From 52f546e4cb4ec8493658b7240cd16434fdc6019c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E9=83=91=E4=BD=A9=E8=8C=B9?= Date: Sun, 18 Sep 2022 17:27:51 -0600 Subject: [PATCH] Handle more repeatable Vanilla quests --- src/IndividualProgression.cpp | 2 ++ src/IndividualProgression.h | 4 +++- 2 files changed, 5 insertions(+), 1 deletion(-) diff --git a/src/IndividualProgression.cpp b/src/IndividualProgression.cpp index 5b4defa..a361fe4 100644 --- a/src/IndividualProgression.cpp +++ b/src/IndividualProgression.cpp @@ -733,6 +733,8 @@ public: break; case QUEST_MORROWGRAIN: case QUEST_TROLL_NECKLACE: + case QUEST_DEADWOOD: + case QUEST_WINTERFALL: if (sIndividualProgression->repeatableVanillaQuestsXp) { // Reset the quest status so the player can take it and receive rewards again diff --git a/src/IndividualProgression.h b/src/IndividualProgression.h index e381d7b..60a8a28 100644 --- a/src/IndividualProgression.h +++ b/src/IndividualProgression.h @@ -53,7 +53,9 @@ enum ProgressionQuestIDs { MIGHT_OF_KALIMDOR = 8742, QUEST_MORROWGRAIN = 3803, - QUEST_TROLL_NECKLACE = 2881 + QUEST_TROLL_NECKLACE = 2881, + QUEST_DEADWOOD = 6221, + QUEST_WINTERFALL = 6241 }; enum ProgressionMaps