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https://github.com/ZhengPeiRu21/mod-individual-progression
synced 2025-11-29 15:38:19 +08:00
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24 Commits
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@@ -164,6 +164,25 @@ IndividualProgression.MoltenCore.ManualRuneHandling = 1
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IndividualProgression.MoltenCore.AqualEssenceCooldownReduction = 0
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#
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# IndividualProgression.SerpentshrineCavern.RequireAllBosses
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# Description: Requires all bosses being killed before accessing Vashj's console panel.
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# Default: 1 - Enabled
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# 0 - Disabled
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#
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#
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IndividualProgression.SerpentshrineCavern.RequireAllBosses = 1
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#
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# IndividualProgression.TheEye.RequireAllBosses
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# Description: Requires all bosses being killed to open the doors to Kael
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# Default: 1 - Enabled
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# 0 - Disabled
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#
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#
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IndividualProgression.TheEye.RequireAllBosses = 1
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#
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# IndividualProgression.FishingFix
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# Description: Before patch 3.1, fishing skill had progression and had to be leveled in low level zones before high level areas could add skill
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# In patch 3.1, it was changed to allow leveling fishing even when catching junk in high level zones, allowing progression to be skipped
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@@ -184,6 +203,8 @@ IndividualProgression.FishingFix = 1
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# Water Breath Timer to 1 Minute (Vanilla value, changed to 3 Minutes in WotLK)
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# Disable Quest Object sparkle and object quest markers (added in patch 2.3)
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# Enable PlayerSettings (required by Individual Progression module)
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# Disable the LFG tool, aside from special Holiday events otherwise inaccessible
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# Do not enforce DBC Item Attributes, so that Vanilla item changes can override client values
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#
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# Default: 1 - Enabled
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# 0 - Disabled
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@@ -331,7 +352,8 @@ IndividualProgression.PvPGearRequirements = 1
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#
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# IndividualProgression.DisableRDF
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# Description: Enable or disable the Random Dungeon Finder feature within the context of Individual Progression.
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# Queing for specific dungeons will still be possible. (See worldserver.conf for total LFG removal).
