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https://github.com/ZhengPeiRu21/mod-individual-progression
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Update aq_war_effort.sql
Still want to change the guids used for the aq war crystals. even though they're currently free to use. They're too close to the Scourge Invasion guids and may be used later on still by AzerothCore, or me. I'm looking at adding the scourge invasion to Individual Progression.
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@@ -327,14 +327,14 @@ INSERT INTO `pool_creature` (`guid`, `pool_entry`, `chance`, `description`) VALU
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(311632, 15813, 0, 'AQ War Event Silithus Boss');
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-- add Resonating Crystal Formations to Silithus and Darkshore
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DELETE FROM `gameobject` WHERE `guid` IN (105000, 105001, 105002, 105003, 105004, 105005);
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DELETE FROM `gameobject` WHERE `guid` IN (111000, 111001, 111002, 111003, 111004, 111005);
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INSERT INTO `gameobject` (`guid`, `id`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `ScriptName`, `VerifiedBuild`) VALUES
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(105000, 180810, 1, 0, 0, 1, 1, 6431.208496, 7.873897, 25.929821, 6.005887, 0, 0, 0, 0, 3600, 255, 1, 'gobject_ipp_aqwar', 0),
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(105001, 180810, 1, 0, 0, 1, 1, 5070.317383, 106.293625, 42.326523, 3.869612, 0, 0, 0, 0, 3600, 255, 1, 'gobject_ipp_aqwar', 0),
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(105002, 180810, 1, 0, 0, 1, 1, 4370.228027, 540.763245, 59.281170, 6.165329, 0, 0, 0, 0, 3600, 255, 1, 'gobject_ipp_aqwar', 0),
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(105003, 180810, 1, 0, 0, 1, 1, -7648.079590, 1426.084717, 2.876715, 3.538846, 0, 0, 0, 0, 3600, 255, 1, 'gobject_ipp_aqwar', 0),
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(105004, 180810, 1, 0, 0, 1, 1, -7831.400879, 857.148376, -4.281037, 1.477178, 0, 0, 0, 0, 3600, 255, 1, 'gobject_ipp_aqwar', 0),
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(105005, 180810, 1, 0, 0, 1, 1, -6317.880371, 738.097473, 9.361129, 2.939591, 0, 0, 0, 0, 3600, 255, 1, 'gobject_ipp_aqwar', 0);
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(111000, 180810, 1, 0, 0, 1, 1, 6431.208496, 7.873897, 25.929821, 6.005887, 0, 0, 0, 0, 3600, 255, 1, 'gobject_ipp_aqwar', 0),
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(111001, 180810, 1, 0, 0, 1, 1, 5070.317383, 106.293625, 42.326523, 3.869612, 0, 0, 0, 0, 3600, 255, 1, 'gobject_ipp_aqwar', 0),
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(111002, 180810, 1, 0, 0, 1, 1, 4370.228027, 540.763245, 59.281170, 6.165329, 0, 0, 0, 0, 3600, 255, 1, 'gobject_ipp_aqwar', 0),
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(111003, 180810, 1, 0, 0, 1, 1, -7648.079590, 1426.084717, 2.876715, 3.538846, 0, 0, 0, 0, 3600, 255, 1, 'gobject_ipp_aqwar', 0),
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(111004, 180810, 1, 0, 0, 1, 1, -7831.400879, 857.148376, -4.281037, 1.477178, 0, 0, 0, 0, 3600, 255, 1, 'gobject_ipp_aqwar', 0),
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(111005, 180810, 1, 0, 0, 1, 1, -6317.880371, 738.097473, 9.361129, 2.939591, 0, 0, 0, 0, 3600, 255, 1, 'gobject_ipp_aqwar', 0);
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-- set Resonating Crystal Formations to 'Not selectable'
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UPDATE `gameobject_template_addon` SET `flags` = 16 WHERE `entry` = 180810;
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