diff --git a/src/naxx40Scripts/custom_gameobjects_40.cpp b/src/naxx40Scripts/custom_gameobjects_40.cpp index 51b9ca5..53606ef 100644 --- a/src/naxx40Scripts/custom_gameobjects_40.cpp +++ b/src/naxx40Scripts/custom_gameobjects_40.cpp @@ -51,7 +51,7 @@ public: bool OnGossipHello(Player* player, GameObject* /*go*/) override { - if (((!sIndividualProgression->requireNaxxStrath || player->GetQuestStatus(NAXX40_ENTRANCE_FLAG) == QUEST_STATUS_REWARDED) && isAttuned(player)) || (isExcludedFromProgression(player) && (player->GetLevel() == 60))) + if (((!sIndividualProgression->requireNaxxStrath || player->GetQuestStatus(NAXX40_ENTRANCE_FLAG) == QUEST_STATUS_REWARDED) && isAttuned(player)) || (isExcludedFromProgression(player) && (player->GetLevel() < 71))) { player->SetRaidDifficulty(RAID_DIFFICULTY_10MAN_HEROIC); player->TeleportTo(533, 3005.51f, -3434.64f, 304.195f, 6.2831f);