Blaumeux' Void Zone damage adjustments

This commit is contained in:
Jelle Meeus
2024-05-01 00:55:51 +02:00
parent 81c011ae2d
commit d351e7017d

View File

@@ -470,15 +470,42 @@ class spell_four_horsemen_consumption : public SpellScript
{
PrepareSpellScript(spell_four_horsemen_consumption);
void HandleDamageCalc(SpellEffIndex /*effIndex*/)
void CalculateDamage(SpellEffIndex /*effIndex*/)
{
uint32 damage = GetCaster()->GetMap()->ToInstanceMap()->GetDifficulty() == REGULAR_DIFFICULTY ? 2750 : 4250;
SetHitDamage(damage);
Map* map = GetCaster()->GetMap();
if (!map)
{
return;
}
int32 value = 0;
if (map->GetDifficulty() == RAID_DIFFICULTY_25MAN_NORMAL) // NAXX25 N
{
value = urand(4500, 4700);
}
else if (map->GetId() == 533) // NAXX10 N
{
if (map->GetDifficulty() == RAID_DIFFICULTY_10MAN_NORMAL)
{
value = urand(3000, 3200);
}
else
{
value = urand(3960, 4840); // NAXX40
}
}
else if (map->GetId() == 532) // Karazhan
{
value = urand(1110, 1310);
}
if (value)
{
SetEffectValue(value);
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_four_horsemen_consumption::HandleDamageCalc, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
OnEffectLaunchTarget += SpellEffectFn(spell_four_horsemen_consumption::CalculateDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
}
};
@@ -486,5 +513,5 @@ void AddSC_boss_four_horsemen_40()
{
new boss_four_horsemen_40();
new spell_four_horsemen_mark();
// RegisterSpellScript(spell_four_horsemen_consumption);
RegisterSpellScript(spell_four_horsemen_consumption);
}