ArchmageTarsis: fix roleplay

init should be dead, not sleep
sits on the floor properly
set 1.2 scaling
This commit is contained in:
Jelle Meeus
2024-05-01 01:02:52 +02:00
parent 5462fd80cf
commit ead9590b3a

View File

@@ -77,3 +77,8 @@ INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_
(16381, 0, 20, 0, 59, 0, 100, 0, 5, 0, 0, 0, 0, 1, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Archmage Tarsis Kir-Moldir - On Timed Event 5 Triggered - Say Line 2'),
(16381, 0, 22, 19, 59, 0, 100, 0, 6, 0, 0, 0, 0, 1, 3, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Archmage Tarsis Kir-Moldir - On Timed Event 6 Triggered - Say Line 3'),
(16381, 0, 23, 19, 59, 0, 100, 0, 7, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Archmage Tarsis Kir-Moldir - On Timed Event 7 Triggered - Kill Self');
-- fix: archmage not sitting properly, wrong animation (sleep) to dead
UPDATE `creature_template_addon` SET `bytes1` = 7, `bytes2` = 1 WHERE (`entry` = 16381);
UPDATE `smart_scripts` SET `action_param1` = 7 WHERE (`entryorguid` = 16381) AND (`source_type` = 0) AND (`id` = 2);
UPDATE `creature_template` SET `scale` = 1.2 WHERE (`entry` = 16381);