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# Queuing for specific dungeons and Holiday Events will still be possible. (Use DungeonFinder.OptionsMask in worldserver.conf to completely disable the LFG tool.)
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# Please note that the LFG tool is disabled (except for Holiday events) by default if SimpleConfigOverride is enabled.
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# Default: 0 - Enabled
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# 1 - Disabled
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#
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3
sql/world/base/aq_gate.sql
Normal file
3
sql/world/base/aq_gate.sql
Normal file
@@ -0,0 +1,3 @@
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UPDATE `acore_world`.`gameobject_template` SET `ScriptName`='aq_gate' WHERE `entry`=176148;
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UPDATE `acore_world`.`gameobject_template` SET `ScriptName`='aq_gate' WHERE `entry`=176147;
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UPDATE `acore_world`.`gameobject_template` SET `ScriptName`='aq_gate' WHERE `entry`=176146;
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@@ -908,6 +908,12 @@ DELETE FROM `mapdifficulty_dbc` WHERE `MapID` = 249;
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INSERT INTO `mapdifficulty_dbc` (`ID`, `MapID`, `Difficulty`, `RaidDuration`, `MaxPlayers`, `Difficultystring`) VALUES
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(755, 249, 2, 604800, 40, 'RAID_DIFFICULTY_40PLAYER');
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INSERT INTO `dungeonencounter_dbc` (`ID`, `MapID`, `Difficulty`, `OrderIndex`, `Bit`, `Name_Lang_enUS`, `Name_Lang_enGB`, `Name_Lang_koKR`, `Name_Lang_frFR`, `Name_Lang_deDE`, `Name_Lang_enCN`, `Name_Lang_zhCN`, `Name_Lang_enTW`, `Name_Lang_zhTW`, `Name_Lang_esES`, `Name_Lang_esMX`, `Name_Lang_ruRU`, `Name_Lang_ptPT`, `Name_Lang_ptBR`, `Name_Lang_itIT`, `Name_Lang_Unk`, `Name_Lang_Mask`, `SpellIconID`) VALUES
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(895, 249, 2, 0, 0, 'Onyxia', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 16712190, 0);
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INSERT INTO `instance_encounters` (`entry`, `creditType`, `creditEntry`, `lastEncounterDungeon`, `comment`) VALUES
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(895, 0, 301000, 0, 'Onyxia (Vanilla)');
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-- Victory for the Alliance - Bolvar or Varian
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DELETE FROM `creature_questender` WHERE `quest` = 7495;
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INSERT INTO `creature_questender` (`id`, `quest`) VALUES
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@@ -1023,4 +1029,4 @@ DELETE FROM `areatrigger_scripts` WHERE `entry` = 2848;
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INSERT INTO `areatrigger_scripts` (`entry`, `ScriptName`) VALUES
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(2848, 'onyxia_entrance_trigger');
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UPDATE `gameobject` SET `spawnMask` = 7 WHERE `map` = 249;
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UPDATE `gameobject` SET `spawnMask` = 7 WHERE `map` = 249;
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12
sql/world/base/dungeon_ssc.sql
Normal file
12
sql/world/base/dungeon_ssc.sql
Normal file
@@ -0,0 +1,12 @@
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/* SSC Bosses should only drop 2 pieces of loot - was changed to 3 pieces after WotLK release */
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DELETE FROM `creature_loot_template` WHERE (`Entry` = 21215) AND (`Item` IN (34059));
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INSERT INTO `creature_loot_template` (`Entry`, `Item`, `Reference`, `Chance`, `QuestRequired`, `LootMode`, `GroupId`, `MinCount`, `MaxCount`, `Comment`) VALUES
