mirror of
https://github.com/ZhengPeiRu21/mod-individual-progression
synced 2025-11-29 23:44:51 +08:00
Implement Naxx40 Attunement Shortcut Entrance Logic
This commit is contained in:
@@ -1315,7 +1315,7 @@ public:
|
||||
if (isAttuned(player))
|
||||
{
|
||||
player->SetRaidDifficulty(RAID_DIFFICULTY_10MAN_HEROIC);
|
||||
player->TeleportTo(533, 3005.68f, -3447.77f, 293.93f, 4.65f);
|
||||
player->TeleportTo(533, 3005.51f, -3434.64f, 304.195f, 6.2831f);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1348,15 +1348,14 @@ class NaxxPlayerScript : public PlayerScript
|
||||
public:
|
||||
NaxxPlayerScript() : PlayerScript("NaxxPlayerScript") { }
|
||||
|
||||
// Used in Naxx40, waiting for this AC PR to merge before can be used: https://github.com/azerothcore/azerothcore-wotlk/pull/12860
|
||||
//
|
||||
// void OnBeforeChooseGraveyard(Player* player, TeamId /*teamId*/, bool /*nearCorpse*/, uint32& graveyardOverride) override
|
||||
// {
|
||||
// if (player->GetMapId() == MAP_NAXX && player->GetMap()->GetSpawnMode() == RAID_DIFFICULTY_10MAN_HEROIC)
|
||||
// {
|
||||
// graveyardOverride = NAXX40_GRAVEYARD;
|
||||
// }
|
||||
// }
|
||||
|
||||
void OnBeforeChooseGraveyard(Player* player, TeamId /*teamId*/, bool /*nearCorpse*/, uint32& graveyardOverride) override
|
||||
{
|
||||
if (player->GetMapId() == MAP_NAXX && player->GetMap()->GetSpawnMode() == RAID_DIFFICULTY_10MAN_HEROIC)
|
||||
{
|
||||
graveyardOverride = NAXX40_GRAVEYARD;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
class naxx_northrend_entrance : public AreaTriggerScript
|
||||
@@ -1465,6 +1464,14 @@ public:
|
||||
|
||||
// Cast on player Naxxramas Entry Flag Trigger DND - Classic (spellID: 29296)
|
||||
player->CastSpell(player, 29296, true);
|
||||
if (player->GetQuestStatus(NAXX40_ENTRANCE_FLAG) != QUEST_STATUS_REWARDED)
|
||||
{
|
||||
// Mark player as having entered
|
||||
Quest const* quest = sObjectMgr->GetQuestTemplate(NAXX40_ENTRANCE_FLAG);
|
||||
player->AddQuest(quest, nullptr);
|
||||
player->CompleteQuest(NAXX40_ENTRANCE_FLAG);
|
||||
player->RewardQuest(quest, 0, player, false, false);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -245,9 +245,10 @@ enum NXGraveyards
|
||||
|
||||
enum NXAttunementQuests
|
||||
{
|
||||
NAXX40_ATTUNEMENT_1 = 9121,
|
||||
NAXX40_ATTUNEMENT_2 = 9122,
|
||||
NAXX40_ATTUNEMENT_3 = 9123
|
||||
NAXX40_ATTUNEMENT_1 = 9121,
|
||||
NAXX40_ATTUNEMENT_2 = 9122,
|
||||
NAXX40_ATTUNEMENT_3 = 9123,
|
||||
NAXX40_ENTRANCE_FLAG = 9378
|
||||
};
|
||||
|
||||
template <class AI, class T>
|
||||
|
||||
Reference in New Issue
Block a user