add AreaDefines.h

AreaDefines now handles most area and map codes
This commit is contained in:
Grimfeather
2025-05-10 18:15:28 +02:00
committed by GitHub
parent dd87812be3
commit 96d8336e16

View File

@@ -15,6 +15,7 @@
#include "DBCEnums.h"
#include "QuestDef.h"
#include "GameObject.h"
#include "AreaDefines.h"
#include "IWorld.h"
#include <regex>
@@ -58,24 +59,6 @@ enum ProgressionQuestIDs
QUEST_WINTERFALL = 6241
};
enum ProgressionMaps
{
MAP_BLACKWING_LAIR = 469,
MAP_ZUL_GURUB = 309,
MAP_AQ_20 = 509,
MAP_AQ_40 = 531,
MAP_OUTLANDS = 530,
MAP_NAXXRAMAS = 533,
MAP_ZUL_AMAN = 568,
MAP_NORTHREND = 571,
MAP_ULDUAR = 603,
MAP_TRIAL_OF_THE_CRUSADER = 649,
MAP_TRIAL_OF_THE_CHAMPION = 650,
MAP_ICC = 631,
MAP_FORGE_OF_SOULS = 632,
MAP_RUBY_SANCTUM = 724
};
enum ProgressionZones
{
ZONE_AZUREMYST = 3524,
@@ -90,23 +73,15 @@ enum ProgressionZones
enum ProgressionAreas
{
AREA_DARKSHORE = 148,
AREA_GROVE_OF_THE_ANCIENTS = 448,
AREA_WILDBEND_RIVER = 454,
AREA_SILITHUS = 1377,
AREA_TWILIGHT_VALE = 2077,
AREA_LIGHTS_HOPE = 2268,
AREA_HIVE_ASHI = 2742,
AREA_HIVE_ZORA = 2743,
AREA_HIVE_REGAL = 2744,
AREA_ARGENT_TOURNAMENT = 4658,
AREA_ARGENT_SUNREAVER_PAVILION = 4666,
AREA_ARGENT_SILVER_COVENANT_PAVILION = 4667,
AREA_ARGENT_RING_OF_CHAMPIONS = 4669,
AREA_ARGENT_ASPIRANTS_RING = 4670,
AREA_ARGENT_VALIANTS_RING = 4671,
AREA_ARGENT_ALLIANCE_VALIANTS_RING = 4672,
AREA_ARGENT_HORDE_VALIANTS_RING = 4673,
AREA_ARGENT_PAVILION = 4674
};