_INST_DATA_FAIL;
}
} }
}; };
}; };
@@ -1487,10 +1446,10 @@ public:
const Position sapphironEntryTP = { 3498.300049f, -5349.490234f, 144.968002f, 1.3698910f }; const Position sapphironEntryTP = { 3498.300049f, -5349.490234f, 144.968002f, 1.3698910f };
class naxx_hub_portal : public AreaTriggerScript class at_naxxramas_hub_portal : public AreaTriggerScript
{ {
public: public:
naxx_hub_portal() : AreaTriggerScript("at_naxxramas_hub_portal") { } at_naxxramas_hub_portal() : AreaTriggerScript("at_naxxramas_hub_portal") { }
bool OnTrigger(Player* player, AreaTrigger const* /*areaTrigger*/) override bool OnTrigger(Player* player, AreaTrigger const* /*areaTrigger*/) override
{ {
@@ -1555,7 +1514,7 @@ void AddSC_instance_naxxramas_combined()
new NaxxPlayerScript(); new NaxxPlayerScript();
new naxx_exit_trigger(); new naxx_exit_trigger();
new naxx_northrend_entrance(); new naxx_northrend_entrance();
new naxx_hub_portal(); new at_naxxramas_hub_portal();
new NaxxEntryFlag_AllMapScript(); new NaxxEntryFlag_AllMapScript();
new gobject_naxx40_tele(); new gobject_naxx40_tele();
// new boss_naxxramas_misc(); // new boss_naxxramas_misc();

View File

@@ -753,50 +753,16 @@ public:
} }
} }
std::string GetSaveData() override void ReadSaveDataMore(std::istringstream& data) override
{ {
OUT_SAVE_INST_DATA; uint32 temp = 0;
data >> temp;
std::ostringstream saveStream; UBRSDoorOpen = temp;
saveStream << "B S " << GetBossSaveData() << uint32(UBRSDoorOpen ? 1 : 0);
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
} }
void Load(const char* strIn) override void WriteSaveDataMore(std::ostringstream& data) override
{ {
if (!strIn) data << uint32(UBRSDoorOpen ? 1 : 0);
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(strIn);
char dataHead1, dataHead2;
std::istringstream loadStream(strIn);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'B' && dataHead2 == 'S')
{
uint32 tmpState;
for (uint8 i = 0; i < EncounterCount; ++i)
{
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
tmpState = NOT_STARTED;
SetBossState(i, EncounterState(tmpState));
}
loadStream >> tmpState;
UBRSDoorOpen = tmpState;
}
else
OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
} }
protected: protected:

View File

@@ -453,58 +453,6 @@ public:
return true; return true;
} }
std::string GetSaveData() override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "M C " << GetBossSaveData();
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
}
void Load(char const* data) override
{
if (!data)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(data);
char dataHead1, dataHead2;
std::istringstream loadStream(data);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'M' && dataHead2 == 'C')
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState > TO_BE_DECIDED)
{
tmpState = NOT_STARTED;
}
SetBossState(i, static_cast<EncounterState>(tmpState));
}
if (CheckMajordomoExecutus())
{
SummonMajordomoExecutus();
}
}
else
{
OUT_LOAD_INST_DATA_FAIL;
}
OUT_LOAD_INST_DATA_COMPLETE;
}
private: private:
std::unordered_map<uint32 /*bossid*/, ObjectGuid /*circleGUID*/> _circlesGUIDs; std::unordered_map<uint32 /*bossid*/, ObjectGuid /*circleGUID*/> _circlesGUIDs;

View File

@@ -106,49 +106,6 @@ public:
} }
} }
std::string GetSaveData() override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "O L " << GetBossSaveData();
str_data = saveStream.str();
OUT_SAVE_INST_DATA_COMPLETE;
return str_data;
}
void Load(const char* in) override
{
if (!in)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
uint16 data0;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> data0;
if (dataHead1 == 'O' && dataHead2 == 'L')
{
for (uint32 i = 0; i < MAX_ENCOUNTER; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState == FAIL || tmpState > SPECIAL)
{
tmpState = NOT_STARTED;
}
SetBossState(i, EncounterState(tmpState));
}
}
else
OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
}
bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* /*source*/, Unit const* /*target*/, uint32 /*miscvalue1*/) override bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* /*source*/, Unit const* /*target*/, uint32 /*miscvalue1*/) override
{ {