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https://github.com/ZhengPeiRu21/mod-individual-progression
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Blaumeux' Void Zone damage adjustments
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@@ -470,15 +470,42 @@ class spell_four_horsemen_consumption : public SpellScript
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{
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PrepareSpellScript(spell_four_horsemen_consumption);
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void HandleDamageCalc(SpellEffIndex /*effIndex*/)
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void CalculateDamage(SpellEffIndex /*effIndex*/)
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{
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uint32 damage = GetCaster()->GetMap()->ToInstanceMap()->GetDifficulty() == REGULAR_DIFFICULTY ? 2750 : 4250;
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SetHitDamage(damage);
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Map* map = GetCaster()->GetMap();
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if (!map)
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{
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return;
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}
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int32 value = 0;
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if (map->GetDifficulty() == RAID_DIFFICULTY_25MAN_NORMAL) // NAXX25 N
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{
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value = urand(4500, 4700);
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}
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else if (map->GetId() == 533) // NAXX10 N
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{
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if (map->GetDifficulty() == RAID_DIFFICULTY_10MAN_NORMAL)
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{
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value = urand(3000, 3200);
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}
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else
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{
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value = urand(3960, 4840); // NAXX40
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}
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}
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else if (map->GetId() == 532) // Karazhan
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{
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value = urand(1110, 1310);
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}
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if (value)
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{
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SetEffectValue(value);
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}
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}
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_four_horsemen_consumption::HandleDamageCalc, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
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OnEffectLaunchTarget += SpellEffectFn(spell_four_horsemen_consumption::CalculateDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
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}
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};
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@@ -486,5 +513,5 @@ void AddSC_boss_four_horsemen_40()
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{
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new boss_four_horsemen_40();
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new spell_four_horsemen_mark();
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// RegisterSpellScript(spell_four_horsemen_consumption);
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RegisterSpellScript(spell_four_horsemen_consumption);
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}
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