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(21215, 34059, 34059, 100, 0, 1, 0, 1, 2, 'Leotheras the Blind - (ReferenceTable)');
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DELETE FROM `creature_loot_template` WHERE (`Entry` = 21214) AND (`Item` IN (34060));
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INSERT INTO `creature_loot_template` (`Entry`, `Item`, `Reference`, `Chance`, `QuestRequired`, `LootMode`, `GroupId`, `MinCount`, `MaxCount`, `Comment`) VALUES
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(21214, 34060, 34060, 100, 0, 1, 0, 1, 2, 'Fathom-Lord Karathress - (ReferenceTable)');
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DELETE FROM `creature_loot_template` WHERE (`Entry` = 21212) AND (`Item` IN (34062));
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INSERT INTO `creature_loot_template` (`Entry`, `Item`, `Reference`, `Chance`, `QuestRequired`, `LootMode`, `GroupId`, `MinCount`, `MaxCount`, `Comment`) VALUES
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(21212, 34062, 34062, 100, 0, 1, 3, 1, 2, 'Lady Vashj - (ReferenceTable)');
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@@ -27,7 +27,10 @@ UPDATE `creature_template` SET `ScriptName` = 'npc_ipp_wotlk_icc' WHERE `entry`
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UPDATE `gameobject_template` SET `ScriptName` = 'gobject_ipp_tbc' WHERE `entry` IN (195141);
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-- Drop source for 2.3 Jewelcrafting Recipe
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UPDATE `creature_template` SET `ScriptName` = 'npc_ipp_tbc_t4' WHERE `entry` = 19768;
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UPDATE `creature_template` SET `ScriptName` = 'npc_ipp_tbc_t4' WHERE `entry` IN (19768, 19227, 23761);
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-- Phasing for General Tiras'alan and Dathris Sunstriker - prevent early access to Isle of Quel'Danas
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UPDATE `creature_template` SET `ScriptName` = 'npc_ipp_tbc_t5' WHERE `entry` IN (25167, 18594);
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-- Argent Tournament
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UPDATE `creature` SET `phaseMask` = @IPPPHASE WHERE `guid` IN (25, 63129, 63236, 63370, 63371, 65274, 65275, 65283, 65284, 65285, 65325, 65327, 65350, 65351, 65371, 65451,
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@@ -83,7 +83,7 @@ REPLACE INTO `creature_template` (`entry`, `modelid1`, `name`, `subname`, `minle
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(351080, 16605, "Naxxramas Follower", "", 61, 61, 21, 1.0, 1.42857, 20.0, 1.0, 1, 0, 59.2, 2000, 1265, 1.0, 1.0, 8, 32832, 2048, 0, 7, 72, 0, 0, 0, 0, 0, 'SmartAI', 0, 1.0, 45.0, 10.0, 1.15, 1.0, 144, 1, 1023391482, 0, 0, ''),
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(351081, 16603, "Naxxramas Worshipper", "", 61, 61, 21, 1.0, 1.42857, 20.0, 1.0, 1, 0, 35.0, 2000, 1265, 1.0, 1.0, 8, 32832, 2048, 0, 7, 72, 0, 0, 0, 0, 0, 'SmartAI', 0, 1.0, 40.0, 10.0, 1.0, 1.0, 144, 1, 1023391482, 0, 0, ''),
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(351082, 14698, "Crypt Guard", "", 61, 61, 21, 1.0, 1.42857, 20.0, 1.0, 1, 0, 14.7, 1000, 1265, 1.0, 1.0, 1, 64, 2048, 0, 6, 72, 0, 0, 0, 0, 0, 'SmartAI', 0, 1.0, 65.0, 1.0, 1.15, 1.0, 144, 1, 1023391482, 0, 0, ''),
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(351083, 10005, "Corpse Scarab", "", 60, 60, 21, 0.833332, 2.14286, 18.0, 1.0, 0, 0, 2.1, 1000, 1265, 1.0, 1.0, 1, 0, 2048, 0, 10, 72, 0, 0, 0, 0, 0, 'SmartAI', 2, 1.0, 2.0, 1.0, 0.7, 1.0, 188, 1, 1022042641, 0, 0, ''),
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(351083, 10005, "Corpse Scarab", "", 60, 60, 21, 0.833332, 2.14286, 18.0, 1.0, 0, 0, 2.1, 1000, 1265, 1.0, 1.0, 1, 0, 2048, 0, 10, 72, 0, 0, 0, 0, 0, 'SmartAI', 0, 1.0, 2.0, 1.0, 0.7, 1.0, 188, 1, 1022042641, 0, 0, ''),
