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https://github.com/ZhengPeiRu21/mod-individual-progression
synced 2025-11-29 23:44:51 +08:00
Lights Hope chapel progression phasing, fix Defias Pillager
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@@ -2,6 +2,9 @@ UPDATE `creature_template` SET `ScriptName` = 'npc_ipp_tbc' WHERE `entry` IN (16
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UPDATE `creature_template` SET `ScriptName` = 'npc_ipp_aq' WHERE `entry` IN (15293,15270,15306,15191,15181,15182,15306,15599,15282,15183,15194,15176,15270,16091,15701,15612,15613,15609,15540,15704,15693,15431,15903,15610,15180, 15499);
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UPDATE `creature_template` SET `ScriptName` = 'npc_ipp_naxx40' WHERE `entry` IN (11102, 16113, 16112, 16115, 16116, 16131, 16132, 16133, 16134, 16135, 16114, 16376, 16212, 16225, 16228, 16229,
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16256, 16283, 16284, 16378);
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UPDATE `creature_template` SET `ScriptName` = 'npc_ipp_wotlk' WHERE `entry` IN (29611, 27616, 27618, 27619, 27620, 27624, 34084);
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UPDATE `gameobject_template` SET `ScriptName` = 'gobject_ipp_tbc' WHERE `entry` IN (195141);
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@@ -1,11 +1,10 @@
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-- Defias Messenger
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UPDATE `creature_template` SET `minlevel`=14, `maxlevel`=15 WHERE `entry`=550;
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-- Christopher Hewen <General Trade Goods Vendor>
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UPDATE `creature_template` SET `subname`='General Trade Goods Vendor', `minlevel`=30, `maxlevel`=30 WHERE `entry`=8934;
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-- Gina MacGregor <Trade Supplies>
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DELETE FROM `npc_vendor` WHERE `entry`=843 AND `item`=39354;
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-- Christopher Hewen <General Trade Goods Vendor>
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DELETE FROM `npc_vendor` WHERE `entry`=8934 AND `item` IN (10648, 14341, 18256, 30817, 39354);
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-- Restore Defias Pillager to original Fireball spell (was nerfed in 2.3)
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DELETE FROM `creature_template_spell` WHERE `CreatureID`=589 AND `Index`=0;
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INSERT INTO `creature_template_spell` (`CreatureID`, `Index`, `Spell`, `VerifiedBuild`) VALUES (589, 0, 19816, 12340);
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UPDATE `smart_scripts` SET `action_param1` = 19816 WHERE `entryorguid`=589 AND `source_type`=0 AND `id`=2 AND `link`=0;
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@@ -137,6 +137,32 @@ public:
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}
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};
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class npc_ipp_naxx40 : public CreatureScript
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{
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public:
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npc_ipp_naxx40() : CreatureScript("npc_ipp_naxx40") { }
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struct npc_ipp_naxx40AI: ScriptedAI
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{
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npc_ipp_naxx40AI(Creature* creature) : ScriptedAI(creature) { };
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bool CanBeSeen(Player const* player) override
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{
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if (player->IsGameMaster() || !enabled)
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{
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return true;
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}
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Player* target = ObjectAccessor::FindConnectedPlayer(player->GetGUID());
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return target->GetPlayerSetting("mod-individual-progression", SETTING_PROGRESSION_STATE).value >= PROGRESSION_BLACKWING_LAIR;
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}
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};
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new npc_ipp_naxx40AI(creature);
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}
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};
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class IndividualPlayerProgression_WorldScript : public WorldScript
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{
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@@ -648,6 +674,7 @@ void AddSC_mod_individual_progression()
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new IndividualPlayerProgression_WorldScript();
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new IndividualPlayerProgression_PetScript();
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new npc_ipp_aq();
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new npc_ipp_naxx40();
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new npc_ipp_tbc();
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new npc_ipp_wotlk();
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new gobject_ipp_tbc();
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