mirror of
https://github.com/ZhengPeiRu21/mod-individual-progression
synced 2025-11-29 23:44:51 +08:00
dummies phasing + some adjustments
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@@ -1052,3 +1052,10 @@ INSERT INTO `areatrigger_scripts` (`entry`, `ScriptName`) VALUES
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(2848, 'onyxia_entrance_trigger');
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UPDATE `gameobject` SET `spawnMask` = 7 WHERE `map` = 249;
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/* Classic onyxia head quest locale fix for non EN langs */
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/* Was set as Garrosh, correct warchief is Thrall */
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UPDATE `quest_template_locale` SET `Objectives` = 'Bringt Onyxias Kopf zu Thrall in Orgrimmar.' WHERE `ID` = 7490 AND `locale` = 'deDE';
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UPDATE `quest_template_locale` SET `Objectives` = 'LLeva la cabeza de Onyxia a Thrall a Orgrimmar.' WHERE `ID` = 7490 AND `locale` = 'esES';
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UPDATE `quest_template_locale` SET `Objectives` = 'LLeva la cabeza de Onyxia a Thrall a Orgrimmar.' WHERE `ID` = 7490 AND `locale` = 'esMX';
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UPDATE `quest_template_locale` SET `Objectives` = 'Apportez la tête de Onyxia à Thrall à Orgrimmar.' WHERE `ID` = 7490 AND `locale` = 'frFR';
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@@ -12969,7 +12969,15 @@ UPDATE `creature_template` SET `ArmorModifier` = 0.978999 WHERE `entry`=23393;
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UPDATE `creature_template` SET `speed_walk` = 2.0, `speed_run` = 1.71429, `DamageModifier` = 32.0, `HealthModifier` = 90.0 WHERE `entry`=23394;
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/* Krixel Pinchwhistle */
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UPDATE `creature_template` SET `subname` = 'Arena Vendor', `speed_walk` = 1.1 WHERE `entry`=23396;
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UPDATE `creature_template` SET `subname` = 'Arena Vendor', `speed_walk` = 1.1 WHERE `entry` = 23396;
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UPDATE `creature_template_locale` SET Title = 'Arenaverkäufer' WHERE `entry` = 23396 AND `locale` = 'deDE';
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UPDATE `creature_template_locale` SET Title = 'Vendedor de arena' WHERE `entry` = 23396 AND `locale` = 'esES';
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UPDATE `creature_template_locale` SET Title = 'Vendedor de arena' WHERE `entry` = 23396 AND `locale` = 'esMX';
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UPDATE `creature_template_locale` SET Title = 'Vendeur de l''arène' WHERE `entry` = 23396 AND `locale` = 'frFR';
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UPDATE `creature_template_locale` SET Title = '2시즌 투기장 상인' WHERE `entry` = 23396 AND `locale` = 'koKR';
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UPDATE `creature_template_locale` SET Title = 'Продавец экипировки арены' WHERE `entry` = 23396 AND `locale` = 'ruRU';
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UPDATE `creature_template_locale` SET Title = '竞技场商人' WHERE `entry` = 23396 AND `locale` = 'zhCN';
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UPDATE `creature_template_locale` SET Title = '競技場商人' WHERE `entry` = 23396 AND `locale` = 'zhTW';
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/* Illidari Blood Lord */
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UPDATE `creature_template` SET `speed_walk` = 1.6, `speed_run` = 1.42857, `DamageModifier` = 29.0, `HealthModifier` = 40.0 WHERE `entry`=23397;
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6
sql/world/base/zone_dustwallow_marsh.sql
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6
sql/world/base/zone_dustwallow_marsh.sql
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@@ -0,0 +1,6 @@
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SET @CGUID := 670000;
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/* Old Vanilla Varian Wrynn Npc in Alcaz during Vanilla phases */
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DELETE FROM `creature` WHERE `id1` = 11699 AND `map` = 1;
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INSERT INTO `creature` (`guid`, `id1`, `id2`, `id3`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `equipment_id`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `wander_distance`, `currentwaypoint`, `curhealth`, `curmana`, `MovementType`, `npcflag`, `unit_flags`, `dynamicflags`, `ScriptName`, `VerifiedBuild`, `Comment`) VALUES
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(@CGUID+1, 11699, 0, 0, 1, 0, 0, 1, 1, 1, -2744.03, -4994.2, 8.26564, 0.0392587, 300, 0, 0, 4121, 0, 0, 0, 0, 0, 'npc_ipp_pre_naxx40', 0, 'Varian Wrynn in Alcaz (Vanilla)');
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@@ -4,8 +4,8 @@
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Increases the Rep for The Hand of the Righteous by 40 times, so only about 5 turn-ins are necessary instead of 200.