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(351084, 16539, "Deathknight Understudy", "", 60, 60, 21, 1.0, 1.42857, 20.0, 1.0, 1, 0, 45.5, 3500, 1265, 1.0, 1.0, 1, 32832, 2048, 0, 7, 72, 0, 0, 0, 0, 0, '', 0, 1.0, 30.0, 2.0, 2.0, 1.0, 144, 1, 1022049874, 0, 0, 'boss_razuvious_minion_40'),
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(351085, 2606, "Plagued Guardian", "", 61, 61, 21, 1.0, 1.42857, 20.0, 1.0, 1, 0, 24.25, 3000, 2000, 1.0, 1.0, 8, 0, 2048, 0, 6, 72, 0, 0, 0, 0, 0, 'SmartAI', 0, 1.0, 8.0, 18.0, 1.15, 1.0, 144, 1, 1015751184, 0, 0, ''),
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(351086, 7847, "Plagued Champion", "", 61, 61, 21, 0.888888, 1.42857, 20.0, 1.0, 1, 0, 26.85, 2000, 2000, 1.0, 1.0, 1, 64, 2048, 0, 6, 72, 0, 0, 0, 0, 0, 'SmartAI', 0, 1.0, 11.0, 1.0, 1.15, 1.0, 144, 1, 1015226896, 0, 0, ''),
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@@ -5356,3 +5356,32 @@ UPDATE `creature_template` SET `name` = 'Death Lord', `speed_run` = 1.42857, `Da
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/* Mr. Bigglesworth */
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UPDATE `creature_template` SET `speed_run` = 0.857143, `DamageModifier` = 400.0, `RangeAttackTime` = 1265 WHERE `entry`=16998;
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/* Eye Stalk */
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DELETE FROM `creature_template` WHERE (`entry` = 351090);
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INSERT INTO `creature_template` (`entry`, `difficulty_entry_1`, `difficulty_entry_2`, `difficulty_entry_3`, `KillCredit1`, `KillCredit2`, `modelid1`, `modelid2`, `modelid3`, `modelid4`, `name`, `subname`, `IconName`, `gossip_menu_id`, `minlevel`, `maxlevel`, `exp`, `faction`, `npcflag`, `speed_walk`, `speed_run`, `speed_swim`, `speed_flight`, `detection_range`, `scale`, `rank`, `dmgschool`, `DamageModifier`, `BaseAttackTime`, `RangeAttackTime`, `BaseVariance`, `RangeVariance`, `unit_class`, `unit_flags`, `unit_flags2`, `dynamicflags`, `family`, `trainer_type`, `trainer_spell`, `trainer_class`, `trainer_race`, `type`, `type_flags`, `lootid`, `pickpocketloot`, `skinloot`, `PetSpellDataId`, `VehicleId`, `mingold`, `maxgold`, `AIName`, `MovementType`, `HoverHeight`, `HealthModifier`, `ManaModifier`, `ArmorModifier`, `ExperienceModifier`, `RacialLeader`, `movementId`, `RegenHealth`, `mechanic_immune_mask`, `spell_school_immune_mask`, `flags_extra`, `ScriptName`, `VerifiedBuild`) VALUES
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(351090, 0, 0, 0, 0, 0, 15788, 0, 0, 0, 'Eye Stalk', '', '', 0, 61, 61, 2, 16, 0, 1, 1, 1, 1, 20, 1, 1, 0, 7.5, 1000, 2000, 1, 1, 1, 4, 2048, 8, 0, 0, 0, 0, 0, 10, 72, 0, 0, 0, 0, 0, 0, 0, 'SmartAI', 0, 1, 1, 1, 1, 1, 0, 0, 1, 1022042641, 0, 0, '', 12340);
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DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` = 351090);
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INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
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(351090, 0, 0, 0, 0, 0, 100, 0, 5000, 7000, 14000, 17000, 0, 0, 11, 29407, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Cast Spell IC (Naxx 40)');
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DELETE FROM `creature` WHERE `guid` BETWEEN 362043 AND 362059;
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INSERT INTO `creature` (`guid`, `id1`, `id2`, `id3`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `equipment_id`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `wander_distance`, `currentwaypoint`, `curhealth`, `curmana`, `MovementType`, `npcflag`, `unit_flags`, `dynamicflags`, `ScriptName`, `VerifiedBuild`, `CreateObject`, `Comment`) VALUES
