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Author SHA1 Message Date
郑佩茹
c6e4560c4b Disable creature_class_stats changes 2023-07-13 12:20:50 -06:00
郑佩茹
e7a8b533b5 TBC Progression improvements 2023-07-13 12:17:58 -06:00
郑佩茹
0bc5148e1c Restore Blood Knight quests to pre-2.4 state 2023-07-12 14:31:22 -06:00
ZhengPeiRu21
137e0660ab Update README.md 2023-07-10 21:13:23 -06:00
5 changed files with 208 additions and 68 deletions

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@@ -4,13 +4,13 @@
This module is meant to simulate "progress through expansions and expansion tiers" for individual players. Players must complete each tier in order to access content for the next tier. This module is meant to simulate "progress through expansions and expansion tiers" for individual players. Players must complete each tier in order to access content for the next tier.
Each tier is designed to simulate experience of being within that tier and expansion, within reasonable of the WotLK client. This means Vanilla content is like Vanilla WoW, and so on. Each tier is designed to simulate the experience of being within that tier and expansion, within the limitations of the WotLK client. This means Vanilla content is like Vanilla WoW, and so on.
The goal of the module is to focus on journey of the player. All catch-up mechanisms have been removed. There is no goal of defeat end-game or find "fresh" server, because each new character is a fresh server. The goal of the module is to focus on journey of the player. All catch-up mechanisms have been removed. There is no goal to rush to end-game or find a "fresh" server, because each new character is a fresh experience.
Note that this module either requires many players working together on a server for each tier, or adjustments for smaller raid size to allow individual groups to progress. Please see companion modules auto-balance and Small Server Tweaks for some adjustments that improve this process on a less popular server. Note that this module either requires many players working together on a server for each tier, or adjustments for smaller raid size to allow individual groups to progress. Please see the auto-balance module and some of the built-in config options for some adjustments that improve this process on a less popular server.
For content that is added in later expansion that is provided for use in lower-level content and is not "catch-up" content, I have decided to remain. This includes Draenei and Blood Elf starting zone, Inscription and Jewelcrafting skills, new quests and hubs added to Vanilla world in TBC, and so on. I feel this content does not negative impact the player journey like "catch-up" content. Lower-level content added in later expansions that is not "catch-up" content is not removed. This includes Draenei and Blood Elf starting zones, Inscription and Jewelcrafting skills, new quests and hubs added to the Vanilla world in TBC, and so on. I feel this content does not negatively impact the player journey like "catch-up" content.
## Some Included Features ## Some Included Features
* Power level adjustment and health in Vanilla and TBC content to simulate Vanilla world difficulty * Power level adjustment and health in Vanilla and TBC content to simulate Vanilla world difficulty
@@ -25,7 +25,7 @@ Options are provided to allow changes to experience based on preference. Please
Please see [How to Install](https://github.com/ZhengPeiRu21/mod-individual-progression/wiki/How-to-Install) Please see [How to Install](https://github.com/ZhengPeiRu21/mod-individual-progression/wiki/How-to-Install)
## Please Note! ## Please Note!
This module uses Player Settings to save individual character progress. Please ensure that EnablePlayerSettings is set to 1 in worldserver.conf or progress will not be saved! This module uses Player Settings to save individual character progress. *Please ensure that EnablePlayerSettings is set to 1 in worldserver.conf or progress will not be saved!* Also, for item changes to take effect, please ensure *DBC.EnforceItemAttributes is set to 0*! This will allow the module to override item stats with their correct Vanilla stats.
### Optional Data Files ### Optional Data Files
Some changes for Vanilla and TBC content require DBC modification. The .mpq file for the client and .dbc files for server can be found in the "optional" directory. These changes include Vanilla reagents such as Flint and Steel for campfires, Level 60 enchanting using Vanilla and not TBC ingredient, professional leveling adjustments, etc. These is all optional and the module will work without the patch, but these recipes will remain WotLK version. Some changes for Vanilla and TBC content require DBC modification. The .mpq file for the client and .dbc files for server can be found in the "optional" directory. These changes include Vanilla reagents such as Flint and Steel for campfires, Level 60 enchanting using Vanilla and not TBC ingredient, professional leveling adjustments, etc. These is all optional and the module will work without the patch, but these recipes will remain WotLK version.

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@@ -1,63 +1,66 @@
/* The stats for low level creatures were reduced to simplify the low level experience. This reverts them to original Vanilla stats */ /* The stats for low level creatures are inconsistent with Vmangos, but damage values do actually appear correct.
