Fix compability with latest AzerothCore

This commit is contained in:
郑佩茹
2024-07-22 17:15:16 -06:00
parent 9ca57f20bc
commit dd93a5fc73
3 changed files with 22 additions and 22 deletions

View File

@@ -91,12 +91,12 @@ void IndividualProgression::ComputeGearTuning(Player* player, float& computedAdj
void IndividualProgression::AdjustVanillaStats(Player* player) const
{
float adjustmentValue = -100.0f * (1.0f - vanillaPowerAdjustment);
float adjustmentApplyPercent = (player->getLevel() - 10.0f) / 50.0f;
float computedAdjustment = player->getLevel() > 10 ? (adjustmentValue * adjustmentApplyPercent) : 0;
float adjustmentApplyPercent = (player->GetLevel() - 10.0f) / 50.0f;
float computedAdjustment = player->GetLevel() > 10 ? (adjustmentValue * adjustmentApplyPercent) : 0;
float adjustmentHealingValue = -100.0f * (1.0f - vanillaHealingAdjustment);
float adjustmentHealingApplyPercent = (player->getLevel() - 10.0f) / 50.0f;
float computedHealingAdjustment = player->getLevel() > 10 ? (adjustmentHealingValue * adjustmentHealingApplyPercent) : 0;
float adjustmentHealingApplyPercent = (player->GetLevel() - 10.0f) / 50.0f;
float computedHealingAdjustment = player->GetLevel() > 10 ? (adjustmentHealingValue * adjustmentHealingApplyPercent) : 0;
AdjustStats(player, computedAdjustment, computedHealingAdjustment);
}
@@ -105,11 +105,11 @@ void IndividualProgression::AdjustTBCStats(Player* player) const
{
float adjustmentValue = -100.0f * (1.0f - tbcPowerAdjustment);
float adjustmentApplyPercent = 1;
float computedAdjustment = player->getLevel() > 10 ? (adjustmentValue * adjustmentApplyPercent) : 0;
float computedAdjustment = player->GetLevel() > 10 ? (adjustmentValue * adjustmentApplyPercent) : 0;
float adjustmentHealingValue = -100.0f * (1.0f - tbcHealingAdjustment);
float adjustmentHealingApplyPercent = 1;
float computedHealingAdjustment = player->getLevel() > 10 ? (adjustmentHealingValue * adjustmentHealingApplyPercent) : 0;
float computedHealingAdjustment = player->GetLevel() > 10 ? (adjustmentHealingValue * adjustmentHealingApplyPercent) : 0;
for (uint8 i = EQUIPMENT_SLOT_START; i < EQUIPMENT_SLOT_END; ++i)
{