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(362043, 351090, 0, 0, 533, 0, 0, 4, 1, 0, 2798.06, -3788.95, 274.983, 1.51844, 3600, 0, 0, 13033, 0, 0, 0, 0, 0, '', 0, 0, NULL),
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(362044, 351090, 0, 0, 533, 0, 0, 4, 1, 0, 2804.25, -3757.44, 274.983, 3.64774, 3600, 0, 0, 13033, 0, 0, 0, 0, 0, '', 0, 0, NULL),
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(362045, 351090, 0, 0, 533, 0, 0, 4, 1, 0, 2867.35, -3778.54, 274.983, 2.47837, 3600, 0, 0, 13033, 0, 0, 0, 0, 0, '', 0, 0, NULL),
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(362046, 351090, 0, 0, 533, 0, 0, 4, 1, 0, 2895.12, -3779.74, 274.983, 2.6529, 3600, 0, 0, 13033, 0, 0, 0, 0, 0, '', 0, 0, NULL),
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(362047, 351090, 0, 0, 533, 0, 0, 4, 1, 0, 2830.7, -3777.03, 274.983, 2.9147, 3600, 0, 0, 13033, 0, 0, 0, 0, 0, '', 0, 0, NULL),
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(362048, 351090, 0, 0, 533, 0, 0, 4, 1, 0, 2851.92, -3776.44, 274.983, 2.53073, 3600, 0, 0, 13033, 0, 0, 0, 0, 0, '', 0, 0, NULL),
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(362049, 351090, 0, 0, 533, 0, 0, 4, 1, 0, 2789.62, -3752.53, 274.983, 2.61799, 3600, 0, 0, 13033, 0, 0, 0, 0, 0, '', 0, 0, NULL),
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(362050, 351090, 0, 0, 533, 0, 0, 4, 1, 0, 2843.34, -3767.74, 274.983, 3.31613, 3600, 0, 0, 13033, 0, 0, 0, 0, 0, '', 0, 0, NULL),
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||||
(362051, 351090, 0, 0, 533, 0, 0, 4, 1, 0, 2797.94, -3776.81, 274.983, 2.35619, 3600, 0, 0, 13033, 0, 0, 0, 0, 0, '', 0, 0, NULL),
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||||
(362052, 351090, 0, 0, 533, 0, 0, 4, 1, 0, 2834.6, -3751.34, 274.983, 4.20624, 3600, 0, 0, 13033, 0, 0, 0, 0, 0, '', 0, 0, NULL),
|
||||
(362053, 351090, 0, 0, 533, 0, 0, 4, 1, 0, 2862.27, -3758.34, 274.983, 3.36848, 3600, 0, 0, 13033, 0, 0, 0, 0, 0, '', 0, 0, NULL),
|
||||
(362054, 351090, 0, 0, 533, 0, 0, 4, 1, 0, 2813.24, -3780.76, 274.983, 2.49582, 3600, 0, 0, 13033, 0, 0, 0, 0, 0, '', 0, 0, NULL),
|
||||
(362055, 351090, 0, 0, 533, 0, 0, 4, 1, 0, 2881.55, -3782.26, 274.983, 2.47837, 3600, 0, 0, 13033, 0, 0, 0, 0, 0, '', 0, 0, NULL),
|
||||
(362056, 351090, 0, 0, 533, 0, 0, 4, 1, 0, 2791.84, -3762.35, 274.983, 3.35103, 3600, 0, 0, 13033, 0, 0, 0, 0, 0, '', 0, 0, NULL),
|
||||
(362057, 351090, 0, 0, 533, 0, 0, 4, 1, 0, 2877.97, -3761.82, 274.983, 3.64774, 3600, 0, 0, 13033, 0, 0, 0, 0, 0, '', 0, 0, NULL),
|
||||
(362058, 351090, 0, 0, 533, 0, 0, 4, 1, 0, 2770.1, -3782.59, 274.983, 1.02974, 3600, 0, 0, 13033, 0, 0, 0, 0, 0, '', 0, 0, NULL),
|
||||
(362059, 351090, 0, 0, 533, 0, 0, 4, 1, 0, 2846.52, -3789.07, 274.983, 2.23402, 3600, 0, 0, 13033, 0, 0, 0, 0, 0, '', 0, 0, NULL);
|
||||
|
||||
@@ -23,3 +23,9 @@ UPDATE `item_template` SET `requiredhonorrank` = 14 WHERE `entry` IN (16526, 232
|
||||
UPDATE `item_template` SET `requiredhonorrank` = 16 WHERE `entry` IN (16569, 16572, 16571, 16567, 16570, 16556, 16554, 16553, 16555, 16552, 17589, 17586, 17587, 17588, 17593, 29612, 29613, 29614, 16559, 16557, 16564, 16560, 16558, 16573, 16576, 16574, 16579, 16575, 16546, 16545, 16548, 16547, 16543, 17618, 17619, 17621, 17620, 17625, 16539, 16538, 16540, 16537, 16534);
|
||||
UPDATE `item_template` SET `requiredhonorrank` = 17 WHERE `entry` IN (16565, 16566, 16568, 16551, 16549, 16550, 17591, 17590, 17592, 29615, 29616, 29617, 16563, 16561, 16562, 16577, 16578, 16580, 16541, 16542, 16544, 17623, 17622, 17624, 16536, 16533, 16535);
|
||||
UPDATE `item_template` SET `requiredhonorrank` = 18 WHERE `entry` IN (18831, 23459, 23464, 16345, 18866, 18828, 18837, 23457, 23465, 18877, 18848, 18871, 18868, 23461, 23467, 18840, 18835, 18844, 18826, 23458, 23466, 18860, 23462, 23468, 23469, 18874);
|
||||
|
||||
/* Defilers and Highlander Gear */
|
||||
