From a71a514552902496df2d9a20bf5ad1e72e0b648e Mon Sep 17 00:00:00 2001 From: Grimfeather <88028633+Grimfeather@users.noreply.github.com> Date: Tue, 29 Jul 2025 06:03:38 +0200 Subject: [PATCH] Update IndividualProgressionPlayer.cpp adding a progression check on switching areas to avoid a possible required double logout --- src/IndividualProgressionPlayer.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/IndividualProgressionPlayer.cpp b/src/IndividualProgressionPlayer.cpp index 8ac827b..cdf075c 100644 --- a/src/IndividualProgressionPlayer.cpp +++ b/src/IndividualProgressionPlayer.cpp @@ -540,6 +540,8 @@ public: void OnPlayerUpdateArea(Player* player, uint32 /*oldArea*/, uint32 newArea) override { + sIndividualProgression->checkIPProgression(player); + switch (newArea) { case AREA_DARKSHORE: if ((sIndividualProgression->hasPassedProgression(player, PROGRESSION_PRE_AQ)) && (sIndividualProgression->isBeforeProgression(player, PROGRESSION_AQ_WAR)))