mirror of
https://github.com/ZhengPeiRu21/mod-individual-progression
synced 2025-11-29 23:44:51 +08:00
Update IndividualProgressionPlayer.cpp
syntax error
This commit is contained in:
@@ -397,145 +397,145 @@ public:
|
|||||||
{
|
{
|
||||||
case 5:
|
case 5:
|
||||||
if (!(player->HasTitle(PRIVATE) || player->HasTitle(SCOUT) ||
|
if (!(player->HasTitle(PRIVATE) || player->HasTitle(SCOUT) ||
|
||||||
(player->HasTitle(CORPORAL) || player->HasTitle(GRUNT) ||
|
player->HasTitle(CORPORAL) || player->HasTitle(GRUNT) ||
|
||||||
(player->HasTitle(SERGEANT) || player->HasTitle(SERGEANT_H) ||
|
player->HasTitle(SERGEANT) || player->HasTitle(SERGEANT_H) ||
|
||||||
(player->HasTitle(MASTER_SERGEANT) || player->HasTitle(SENIOR_SERGEANT) ||
|
player->HasTitle(MASTER_SERGEANT) || player->HasTitle(SENIOR_SERGEANT) ||
|
||||||
(player->HasTitle(SERGEANT_MAJOR) || player->HasTitle(FIRST_SERGEANT) ||
|
player->HasTitle(SERGEANT_MAJOR) || player->HasTitle(FIRST_SERGEANT) ||
|
||||||
(player->HasTitle(KNIGHT) || player->HasTitle(STONE_GUARD) ||
|
player->HasTitle(KNIGHT) || player->HasTitle(STONE_GUARD) ||
|
||||||
(player->HasTitle(KNIGHT_LIEUTENANT) || player->HasTitle(BLOOD_GUARD) ||
|
player->HasTitle(KNIGHT_LIEUTENANT) || player->HasTitle(BLOOD_GUARD) ||
|
||||||
(player->HasTitle(KNIGHT_CAPTAIN) || player->HasTitle(LEGIONNAIRE) ||
|
player->HasTitle(KNIGHT_CAPTAIN) || player->HasTitle(LEGIONNAIRE) ||
|
||||||
(player->HasTitle(KNIGHT_CHAMPION) || player->HasTitle(CENTURION) ||
|
player->HasTitle(KNIGHT_CHAMPION) || player->HasTitle(CENTURION) ||
|
||||||
(player->HasTitle(LIEUTENANT_COMMANDER) || player->HasTitle(CHAMPION) ||
|
player->HasTitle(LIEUTENANT_COMMANDER) || player->HasTitle(CHAMPION) ||
|
||||||
(player->HasTitle(COMMANDER) || player->HasTitle(LIEUTENANT_GENERAL) ||
|
player->HasTitle(COMMANDER) || player->HasTitle(LIEUTENANT_GENERAL) ||
|
||||||
(player->HasTitle(MARSHAL) || player->HasTitle(GENERAL) ||
|
player->HasTitle(MARSHAL) || player->HasTitle(GENERAL) ||
|
||||||
(player->HasTitle(FIELD_MARSHAL) || player->HasTitle(WARLORD) ||
|
player->HasTitle(FIELD_MARSHAL) || player->HasTitle(WARLORD) ||
|
||||||
(player->HasTitle(GRAND_MARSHAL) || player->HasTitle(HIGH_WARLORD)))
|
player->HasTitle(GRAND_MARSHAL) || player->HasTitle(HIGH_WARLORD)))
|
||||||
return false;
|
return false;
|
||||||
break;
|
break;
|
||||||
case 6:
|
case 6:
|
||||||
if (!(player->HasTitle(CORPORAL) || player->HasTitle(GRUNT) ||
|
if (!(player->HasTitle(CORPORAL) || player->HasTitle(GRUNT) ||
|
||||||
(player->HasTitle(SERGEANT) || player->HasTitle(SERGEANT_H) ||
|
player->HasTitle(SERGEANT) || player->HasTitle(SERGEANT_H) ||
|
||||||
(player->HasTitle(MASTER_SERGEANT) || player->HasTitle(SENIOR_SERGEANT) ||
|
player->HasTitle(MASTER_SERGEANT) || player->HasTitle(SENIOR_SERGEANT) ||