UPDATE `item_template` SET `RequiredReputationFaction` = 510, `RequiredReputationRank` = 6 WHERE `entry` IN
|
||||
(20152, 20157, 20162, 20164, 20169, 20172, 20178, 20182, 20188, 20191, 20197);
|
||||
UPDATE `item_template` SET `RequiredReputationFaction` = 509, `RequiredReputationRank` = 6 WHERE `entry` IN
|
||||
(20090, 20093, 20096, 20099, 20102, 20105, 20108, 20111, 20114);
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
/* Badges of Justice were not added to raids until later patches - remove them from raid drops */
|
||||
DELETE FROM `creature_loot_template` WHERE `Entry` IN (17225, 15690, 15688, 15689, 16524, 15691, 17533, 18168, 17521, 16457, 15687, 16152, 21216, 21217, 21215, 21214, 21213, 21212, 19514, 19622, 19516, 18805) AND (`Item` IN (29434));
|
||||
|
||||
/* Create alternate version of TBC Badge Vendor for pre-2.3 */
|
||||
DELETE FROM `npc_vendor` WHERE `entry` = 30201;
|
||||
INSERT INTO `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `VerifiedBuild`) VALUES
|
||||
|
||||
@@ -423,7 +423,7 @@ UPDATE `creature_template` SET `DamageModifier` = 0.7 WHERE `entry`=16221;
|
||||
UPDATE `creature_template` SET `DamageModifier` = 0.6 WHERE `entry`=16231;
|
||||
|
||||
/* Night Elf Ambusher */
|
||||
UPDATE `creature_template` SET `speed_run` = 1.38571, `DamageModifier` = 5.0 WHERE `entry`=16238;
|
||||
UPDATE `creature_template` SET `speed_run` = 1.38571 WHERE `entry`=16238;
|
||||
|
||||
/* Magister Kaendris */
|
||||
UPDATE `creature_template` SET `DamageModifier` = 0.6 WHERE `entry`=16239;
|
||||
|
||||
@@ -352,10 +352,12 @@ public:
|
||||
if (sIndividualProgression->simpleConfigOverride)
|
||||
{
|
||||
sWorld->setIntConfig(CONFIG_WATER_BREATH_TIMER, 60000);
|
||||
sWorld->setIntConfig(CONFIG_LFG_OPTIONSMASK, 4);
|
||||
sWorld->setBoolConfig(CONFIG_OBJECT_QUEST_MARKERS, false);
|
||||
sWorld->setBoolConfig(CONFIG_OBJECT_SPARKLES, false);
|
||||
sWorld->setBoolConfig(CONFIG_PLAYER_SETTINGS_ENABLED, true);
|
||||
sWorld->setBoolConfig(CONFIG_LOW_LEVEL_REGEN_BOOST, false);
|
||||
sWorld->setBoolConfig(CONFIG_DBC_ENFORCE_ITEM_ATTRIBUTES, false);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
@@ -104,6 +104,32 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
class npc_ipp_tbc_t5 : public CreatureScript
|
||||
{
|
||||
public:
|
||||
npc_ipp_tbc_t5() : CreatureScript("npc_ipp_tbc_t5") { }
|
||||
|
||||
struct npc_ipp_tbc_t5AI: ScriptedAI
|
||||
{
|
||||
explicit npc_ipp_tbc_t5AI(Creature* creature) : ScriptedAI(creature) { };
|
||||
|
||||
bool CanBeSeen(Player const* player) override
|
||||
{
|
||||
if (player->IsGameMaster() || !sIndividualProgression->enabled)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
Player* target = ObjectAccessor::FindConnectedPlayer(player->GetGUID());
|
||||
return sIndividualProgression->hasPassedProgression(target, PROGRESSION_TBC_TIER_4);
|
||||
}
|
||||
};
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new npc_ipp_tbc_t5AI(creature);
|
||||
}
|
||||
};
|
||||
|
||||
class npc_ipp_tbc_pre_t4 : public CreatureScript
|
||||
{
|
||||
public:
|
||||
@@ -323,6 +349,7 @@ void AddSC_mod_individual_progression_awareness()
|
||||
new npc_ipp_ds2();
|
||||
new npc_ipp_tbc();
|
||||
new npc_ipp_tbc_t4();
|
||||
new npc_ipp_tbc_t5();
|
||||
new npc_ipp_tbc_pre_t4();
|
||||
new npc_ipp_wotlk();
|
||||
new npc_ipp_wotlk_ulduar();
|
||||
|
||||
@@ -347,29 +347,35 @@ public:
|
||||
}
|
||||
|
||||
void OnQueueRandomDungeon(Player* player, uint32& rDungeonId) override
|
||||
{
|
||||
// Check if RDF is disabled in the context of Individual Progression
|
||||
if (sConfigMgr->GetOption<bool>("IndividualProgression.DisableRDF", false))
|
||||
{
|
||||
// Notify the player
|
||||
player->GetSession()->SendNotification("The Random Dungeon feature is currently disabled by the Individual Progression module.");
|
||||
rDungeonId = 1000; // Set dungeon ID to an invalid value to cancel the queuing
