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https://github.com/ZhengPeiRu21/mod-individual-progression
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Do not apply healing scaling to Max Health heals (LoH, etc.)
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@@ -576,6 +576,13 @@ public:
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}
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// Skip percentage based heals or spells already nerfed by damage reduction
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for (uint8 i = 0; i < 3; i++)
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{
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if (spellInfo->Effects[i].Effect == SPELL_EFFECT_HEAL_MAX_HEALTH)
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{
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return;
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}
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}
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if (spellInfo->Id == SPELL_RUNE_TAP || spellInfo->Id == SPELL_LIFE_STEAL)
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{
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return;
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