|
||||||
(player->HasTitle(SERGEANT_MAJOR) || player->HasTitle(FIRST_SERGEANT) ||
|
player->HasTitle(SERGEANT_MAJOR) || player->HasTitle(FIRST_SERGEANT) ||
|
||||||
(player->HasTitle(KNIGHT) || player->HasTitle(STONE_GUARD) ||
|
player->HasTitle(KNIGHT) || player->HasTitle(STONE_GUARD) ||
|
||||||
(player->HasTitle(KNIGHT_LIEUTENANT) || player->HasTitle(BLOOD_GUARD) ||
|
player->HasTitle(KNIGHT_LIEUTENANT) || player->HasTitle(BLOOD_GUARD) ||
|
||||||
(player->HasTitle(KNIGHT_CAPTAIN) || player->HasTitle(LEGIONNAIRE) ||
|
player->HasTitle(KNIGHT_CAPTAIN) || player->HasTitle(LEGIONNAIRE) ||
|
||||||
(player->HasTitle(KNIGHT_CHAMPION) || player->HasTitle(CENTURION) ||
|
player->HasTitle(KNIGHT_CHAMPION) || player->HasTitle(CENTURION) ||
|
||||||
(player->HasTitle(LIEUTENANT_COMMANDER) || player->HasTitle(CHAMPION) ||
|
player->HasTitle(LIEUTENANT_COMMANDER) || player->HasTitle(CHAMPION) ||
|
||||||
(player->HasTitle(COMMANDER) || player->HasTitle(LIEUTENANT_GENERAL) ||
|
player->HasTitle(COMMANDER) || player->HasTitle(LIEUTENANT_GENERAL) ||
|
||||||
(player->HasTitle(MARSHAL) || player->HasTitle(GENERAL) ||
|
player->HasTitle(MARSHAL) || player->HasTitle(GENERAL) ||
|
||||||
(player->HasTitle(FIELD_MARSHAL) || player->HasTitle(WARLORD) ||
|
player->HasTitle(FIELD_MARSHAL) || player->HasTitle(WARLORD) ||
|
||||||
(player->HasTitle(GRAND_MARSHAL) || player->HasTitle(HIGH_WARLORD)))
|
player->HasTitle(GRAND_MARSHAL) || player->HasTitle(HIGH_WARLORD)))
|
||||||
return false;
|
return false;
|
||||||
break;
|
break;
|
||||||
case 7:
|
case 7:
|
||||||
if (!(player->HasTitle(SERGEANT) || player->HasTitle(SERGEANT_H) ||
|
if (!(player->HasTitle(SERGEANT) || player->HasTitle(SERGEANT_H) ||
|
||||||
(player->HasTitle(MASTER_SERGEANT) || player->HasTitle(SENIOR_SERGEANT) ||
|
player->HasTitle(MASTER_SERGEANT) || player->HasTitle(SENIOR_SERGEANT) ||
|
||||||
(player->HasTitle(SERGEANT_MAJOR) || player->HasTitle(FIRST_SERGEANT) ||
|
player->HasTitle(SERGEANT_MAJOR) || player->HasTitle(FIRST_SERGEANT) ||
|
||||||
(player->HasTitle(KNIGHT) || player->HasTitle(STONE_GUARD) ||
|
player->HasTitle(KNIGHT) || player->HasTitle(STONE_GUARD) ||
|
||||||
(player->HasTitle(KNIGHT_LIEUTENANT) || player->HasTitle(BLOOD_GUARD) ||
|
player->HasTitle(KNIGHT_LIEUTENANT) || player->HasTitle(BLOOD_GUARD) ||
|
||||||
(player->HasTitle(KNIGHT_CAPTAIN) || player->HasTitle(LEGIONNAIRE) ||
|
player->HasTitle(KNIGHT_CAPTAIN) || player->HasTitle(LEGIONNAIRE) ||
|
||||||
(player->HasTitle(KNIGHT_CHAMPION) || player->HasTitle(CENTURION) ||
|
player->HasTitle(KNIGHT_CHAMPION) || player->HasTitle(CENTURION) ||
|
||||||
(player->HasTitle(LIEUTENANT_COMMANDER) || player->HasTitle(CHAMPION) ||
|
player->HasTitle(LIEUTENANT_COMMANDER) || player->HasTitle(CHAMPION) ||
|
||||||