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Feel free to adjust to taste - divide RewardFactionOverride1 by 100 to get the amount of rep that would be awarded
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Sql edit example: 5 turn-ins = 800000 rep, 1 turn-in = 4000000 rep */
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UPDATE quest_template SET RewardFactionOverride1=800000, RewardFactionOverride2=0,RewardFactionOverride3=0,RewardFactionOverride4=0,RewardFactionOverride5=0 WHERE ID=8301;
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UPDATE quest_template SET RewardFactionOverride1=800000, RewardFactionOverride2=0,RewardFactionOverride3=0,RewardFactionOverride4=0,RewardFactionOverride5=0 WHERE ID=8302;
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UPDATE `quest_template` SET `RewardFactionOverride1` = 800000, `RewardFactionOverride2` = 0, `RewardFactionOverride3` = 0, `RewardFactionOverride4` = 0, `RewardFactionOverride5` = 0 WHERE `ID` = 8301;
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UPDATE `quest_template` SET `RewardFactionOverride1` = 800000, `RewardFactionOverride2` = 0, `RewardFactionOverride3` = 0, `RewardFactionOverride4` = 0, `RewardFactionOverride5` = 0 WHERE `ID` = 8302;
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/* Revert drop rate for Nightmare_corruption to nerfed WotLK drop rate */
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UPDATE `creature_loot_template` SET `Chance` = 100 WHERE `Item` = 21146;
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@@ -4,3 +4,6 @@ DELETE FROM `dungeon_access_requirements` WHERE `dungeon_access_id` IN (20, 26);
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INSERT INTO `dungeon_access_requirements` (`dungeon_access_id`, `requirement_type`, `requirement_id`, `requirement_note`, `faction`, `priority`, `leader_only`, `comment`) VALUES
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(20, 1, 8182, 'You must complete the quest "The Hand of Rastakhan" and be level 60 before entering Zul\'Gurub.', 2, NULL, 0, NULL),
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(26, 1, 7761, 'You must complete the quest "Blackhand\'s Command" and be level 60 before entering Blackwing Lair.', 2, NULL, 0, NULL);
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/* Optional attunement change intended when playing with bots (only the leader needs attunement) */
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-- UPDATE `dungeon_access_requirements` SET `leader_only` = 1;
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@@ -10,6 +10,8 @@ UPDATE `gameobject` SET `ScriptName` = 'gobject_ipp_preaq' WHERE `map` = 0 AND `
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/* 1.9 - AQ */
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/* AQ meeting stone phased until pre-aq phase (at least) */
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UPDATE `gameobject` SET `ScriptName` = 'gobject_ipp_preaq' WHERE `map` = 1 AND `id` IN (185322);
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/* Landro for TCG promotion in Booty Bay */
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UPDATE `creature_template` SET `ScriptName` = 'npc_ipp_aq' WHERE `entry` = 17249;
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/* 1.11 - Naxxramas */
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/* Naxx Vanilla meeting stone phased until appropriate phase */
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@@ -40,6 +42,7 @@ UPDATE `creature_template` SET `ScriptName` = 'npc_ipp_tbc' WHERE `entry` IN (
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17218, -- Huraan, Southshore
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17223, -- Ambassador Rualeth, Aerie Peak
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17238, -- Anchorite Truuen, Western Plaguelands
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21045, -- Landro Hired Bodyguard, Booty Bay
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22931, -- Gorrim, Emerald Sanctuary, Flight Master
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23131, -- Blood Knight Honor Guard, Orgrimmar
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24366, -- Nizzle, Rebel Camp, Flight Master
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@@ -141,3 +144,6 @@ UPDATE `gameobject` SET `ScriptName` = 'gobject_ipp_wotlk' WHERE `guid` IN (347,
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/* Hide barber in Kalimdor/Eastern Kingdom/Outland until WotLK - disabled by default, because most players will expect barbers to be there */
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/* UPDATE `creature` SET `ScriptName` = 'npc_ipp_wotlk' WHERE `map` IN (0, 1, 530) AND `id1` IN (29139, 29141, 29142, 29143, 29145);
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UPDATE `gameobject` SET `ScriptName` = 'gobject_ipp_wotlk' WHERE `map` IN (0, 1, 530) AND `id` IN (190683, 190684, 190697, 190698, 190699, 190704, 190710, 190711, 190712, 191028, 191029, 191030); */
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/* Hide training dummy in Kalimdor/Eastern Kingdom/Outland until WotLK - disabled by default, because most players will expect dummies to be there */
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/* UPDATE `creature` SET `ScriptName` = 'npc_training_dummy_ipp_wotlk' WHERE `map` IN (0, 1, 530) AND `id1` IN (31144, 31146, 32666, 32667); */
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@@ -1,5 +1,5 @@
