mirror of
https://github.com/ZhengPeiRu21/mod-individual-progression
synced 2025-11-29 23:44:51 +08:00
Include config options from Progression System
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@@ -321,7 +321,7 @@ public:
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{
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if (GameObject* rune = instance->GetGameObject(_runesGUIDs[bossId]))
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{
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if (sConfigMgr->GetOption<int>("ProgressionSystem.60.MoltenCore.ManualRuneHandling", 1))
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if (sConfigMgr->GetOption<int>("IndividualProgression.MoltenCore.ManualRuneHandling", 1))
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{
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rune->SetGoState(GO_STATE_ACTIVE);
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rune->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
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@@ -432,7 +432,7 @@ public:
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return false;
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}
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if (sConfigMgr->GetOption<int>("ProgressionSystem.60.MoltenCore.ManualRuneHandling", 1))
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if (sConfigMgr->GetOption<int>("IndividualProgression.MoltenCore.ManualRuneHandling", 1))
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{
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return CheckFirelordRunes();
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}
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@@ -556,7 +556,7 @@ public:
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if (uint32 cooldown = player->GetSpellCooldownDelay(SPELL_AQUAL_QUINTESSENCE))
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{
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int32 cooldownredux = sConfigMgr->GetOption<int>("ProgressionSystem.60.MoltenCore.AqualEssenceCooldownReduction", 0);
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int32 cooldownredux = sConfigMgr->GetOption<int>("IndividualProgression.MoltenCore.AqualEssenceCooldownReduction", 0);
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player->ModifySpellCooldown(SPELL_AQUAL_QUINTESSENCE, -(cooldownredux * MINUTE * IN_MILLISECONDS));
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}
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