(player->HasTitle(COMMANDER) || player->HasTitle(LIEUTENANT_GENERAL) ||
|
player->HasTitle(COMMANDER) || player->HasTitle(LIEUTENANT_GENERAL) ||
|
||||||
(player->HasTitle(MARSHAL) || player->HasTitle(GENERAL) ||
|
player->HasTitle(MARSHAL) || player->HasTitle(GENERAL) ||
|
||||||
(player->HasTitle(FIELD_MARSHAL) || player->HasTitle(WARLORD) ||
|
player->HasTitle(FIELD_MARSHAL) || player->HasTitle(WARLORD) ||
|
||||||
(player->HasTitle(GRAND_MARSHAL) || player->HasTitle(HIGH_WARLORD)))
|
player->HasTitle(GRAND_MARSHAL) || player->HasTitle(HIGH_WARLORD)))
|
||||||
return false;
|
return false;
|
||||||
break;
|
break;
|
||||||
case 8:
|
case 8:
|
||||||
if (!(player->HasTitle(MASTER_SERGEANT) || player->HasTitle(SENIOR_SERGEANT) ||
|
if (!(player->HasTitle(MASTER_SERGEANT) || player->HasTitle(SENIOR_SERGEANT) ||
|
||||||
(player->HasTitle(SERGEANT_MAJOR) || player->HasTitle(FIRST_SERGEANT) ||
|
player->HasTitle(SERGEANT_MAJOR) || player->HasTitle(FIRST_SERGEANT) ||
|
||||||
(player->HasTitle(KNIGHT) || player->HasTitle(STONE_GUARD) ||
|
player->HasTitle(KNIGHT) || player->HasTitle(STONE_GUARD) ||
|
||||||
(player->HasTitle(KNIGHT_LIEUTENANT) || player->HasTitle(BLOOD_GUARD) ||
|
player->HasTitle(KNIGHT_LIEUTENANT) || player->HasTitle(BLOOD_GUARD) ||
|
||||||
(player->HasTitle(KNIGHT_CAPTAIN) || player->HasTitle(LEGIONNAIRE) ||
|
player->HasTitle(KNIGHT_CAPTAIN) || player->HasTitle(LEGIONNAIRE) ||
|
||||||
(player->HasTitle(KNIGHT_CHAMPION) || player->HasTitle(CENTURION) ||
|
player->HasTitle(KNIGHT_CHAMPION) || player->HasTitle(CENTURION) ||
|
||||||
(player->HasTitle(LIEUTENANT_COMMANDER) || player->HasTitle(CHAMPION) ||
|
player->HasTitle(LIEUTENANT_COMMANDER) || player->HasTitle(CHAMPION) ||
|
||||||
(player->HasTitle(COMMANDER) || player->HasTitle(LIEUTENANT_GENERAL) ||
|
player->HasTitle(COMMANDER) || player->HasTitle(LIEUTENANT_GENERAL) ||
|
||||||
(player->HasTitle(MARSHAL) || player->HasTitle(GENERAL) ||
|
player->HasTitle(MARSHAL) || player->HasTitle(GENERAL) ||
|
||||||
(player->HasTitle(FIELD_MARSHAL) || player->HasTitle(WARLORD) ||
|
player->HasTitle(FIELD_MARSHAL) || player->HasTitle(WARLORD) ||
|
||||||
(player->HasTitle(GRAND_MARSHAL) || player->HasTitle(HIGH_WARLORD)))
|
player->HasTitle(GRAND_MARSHAL) || player->HasTitle(HIGH_WARLORD)))
|
||||||
return false;
|
return false;
|
||||||
break;
|
break;
|
||||||
case 9:
|
case 9:
|
||||||
if (!(player->HasTitle(SERGEANT_MAJOR) || player->HasTitle(FIRST_SERGEANT) ||
|
if (!(player->HasTitle(SERGEANT_MAJOR) || player->HasTitle(FIRST_SERGEANT) ||
|
||||||
(player->HasTitle(KNIGHT) || player->HasTitle(STONE_GUARD) ||
|
player->HasTitle(KNIGHT) || player->HasTitle(STONE_GUARD) ||
|
||||||
(player->HasTitle(KNIGHT_LIEUTENANT) || player->HasTitle(BLOOD_GUARD) ||
|
player->HasTitle(KNIGHT_LIEUTENANT) || player->HasTitle(BLOOD_GUARD) ||