UPDATE `creature_classlevelstats` SET `damage_base` = 0.3523, `attackpower` = 24 WHERE `level` = 1 AND `class` = 1; The changes for this file will change creature stats to Vmangos values, resulting in stronger creatures at lower levels
than originally intended. It is disabled by default, but feel free to use it if you would like additional challenge.
UPDATE `creature_classlevelstats` SET `damage_base` = 0.6826, `attackpower` = 26 WHERE `level` = 2 AND `class` = 1; */
# UPDATE `creature_classlevelstats` SET `damage_base` = 0.3523, `attackpower` = 24 WHERE `level` = 1 AND `class` = 1;
UPDATE `creature_classlevelstats` SET `damage_base` = 1.195, `attackpower` = 28 WHERE `level` = 3 AND `class` = 1; #
# UPDATE `creature_classlevelstats` SET `damage_base` = 0.6826, `attackpower` = 26 WHERE `level` = 2 AND `class` = 1;
UPDATE `creature_classlevelstats` SET `damage_base` = 1.887, `attackpower` = 30 WHERE `level` = 4 AND `class` = 1; #
# UPDATE `creature_classlevelstats` SET `damage_base` = 1.195, `attackpower` = 28 WHERE `level` = 3 AND `class` = 1;
UPDATE `creature_classlevelstats` SET `damage_base` = 2.437, `attackpower` = 32 WHERE `level` = 5 AND `class` = 1; #
# UPDATE `creature_classlevelstats` SET `damage_base` = 1.887, `attackpower` = 30 WHERE `level` = 4 AND `class` = 1;
UPDATE `creature_classlevelstats` SET `damage_base` = 3.512, `attackpower` = 34 WHERE `level` = 6 AND `class` = 1; #
# UPDATE `creature_classlevelstats` SET `damage_base` = 2.437, `attackpower` = 32 WHERE `level` = 5 AND `class` = 1;
UPDATE `creature_classlevelstats` SET `damage_base` = 4.15, `attackpower` = 36 WHERE `level` = 7 AND `class` = 1; #
# UPDATE `creature_classlevelstats` SET `damage_base` = 3.512, `attackpower` = 34 WHERE `level` = 6 AND `class` = 1;
UPDATE `creature_classlevelstats` SET `damage_base` = 4.342, `attackpower` = 38 WHERE `level` = 8 AND `class` = 1; #
# UPDATE `creature_classlevelstats` SET `damage_base` = 4.15, `attackpower` = 36 WHERE `level` = 7 AND `class` = 1;
UPDATE `creature_classlevelstats` SET `damage_base` = 4.779, `attackpower` = 40 WHERE `level` = 9 AND `class` = 1; #
# UPDATE `creature_classlevelstats` SET `damage_base` = 4.342, `attackpower` = 38 WHERE `level` = 8 AND `class` = 1;
UPDATE `creature_classlevelstats` SET `damage_base` = 5.075, `attackpower` = 42 WHERE `level` = 10 AND `class` = 1; #
# UPDATE `creature_classlevelstats` SET `damage_base` = 4.779, `attackpower` = 40 WHERE `level` = 9 AND `class` = 1;
UPDATE `creature_classlevelstats` SET `damage_base` = 5.442, `attackpower` = 44 WHERE `level` = 11 AND `class` = 1; #
# UPDATE `creature_classlevelstats` SET `damage_base` = 5.075, `attackpower` = 42 WHERE `level` = 10 AND `class` = 1;
UPDATE `creature_classlevelstats` SET `damage_base` = 5.98, `attackpower` = 46 WHERE `level` = 12 AND `class` = 1; #
# UPDATE `creature_classlevelstats` SET `damage_base` = 5.442, `attackpower` = 44 WHERE `level` = 11 AND `class` = 1;
UPDATE `creature_classlevelstats` SET `damage_base` = 6.194, `attackpower` = 48 WHERE `level` = 13 AND `class` = 1; #
# UPDATE `creature_classlevelstats` SET `damage_base` = 5.98, `attackpower` = 46 WHERE `level` = 12 AND `class` = 1;
UPDATE `creature_classlevelstats` SET `damage_base` = 0.582, `attackpower` = 22 WHERE `level` = 1 AND `class` = 2; #
