From b21b0358f02e6d053aa4a35869e58611a69a30bb Mon Sep 17 00:00:00 2001 From: Grimfeather <88028633+Grimfeather@users.noreply.github.com> Date: Sun, 20 Jul 2025 06:14:23 +0200 Subject: [PATCH] Update custom_gameobjects_40.cpp --- src/naxx40Scripts/custom_gameobjects_40.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/naxx40Scripts/custom_gameobjects_40.cpp b/src/naxx40Scripts/custom_gameobjects_40.cpp index e7c4d2c..ef4e47a 100644 --- a/src/naxx40Scripts/custom_gameobjects_40.cpp +++ b/src/naxx40Scripts/custom_gameobjects_40.cpp @@ -51,7 +51,7 @@ public: bool OnGossipHello(Player* player, GameObject* /*go*/) override { - if ((isExcludedFromProgression(player) && (player->GetLevel() <= IP_LEVEL_TBC) && (!player->getClass() == CLASS_DEATH_KNIGHT)) || + if ((isExcludedFromProgression(player) && (player->GetLevel() <= IP_LEVEL_TBC) && (player->getClass() != CLASS_DEATH_KNIGHT)) || ((!sIndividualProgression->requireNaxxStrath || player->GetQuestStatus(NAXX40_ENTRANCE_FLAG) == QUEST_STATUS_REWARDED) && (!sIndividualProgression->hasPassedProgression(player, PROGRESSION_TBC_TIER_5)))) { player->SetRaidDifficulty(RAID_DIFFICULTY_10MAN_HEROIC);