|
||||||
(player->HasTitle(KNIGHT_CAPTAIN) || player->HasTitle(LEGIONNAIRE) ||
|
player->HasTitle(KNIGHT_CAPTAIN) || player->HasTitle(LEGIONNAIRE) ||
|
||||||
(player->HasTitle(KNIGHT_CHAMPION) || player->HasTitle(CENTURION) ||
|
player->HasTitle(KNIGHT_CHAMPION) || player->HasTitle(CENTURION) ||
|
||||||
(player->HasTitle(LIEUTENANT_COMMANDER) || player->HasTitle(CHAMPION) ||
|
player->HasTitle(LIEUTENANT_COMMANDER) || player->HasTitle(CHAMPION) ||
|
||||||
(player->HasTitle(COMMANDER) || player->HasTitle(LIEUTENANT_GENERAL) ||
|
player->HasTitle(COMMANDER) || player->HasTitle(LIEUTENANT_GENERAL) ||
|
||||||
(player->HasTitle(MARSHAL) || player->HasTitle(GENERAL) ||
|
player->HasTitle(MARSHAL) || player->HasTitle(GENERAL) ||
|
||||||
(player->HasTitle(FIELD_MARSHAL) || player->HasTitle(WARLORD) ||
|
player->HasTitle(FIELD_MARSHAL) || player->HasTitle(WARLORD) ||
|
||||||
(player->HasTitle(GRAND_MARSHAL) || player->HasTitle(HIGH_WARLORD)))
|
player->HasTitle(GRAND_MARSHAL) || player->HasTitle(HIGH_WARLORD)))
|
||||||
return false;
|
return false;
|
||||||
break;
|
break;
|
||||||
case 10:
|
case 10:
|
||||||
if (!(player->HasTitle(KNIGHT) || player->HasTitle(STONE_GUARD) ||
|
if (!(player->HasTitle(KNIGHT) || player->HasTitle(STONE_GUARD) ||
|
||||||
(player->HasTitle(KNIGHT_LIEUTENANT) || player->HasTitle(BLOOD_GUARD) ||
|
player->HasTitle(KNIGHT_LIEUTENANT) || player->HasTitle(BLOOD_GUARD) ||
|
||||||
(player->HasTitle(KNIGHT_CAPTAIN) || player->HasTitle(LEGIONNAIRE) ||
|
player->HasTitle(KNIGHT_CAPTAIN) || player->HasTitle(LEGIONNAIRE) ||
|
||||||
(player->HasTitle(KNIGHT_CHAMPION) || player->HasTitle(CENTURION) ||
|
player->HasTitle(KNIGHT_CHAMPION) || player->HasTitle(CENTURION) ||
|
||||||
(player->HasTitle(LIEUTENANT_COMMANDER) || player->HasTitle(CHAMPION) ||
|
player->HasTitle(LIEUTENANT_COMMANDER) || player->HasTitle(CHAMPION) ||
|
||||||
(player->HasTitle(COMMANDER) || player->HasTitle(LIEUTENANT_GENERAL) ||
|
player->HasTitle(COMMANDER) || player->HasTitle(LIEUTENANT_GENERAL) ||
|
||||||
(player->HasTitle(MARSHAL) || player->HasTitle(GENERAL) ||
|
player->HasTitle(MARSHAL) || player->HasTitle(GENERAL) ||
|
||||||
(player->HasTitle(FIELD_MARSHAL) || player->HasTitle(WARLORD) ||
|
player->HasTitle(FIELD_MARSHAL) || player->HasTitle(WARLORD) ||
|
||||||
(player->HasTitle(GRAND_MARSHAL) || player->HasTitle(HIGH_WARLORD)))
|
player->HasTitle(GRAND_MARSHAL) || player->HasTitle(HIGH_WARLORD)))
|
||||||
return false;
|
return false;
|
||||||
break;
|
break;
|
||||||
case 11:
|
case 11:
|
||||||
if (!(player->HasTitle(KNIGHT_LIEUTENANT) || player->HasTitle(BLOOD_GUARD) ||
|
if (!(player->HasTitle(KNIGHT_LIEUTENANT) || player->HasTitle(BLOOD_GUARD) ||
|
||||||
(player->HasTitle(KNIGHT_CAPTAIN) || player->HasTitle(LEGIONNAIRE) ||
|