# UPDATE `creature_classlevelstats` SET `damage_base` = 6.194, `attackpower` = 48 WHERE `level` = 13 AND `class` = 1;
UPDATE `creature_classlevelstats` SET `damage_base` = 0.6805, `attackpower` = 24 WHERE `level` = 2 AND `class` = 2; #
# UPDATE `creature_classlevelstats` SET `damage_base` = 0.582, `attackpower` = 22 WHERE `level` = 1 AND `class` = 2;
UPDATE `creature_classlevelstats` SET `damage_base` = 1.407, `attackpower` = 26 WHERE `level` = 3 AND `class` = 2; #
# UPDATE `creature_classlevelstats` SET `damage_base` = 0.6805, `attackpower` = 24 WHERE `level` = 2 AND `class` = 2;
UPDATE `creature_classlevelstats` SET `damage_base` = 2.038, `attackpower` = 28 WHERE `level` = 4 AND `class` = 2; #
# UPDATE `creature_classlevelstats` SET `damage_base` = 1.407, `attackpower` = 26 WHERE `level` = 3 AND `class` = 2;
UPDATE `creature_classlevelstats` SET `damage_base` = 2.913, `attackpower` = 28 WHERE `level` = 5 AND `class` = 2; #
# UPDATE `creature_classlevelstats` SET `damage_base` = 2.038, `attackpower` = 28 WHERE `level` = 4 AND `class` = 2;
UPDATE `creature_classlevelstats` SET `damage_base` = 3.925, `attackpower` = 30 WHERE `level` = 6 AND `class` = 2; #
# UPDATE `creature_classlevelstats` SET `damage_base` = 2.913, `attackpower` = 28 WHERE `level` = 5 AND `class` = 2;
UPDATE `creature_classlevelstats` SET `damage_base` = 4.364, `attackpower` = 32 WHERE `level` = 7 AND `class` = 2; #
# UPDATE `creature_classlevelstats` SET `damage_base` = 3.925, `attackpower` = 30 WHERE `level` = 6 AND `class` = 2;
UPDATE `creature_classlevelstats` SET `damage_base` = 4.402, `attackpower` = 34 WHERE `level` = 8 AND `class` = 2; #
# UPDATE `creature_classlevelstats` SET `damage_base` = 4.364, `attackpower` = 32 WHERE `level` = 7 AND `class` = 2;
UPDATE `creature_classlevelstats` SET `damage_base` = 4.793, `attackpower` = 36 WHERE `level` = 9 AND `class` = 2; #
# UPDATE `creature_classlevelstats` SET `damage_base` = 4.402, `attackpower` = 34 WHERE `level` = 8 AND `class` = 2;
UPDATE `creature_classlevelstats` SET `damage_base` = 5.017, `attackpower` = 38 WHERE `level` = 10 AND `class` = 2; #
# UPDATE `creature_classlevelstats` SET `damage_base` = 4.793, `attackpower` = 36 WHERE `level` = 9 AND `class` = 2;
UPDATE `creature_classlevelstats` SET `damage_base` = 5.241, `attackpower` = 40 WHERE `level` = 11 AND `class` = 2; #
# UPDATE `creature_classlevelstats` SET `damage_base` = 5.017, `attackpower` = 38 WHERE `level` = 10 AND `class` = 2;
UPDATE `creature_classlevelstats` SET `damage_base` = 5.685, `attackpower` = 42 WHERE `level` = 12 AND `class` = 2; #
# UPDATE `creature_classlevelstats` SET `damage_base` = 5.241, `attackpower` = 40 WHERE `level` = 11 AND `class` = 2;
UPDATE `creature_classlevelstats` SET `damage_base` = 5.833, `attackpower` = 44 WHERE `level` = 13 AND `class` = 2; #
# UPDATE `creature_classlevelstats` SET `damage_base` = 5.685, `attackpower` = 42 WHERE `level` = 12 AND `class` = 2;
UPDATE `creature_classlevelstats` SET `damage_base` = 9.932, `attackpower` = 72 WHERE `level` = 22 AND `class` = 2; #
# UPDATE `creature_classlevelstats` SET `damage_base` = 5.833, `attackpower` = 44 WHERE `level` = 13 AND `class` = 2;
UPDATE `creature_classlevelstats` SET `damage_base` = 0.2226, `attackpower` = 10 WHERE `level` = 1 AND `class` = 8; #