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#include "IndividualProgression.h"
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#include "WorldState.h"
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class gobject_ipp_preaq : public GameObjectScript
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{
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@@ -675,6 +675,74 @@ public:
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}
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};
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class npc_training_dummy_ipp_wotlk : public CreatureScript
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{
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public:
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npc_training_dummy_ipp_wotlk() : CreatureScript("npc_training_dummy_ipp_wotlk") { }
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struct npc_training_dummy_ipp_wotlkAI : ScriptedAI
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{
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/*explicit*/ npc_training_dummy_ipp_wotlkAI(Creature* creature) : ScriptedAI(creature)
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{
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me->SetCombatMovement(false);
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me->ApplySpellImmune(0, 0, 98, true); // ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true)
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}
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uint32 resetTimer;
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void Reset() override
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{
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me->CastSpell(me, 61204, true); // CastSpell(me, SPELL_STUN_PERMANENT, true)
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resetTimer = 5000;
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}
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void EnterEvadeMode(EvadeReason why) override
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{
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if (!_EnterEvadeMode(why))
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return;
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Reset();
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}
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void DamageTaken(Unit*, uint32& damage, DamageEffectType, SpellSchoolMask) override
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{
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resetTimer = 5000;
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damage = 0;
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}
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void UpdateAI(uint32 diff) override
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{
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if (!UpdateVictim())
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return;
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if (resetTimer <= diff)
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{
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EnterEvadeMode(EVADE_REASON_NO_HOSTILES);
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resetTimer = 5000;
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}
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else
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resetTimer -= diff;
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}
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void MoveInLineOfSight(Unit* /*who*/) override { }
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bool CanBeSeen(Player const* player) override
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{
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if (player->IsGameMaster() || !sIndividualProgression->enabled)
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{
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return true;
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}
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Player* target = ObjectAccessor::FindConnectedPlayer(player->GetGUID());
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return sIndividualProgression->hasPassedProgression(target, PROGRESSION_TBC_TIER_5);
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}
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};
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new npc_training_dummy_ipp_wotlkAI(creature);
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}
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};
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// Add all scripts in one
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void AddSC_mod_individual_progression_awareness()
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{
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@@ -702,4 +770,5 @@ void AddSC_mod_individual_progression_awareness()
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new npc_ipp_wotlk_totc();
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new npc_ipp_wotlk_icc();
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new npc_ipp_ds2();
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new npc_training_dummy_ipp_wotlk();
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}
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