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https://github.com/ZhengPeiRu21/mod-individual-progression
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Update IndividualProgression.h
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@@ -397,7 +397,7 @@ public:
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bool hasCustomProgressionValue(uint32 creatureEntry);
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bool isExcludedFromProgression(Player* player);
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bool isAttuned(Player* player);
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void checkIPPhasing(Player* player, uint32 newArea);
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void checkIPPhasing(Player* player, uint32 newArea);
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void checkIPProgression(Player* player);
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void UpdateProgressionQuests(Player* player);
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void UpdateProgressionAchievements(Player* player, uint16 achievementID);
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