# UPDATE `creature_classlevelstats` SET `damage_base` = 9.932, `attackpower` = 72 WHERE `level` = 22 AND `class` = 2;
UPDATE `creature_classlevelstats` SET `damage_base` = 0.3556, `attackpower` = 11 WHERE `level` = 2 AND `class` = 8; #
# UPDATE `creature_classlevelstats` SET `damage_base` = 0.2226, `attackpower` = 10 WHERE `level` = 1 AND `class` = 8;
UPDATE `creature_classlevelstats` SET `damage_base` = 0.7131, `attackpower` = 13 WHERE `level` = 5 AND `class` = 8; #
# UPDATE `creature_classlevelstats` SET `damage_base` = 0.3556, `attackpower` = 11 WHERE `level` = 2 AND `class` = 8;
UPDATE `creature_classlevelstats` SET `damage_base` = 1.119, `attackpower` = 14 WHERE `level` = 6 AND `class` = 8; #
# UPDATE `creature_classlevelstats` SET `damage_base` = 0.7131, `attackpower` = 13 WHERE `level` = 5 AND `class` = 8;
#
# UPDATE `creature_classlevelstats` SET `damage_base` = 1.119, `attackpower` = 14 WHERE `level` = 6 AND `class` = 8;
#

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@@ -16,6 +16,9 @@ DELETE FROM `creature_questender` WHERE `id`=22421 AND `quest`=13431;
DELETE FROM `creature_questender` WHERE `id`=22421 AND `quest`=10901; DELETE FROM `creature_questender` WHERE `id`=22421 AND `quest`=10901;
INSERT INTO `creature_questender` (`id`, `quest`) VALUES (22421, 10901); INSERT INTO `creature_questender` (`id`, `quest`) VALUES (22421, 10901);
-- Adds The Mark of Vashj spell to The Cudgel of Kar'desh (cosmetic)
UPDATE `quest_template` SET `RewardSpell` = 39145 WHERE (`ID` = 10901);
DELETE FROM `creature_queststarter` WHERE `id`=22421 AND `quest`=13431; DELETE FROM `creature_queststarter` WHERE `id`=22421 AND `quest`=13431;
DELETE FROM `creature_queststarter` WHERE `id`=22421 AND `quest`=10901; DELETE FROM `creature_queststarter` WHERE `id`=22421 AND `quest`=10901;
INSERT INTO `creature_queststarter` (`id`, `quest`) VALUES (22421, 10901); INSERT INTO `creature_queststarter` (`id`, `quest`) VALUES (22421, 10901);

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@@ -5855,3 +5855,95 @@ UPDATE item_template SET RequiredLevel = 40 WHERE entry=39476;
/* Fresh Dwarven Brewfest Hops */ /* Fresh Dwarven Brewfest Hops */
UPDATE item_template SET RequiredLevel = 40 WHERE entry=39477; UPDATE item_template SET RequiredLevel = 40 WHERE entry=39477;
-- Set World Boss loot to BoP (changed to BoE in patch 2.4)
UPDATE `item_template` SET `bonding`=1 WHERE `entry` IN (
30732, -- Exodar Life-Staff
30733, -- Hope Ender
30734, -- Leggings of the Seventh Circle
30735, -- Ancient Spellcloak of the Highborne
30736, -- Ring of Flowing Light
30737, -- Gold-Leaf Wildboots
30738, -- Ring of Reciprocity
30739, -- Scaled Greaves of the Marksman
30740, -- Ripfiend Shoulderplates
30741, -- Topaz-Studded Battlegrips
30722, -- Ethereum Nexus-Reaver
30723, -- Talon of the Tempest
30724, -- Barrel-Blade Longrifle
30725, -- Anger-Spark Gloves
30726, -- Archaic Charm of Presence
30727, -- Gilded Trousers of Benediction
30728, -- Fathom-Helm of the Deeps
30729, -- Black-Iron Battlecloak
30730, -- Terrorweave Tunic
30731 -- Faceguard of the Endless Watch
);
-- Set TBC gems to Unique-Equipped and BoP (changed in 2.4)
UPDATE `item_template` SET `Flags`=`Flags`|524288, `bonding`=1 WHERE `entry` IN (
-- Honor Gems
28118, -- Runed Ornate Ruby
28119, -- Smooth Ornate Dawnstone
28120, -- Gleaming Ornate Dawnstone
28123, -- Potent Ornate Topaz
28362, -- Bold Ornate Ruby
28363, -- Inscribed Ornate Topaz
