set phasing for gameobjects

This commit is contained in:
Grimfeather
2025-05-26 03:32:15 +02:00
committed by GitHub
parent 7a9df96691
commit 5ff95acae2

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@@ -133,3 +133,7 @@ INSERT INTO `gameobject` (`guid`, `id`, `map`, `zoneId`, `areaId`, `spawnMask`,
(@OGUID+113, 181227, 0, 0, 0, 1, 1, -8028.92, -1000.55, 122.648, 0.00813007, 0, 0, 0, 0, 120, 100, 1, 0),
(@OGUID+114, 181227, 0, 0, 0, 1, 1, -8362.69, -976.306, 187.089, 0.0984673, 0, 0, 0, 0, 120, 100, 1, 0),
(@OGUID+115, 181227, 0, 0, 0, 1, 1, -8401.13, -1204.99, 187.317, 5.89863, 0, 0, 0, 0, 120, 100, 1, 0);
UPDATE `gameobject` SET `ScriptName` = 'gobject_ipp_si' WHERE `id` IN
(181154, 181172, 181215, 181223, 181227, 181254, 181255, 181256, 181373, 181374);