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https://github.com/ZhengPeiRu21/mod-individual-progression
synced 2025-11-29 23:44:51 +08:00
add dungeon map check
checking dungeon map for dungeon boss phasing
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@@ -777,6 +777,45 @@ public:
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}
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break;
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default:
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uint32 mapid = player->GetMapId();
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if (mapid == MAP_SHADOWFANG_KEEP && ((sIndividualProgression->hasPassedProgression(player, PROGRESSION_AQ)) && (sIndividualProgression->isBeforeProgression(player, PROGRESSION_NAXX40))))
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{
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player->RemoveAura(IPP_PHASE);
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player->RemoveAura(IPP_PHASE_AQ);
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player->CastSpell(player, IPP_PHASE, false);
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break;
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}
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if (mapid == MAP_RAZORFEN_DOWNS && ((sIndividualProgression->hasPassedProgression(player, PROGRESSION_AQ)) && (sIndividualProgression->isBeforeProgression(player, PROGRESSION_NAXX40))))
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{
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player->RemoveAura(IPP_PHASE);
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player->RemoveAura(IPP_PHASE_AQ);
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player->CastSpell(player, IPP_PHASE, false);
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break;
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}
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if (mapid == MAP_SCARLET_MONASTERY && ((sIndividualProgression->hasPassedProgression(player, PROGRESSION_AQ)) && (sIndividualProgression->isBeforeProgression(player, PROGRESSION_NAXX40))))
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{
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player->RemoveAura(IPP_PHASE);
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player->RemoveAura(IPP_PHASE_AQ);
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player->CastSpell(player, IPP_PHASE, false);
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break;
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}
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if (mapid == MAP_STRATHOLME && ((sIndividualProgression->hasPassedProgression(player, PROGRESSION_AQ)) && (sIndividualProgression->isBeforeProgression(player, PROGRESSION_NAXX40))))
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{
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player->RemoveAura(IPP_PHASE);
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player->RemoveAura(IPP_PHASE_AQ);
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player->CastSpell(player, IPP_PHASE, false);
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break;
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}
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if (mapid == MAP_DIRE_MAUL && ((sIndividualProgression->hasPassedProgression(player, PROGRESSION_AQ)) && (sIndividualProgression->isBeforeProgression(player, PROGRESSION_NAXX40))))
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{
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player->RemoveAura(IPP_PHASE);
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player->RemoveAura(IPP_PHASE_AQ);
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player->CastSpell(player, IPP_PHASE, false);
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break;
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}
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player->RemoveAura(IPP_PHASE);
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player->RemoveAura(IPP_PHASE_AQ);
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}
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