-- Arena Gems
38545, -- Bold Ornate Ruby
38546, -- Gleaming Ornate Dawnstone
38547, -- Inscribed Ornate Topaz
38548, -- Potent Ornate Topaz
38549, -- Runed Ornate Ruby
38550, -- Smooth Ornate Dawnstone
-- Heroic Dungeon Epic Gems
30587, -- Champion's Fire Opal
30582, -- Deadly Fire Opal
30584, -- Inscribed Fire Opal
30591, -- Lucent Fire Opal
30585, -- Polished Fire Opal
30588, -- Potent Fire Opal (1)
30593, -- Potent Fire Opal (2)
30547, -- Reckless Fire Opal (1)
30551, -- Reckless Fire Opal (2)
30604, -- Resplendent Fire Opal
30607, -- Splendid Fire Opal
30554, -- Stalwart Fire Opal (1)
30558, -- Stalwart Fire Opal (2)
30581, -- Willful Fire Opal
30548, -- Jagged Chrysoprase (1)
30565, -- Jagged Chrysoprase (2)
30602, -- Jagged Chrysoprase (3)
30606, -- Lightning Chrysoprase
30550, -- Misty Chrysoprase (1)
30560, -- Misty Chrysoprase (2)
30575, -- Nimble Chrysoprase (1)
30605, -- Nimble Chrysoprase (2)
30608, -- Radiant Chrysoprase
30563, -- Regal Chrysoprase (1)
30590, -- Regal Chrysoprase (2)
30594, -- Regal Chrysoprase (3)
30592, -- Steady Chrysoprase (1)
30601, -- Steady Chrysoprase (2)
30566, -- Defender's Tanzanite
30559, -- Etched Tanzanite
30553, -- Glinting Tanzanite (1)
30556, -- Glinting Tanzanite (2)
30573, -- Mysterious Tanzanite
30572, -- Purified Tanzanite (1)
30586, -- Purified Tanzanite (2)
30589, -- Purified Tanzanite (3)
30600, -- Purified Tanzanite (4)
30603, -- Purified Tanzanite (5)
30549, -- Shifting Tanzanite
30546, -- Sovereign Tanzanite
30552, -- Timeless Tanzanite (1)
30555, -- Timeless Tanzanite (2)
30583, -- Timeless Tanzanite (3)
30564 -- Veiled Tanzanite
);

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@@ -0,0 +1,42 @@
/* Restore Blood Knight quests to pre-2.4 state */
SET @MURU_GUID := 352043;
DELETE FROM `creature` WHERE `guid` = @MURU_GUID;
INSERT INTO `creature` (`guid`, `id1`, `map`, `position_x`, `position_y`, `position_z`, `orientation`) VALUES
(@MURU_GUID, 17544, 530, 9850.99, -7522.666, -9.157837, 1.537163);
UPDATE `creature_template` SET `rank` = 3, `type_flags` = 4 WHERE `entry` = 17544;
UPDATE `quest_template` SET `LogDescription` = "Use the Shimmering Vessel on M'uru to fill it and return to Knight-Lord Bloodvalor in Silvermoon City.", `QuestDescription` = "Take this vessel, $N. Invoking its magic will allow you to take this creature's power and claim it for yourself. With it, you will be able to restore your fallen comrade to life.$B$BThere are those who would say what we're doing is wrong, but much of what has befallen us is also wrong. Would they have us throw away such a gift?$B$BThey do not complain when our power is used to prevent the further destruction of Silvermoon. No, they object when they are safe from harm and indulging their magic addictions." WHERE `ID` = 9684;
/* TODO: Spell tooltip for Shimmering Vessel needs to be updated, but this requires a client-side edit */
UPDATE `quest_template` SET `QuestDescription` = "Do not think me unduly harsh, $N. Stillblade knew well what he was being sent to do. He understood and accepted his duty and is an example for all aspiring Blood Knights.$B$BMy words are no eulogy, $N. Stillblade's service to us is far from over and you will be the instrument of his resurrection.$B$BYour education in the use of the Light has focused on mere charms and parlor tricks thus far. The time has come for you to learn of the nature and breadth of our power. Seek out Magister Astalor Bloodsworn." WHERE `ID` = 9681;