player->HasTitle(KNIGHT_CAPTAIN) || player->HasTitle(LEGIONNAIRE) ||
|
||||||
(player->HasTitle(KNIGHT_CHAMPION) || player->HasTitle(CENTURION) ||
|
player->HasTitle(KNIGHT_CHAMPION) || player->HasTitle(CENTURION) ||
|
||||||
(player->HasTitle(LIEUTENANT_COMMANDER) || player->HasTitle(CHAMPION) ||
|
player->HasTitle(LIEUTENANT_COMMANDER) || player->HasTitle(CHAMPION) ||
|
||||||
(player->HasTitle(COMMANDER) || player->HasTitle(LIEUTENANT_GENERAL) ||
|
player->HasTitle(COMMANDER) || player->HasTitle(LIEUTENANT_GENERAL) ||
|
||||||
(player->HasTitle(MARSHAL) || player->HasTitle(GENERAL) ||
|
player->HasTitle(MARSHAL) || player->HasTitle(GENERAL) ||
|
||||||
(player->HasTitle(FIELD_MARSHAL) || player->HasTitle(WARLORD) ||
|
player->HasTitle(FIELD_MARSHAL) || player->HasTitle(WARLORD) ||
|
||||||
(player->HasTitle(GRAND_MARSHAL) || player->HasTitle(HIGH_WARLORD)))
|
player->HasTitle(GRAND_MARSHAL) || player->HasTitle(HIGH_WARLORD)))
|
||||||
return false;
|
return false;
|
||||||
break;
|
break;
|
||||||
case 12:
|
case 12:
|
||||||
if (!(player->HasTitle(KNIGHT_CAPTAIN) || player->HasTitle(LEGIONNAIRE) ||
|
if (!(player->HasTitle(KNIGHT_CAPTAIN) || player->HasTitle(LEGIONNAIRE) ||
|
||||||
(player->HasTitle(KNIGHT_CHAMPION) || player->HasTitle(CENTURION) ||
|
player->HasTitle(KNIGHT_CHAMPION) || player->HasTitle(CENTURION) ||
|
||||||
(player->HasTitle(LIEUTENANT_COMMANDER) || player->HasTitle(CHAMPION) ||
|
player->HasTitle(LIEUTENANT_COMMANDER) || player->HasTitle(CHAMPION) ||
|
||||||
(player->HasTitle(COMMANDER) || player->HasTitle(LIEUTENANT_GENERAL) ||
|
player->HasTitle(COMMANDER) || player->HasTitle(LIEUTENANT_GENERAL) ||
|
||||||
(player->HasTitle(MARSHAL) || player->HasTitle(GENERAL) ||
|
player->HasTitle(MARSHAL) || player->HasTitle(GENERAL) ||
|
||||||
(player->HasTitle(FIELD_MARSHAL) || player->HasTitle(WARLORD) ||
|
player->HasTitle(FIELD_MARSHAL) || player->HasTitle(WARLORD) ||
|
||||||
(player->HasTitle(GRAND_MARSHAL) || player->HasTitle(HIGH_WARLORD)))
|
player->HasTitle(GRAND_MARSHAL) || player->HasTitle(HIGH_WARLORD)))
|
||||||
return false;
|
return false;
|
||||||
break;
|
break;
|
||||||
case 13:
|
case 13:
|
||||||
if (!(player->HasTitle(KNIGHT_CHAMPION) || player->HasTitle(CENTURION) ||
|
if (!(player->HasTitle(KNIGHT_CHAMPION) || player->HasTitle(CENTURION) ||
|
||||||
(player->HasTitle(LIEUTENANT_COMMANDER) || player->HasTitle(CHAMPION) ||
|
player->HasTitle(LIEUTENANT_COMMANDER) || player->HasTitle(CHAMPION) ||
|
||||||
(player->HasTitle(COMMANDER) || player->HasTitle(LIEUTENANT_GENERAL) ||
|
player->HasTitle(COMMANDER) || player->HasTitle(LIEUTENANT_GENERAL) ||
|
||||||
(player->HasTitle(MARSHAL) || player->HasTitle(GENERAL) ||
|
player->HasTitle(MARSHAL) || player->HasTitle(GENERAL) ||
|
||||||
(player->HasTitle(FIELD_MARSHAL) || player->HasTitle(WARLORD) ||