UPDATE `creature_addon` SET `bytes1` = 0, `bytes2` = 0, `emote` = 0 WHERE `guid` IN (96978, 96979, 96980, 96981, 96982);
UPDATE `creature` SET `position_x` = 9866.592, `position_y` = -7522.429688, `position_z` = -0.490965, `orientation` = 3.187847 WHERE `guid` = 96982;
UPDATE `creature` SET `position_x` = 9860.192383, `position_y` = -7504.206055, `position_z` = -4.002384, `orientation` = 4.269403 WHERE `guid` = 96980;
UPDATE `creature` SET `position_x` = 9850.7529, `position_y` = -7537.9208, `position_z` = -0.49, `orientation` = 1.548791 WHERE `guid` = 96981;
UPDATE `creature` SET `position_x` = 9835.078, `position_y` = -7522.6352, `position_z` = -0.49134, `orientation` = 0.001539 WHERE `guid` = 96979;
UPDATE `creature` SET `position_x` = 9841.158, `position_y` = -7504.5, `position_z` = -4.007, `orientation` = 5.3532 WHERE `guid` = 96978;
DELETE FROM `smart_scripts` WHERE `entryorguid` IN (-96982, -96980, -96981, -96979,-96978) AND `source_type`=0 AND `id`=0 AND `link`=0;
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(-96982, 0, 0, 0, 1, 0, 100, 1, 500, 500, 500, 500, 0, 11, 31324, 0, 0, 0, 0, 0, 10, 352043, 17544, 0, 0, 0, 0, 0, 0, 'Blood Elf Magister - Out of Combat - Cast \'Drain Naaru Channel\' (No Repeat)'),
(-96980, 0, 0, 0, 1, 0, 100, 1, 500, 500, 500, 500, 0, 11, 31324, 0, 0, 0, 0, 0, 10, 352043, 17544, 0, 0, 0, 0, 0, 0, 'Blood Elf Magister - Out of Combat - Cast \'Drain Naaru Channel\' (No Repeat)'),
(-96981, 0, 0, 0, 1, 0, 100, 1, 500, 500, 500, 500, 0, 11, 31324, 0, 0, 0, 0, 0, 10, 352043, 17544, 0, 0, 0, 0, 0, 0, 'Blood Elf Magister - Out of Combat - Cast \'Drain Naaru Channel\' (No Repeat)'),
(-96979, 0, 0, 0, 1, 0, 100, 1, 500, 500, 500, 500, 0, 11, 31324, 0, 0, 0, 0, 0, 10, 352043, 17544, 0, 0, 0, 0, 0, 0, 'Blood Elf Magister - Out of Combat - Cast \'Drain Naaru Channel\' (No Repeat)'),
(-96978, 0, 0, 0, 1, 0, 100, 1, 500, 500, 500, 500, 0, 11, 31324, 0, 0, 0, 0, 0, 10, 352043, 17544, 0, 0, 0, 0, 0, 0, 'Blood Elf Magister - Out of Combat - Cast \'Drain Naaru Channel\' (No Repeat)');
DELETE FROM `broadcast_text` WHERE `ID`=14807;
INSERT INTO `broadcast_text` (`ID`, `LanguageID`, `MaleText`, `FemaleText`, `EmoteID1`, `EmoteID2`, `EmoteID3`, `EmoteDelay1`, `EmoteDelay2`, `EmoteDelay3`, `SoundEntriesId`, `EmotesID`, `Flags`, `VerifiedBuild`) VALUES
(14807, 1, 'Glory to the Sun King!', 'Glory to the Sun King!', 0, 0, 0, 0, 0, 0, 0, 0, 1, 18019);
DELETE FROM `creature_text` WHERE `CreatureID`=16222 AND `GroupID`=0 AND `ID`=0;
INSERT INTO `creature_text` (`CreatureID`, `GroupID`, `ID`, `Text`, `Type`, `Language`, `Probability`, `Emote`, `Duration`, `Sound`, `BroadcastTextId`, `TextRange`, `comment`) VALUES
(16222, 0, 0, 'Glory to the Sun King!', 12, 1, 100, 0, 0, 0, 14807, 0, 'Silvermoon City Guardian');
DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=13 AND `SourceGroup`=1 AND `SourceEntry`=31324;
INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`NegativeCondition`,`ErrorType`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES
(13,1,31324,0,0,31,0,3,17544,0,0,0,0,"","Naaru Drain Effect Condition");
UPDATE `conditions` SET `ConditionValue2` = 17544 WHERE `SourceTypeOrReferenceId` = 13 AND `SourceEntry` = 45351;