|
player->HasTitle(FIELD_MARSHAL) || player->HasTitle(WARLORD) ||
|
||||||
(player->HasTitle(GRAND_MARSHAL) || player->HasTitle(HIGH_WARLORD)))
|
player->HasTitle(GRAND_MARSHAL) || player->HasTitle(HIGH_WARLORD)))
|
||||||
return false;
|
return false;
|
||||||
break;
|
break;
|
||||||
case 14:
|
case 14:
|
||||||
if (!(player->HasTitle(LIEUTENANT_COMMANDER) || player->HasTitle(CHAMPION) ||
|
if (!(player->HasTitle(LIEUTENANT_COMMANDER) || player->HasTitle(CHAMPION) ||
|
||||||
(player->HasTitle(COMMANDER) || player->HasTitle(LIEUTENANT_GENERAL) ||
|
player->HasTitle(COMMANDER) || player->HasTitle(LIEUTENANT_GENERAL) ||
|
||||||
(player->HasTitle(MARSHAL) || player->HasTitle(GENERAL) ||
|
player->HasTitle(MARSHAL) || player->HasTitle(GENERAL) ||
|
||||||
(player->HasTitle(FIELD_MARSHAL) || player->HasTitle(WARLORD) ||
|
player->HasTitle(FIELD_MARSHAL) || player->HasTitle(WARLORD) ||
|
||||||
(player->HasTitle(GRAND_MARSHAL) || player->HasTitle(HIGH_WARLORD)))
|
player->HasTitle(GRAND_MARSHAL) || player->HasTitle(HIGH_WARLORD)))
|
||||||
return false;
|
return false;
|
||||||
break;
|
break;
|
||||||
case 15:
|
case 15:
|
||||||
if (!(player->HasTitle(COMMANDER) || player->HasTitle(LIEUTENANT_GENERAL) ||
|
if (!(player->HasTitle(COMMANDER) || player->HasTitle(LIEUTENANT_GENERAL) ||
|
||||||
(player->HasTitle(MARSHAL) || player->HasTitle(GENERAL) ||
|
player->HasTitle(MARSHAL) || player->HasTitle(GENERAL) ||
|
||||||
(player->HasTitle(FIELD_MARSHAL) || player->HasTitle(WARLORD) ||
|
player->HasTitle(FIELD_MARSHAL) || player->HasTitle(WARLORD) ||
|
||||||
(player->HasTitle(GRAND_MARSHAL) || player->HasTitle(HIGH_WARLORD)))
|
player->HasTitle(GRAND_MARSHAL) || player->HasTitle(HIGH_WARLORD)))
|
||||||
return false;
|
return false;
|
||||||
break;
|
break;
|
||||||
case 16:
|
case 16:
|
||||||
if (!(player->HasTitle(MARSHAL) || player->HasTitle(GENERAL) ||
|
if (!(player->HasTitle(MARSHAL) || player->HasTitle(GENERAL) ||
|
||||||
(player->HasTitle(FIELD_MARSHAL) || player->HasTitle(WARLORD) ||
|
player->HasTitle(FIELD_MARSHAL) || player->HasTitle(WARLORD) ||
|
||||||
(player->HasTitle(GRAND_MARSHAL) || player->HasTitle(HIGH_WARLORD)))
|
player->HasTitle(GRAND_MARSHAL) || player->HasTitle(HIGH_WARLORD)))
|
||||||
return false;
|
return false;
|
||||||
break;
|
break;
|
||||||
case 17:
|
case 17:
|
||||||
if (!(player->HasTitle(FIELD_MARSHAL) || player->HasTitle(WARLORD) ||
|
if (!(player->HasTitle(FIELD_MARSHAL) || player->HasTitle(WARLORD) ||
|
||||||
(player->HasTitle(GRAND_MARSHAL) || player->HasTitle(HIGH_WARLORD)))
|
player->HasTitle(GRAND_MARSHAL) || player->HasTitle(HIGH_WARLORD)))
|
||||||
return false;
|
return false;
|
||||||
break;
|
break;
|
||||||
case 18:
|
case 18:
|
||||||
|
|||||||
Reference in New Issue
Block a user