|
||||
return;
|
||||
}
|
||||
{
|
||||
// List of exceptions for seasonal event dungeons
|
||||
std::set<uint32> seasonalEventDungeons = { 285, 286, 287, 288 };
|
||||
if (seasonalEventDungeons.find(rDungeonId) != seasonalEventDungeons.end())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!sIndividualProgression->hasPassedProgression(player, PROGRESSION_NAXX40))
|
||||
{
|
||||
rDungeonId = RDF_CLASSIC;
|
||||
}
|
||||
else if (rDungeonId == RDF_WRATH_OF_THE_LICH_KING && !sIndividualProgression->hasPassedProgression(player, PROGRESSION_TBC_TIER_5))
|
||||
{
|
||||
rDungeonId = RDF_THE_BURNING_CRUSADE;
|
||||
}
|
||||
else if (rDungeonId == RDF_WRATH_OF_THE_LICH_KING_HEROIC && !sIndividualProgression->hasPassedProgression(player, PROGRESSION_TBC_TIER_5))
|
||||
{
|
||||
rDungeonId = RDF_THE_BURNING_CRUSADE_HEROIC;
|
||||
}
|
||||
}
|
||||
// Check if RDF is disabled in the context of Individual Progression
|
||||
if (sConfigMgr->GetOption<bool>("IndividualProgression.DisableRDF", false))
|
||||
{
|
||||
player->GetSession()->SendNotification("The Random Dungeon feature is currently disabled by the Individual Progression module.");
|
||||
rDungeonId = 1000; // Set dungeon ID to an invalid value to cancel the queuing
|
||||
return;
|
||||
}
|
||||
|
||||
if (!sIndividualProgression->hasPassedProgression(player, PROGRESSION_NAXX40))
|
||||
{
|
||||
rDungeonId = RDF_CLASSIC;
|
||||
}
|
||||
else if (rDungeonId == RDF_WRATH_OF_THE_LICH_KING && !sIndividualProgression->hasPassedProgression(player, PROGRESSION_TBC_TIER_5))
|
||||
{
|
||||
rDungeonId = RDF_THE_BURNING_CRUSADE;
|
||||
}
|
||||
else if (rDungeonId == RDF_WRATH_OF_THE_LICH_KING_HEROIC && !sIndividualProgression->hasPassedProgression(player, PROGRESSION_TBC_TIER_5))
|
||||
{
|
||||
rDungeonId = RDF_THE_BURNING_CRUSADE_HEROIC;
|
||||
}
|
||||
}
|
||||
|
||||
bool CanEquipItem(Player* player, uint8 /*slot*/, uint16& /*dest*/, Item* pItem, bool /*swap*/, bool /*not_loading*/) override
|
||||
{
|
||||
@@ -570,6 +576,13 @@ public:
|
||||
}
|
||||
|
||||
// Skip percentage based heals or spells already nerfed by damage reduction
|
||||
for (uint8 i = 0; i < 3; i++)
|
||||
{
|
||||
if (spellInfo->Effects[i].Effect == SPELL_EFFECT_HEAL_MAX_HEALTH)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (spellInfo->Id == SPELL_RUNE_TAP || spellInfo->Id == SPELL_LIFE_STEAL)
|
||||
{
|
||||
return;
|
||||
@@ -650,11 +663,20 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
void ModifyPeriodicDamageAurasTick(Unit* /*target*/, Unit* attacker, uint32& damage, SpellInfo const* /*spellInfo*/) override
|
||||
void ModifyPeriodicDamageAurasTick(Unit* /*target*/, Unit* attacker, uint32& damage, SpellInfo const* spellInfo) override
|
||||
{
|
||||
if (!sIndividualProgression->enabled || !attacker)
|
||||
return;
|
||||
|
||||
// Do not apply reductions to healing auras - these are already modified in the ModifyHeal hook
|
||||
for (uint8 j = 0; j < MAX_SPELL_EFFECTS; ++j)
|
||||
{
|
||||
if (spellInfo->Effects[j].Effect == SPELL_EFFECT_APPLY_AURA && spellInfo->Effects[j].ApplyAuraName == SPELL_AURA_PERIODIC_HEAL)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
bool isPet = attacker->GetOwner() && attacker->GetOwner()->GetTypeId() == TYPEID_PLAYER;
|
||||
if (!isPet && attacker->GetTypeId() != TYPEID_PLAYER)
|
||||
{
|
||||
|
||||
@@ -40,6 +40,8 @@ void AddSC_mod_individual_progression_awareness();
|
||||
void AddSC_mod_individual_progression_player();
|
||||
void AddSC_npc_archmage_timear();
|
||||
void AddSC_karazhan_70();
|
||||
void AddSC_the_eye_70();
|
||||
void AddSC_serpentshrine_cavern_70();
|
||||
|
||||
|
||||
void Addmod_individual_progressionScripts()
|
||||
@@ -81,4 +83,6 @@ void Addmod_individual_progressionScripts()
|
||||
AddSC_mod_individual_progression_player();
|
||||
AddSC_npc_archmage_timear();
|
||||
AddSC_karazhan_70();
|
||||
AddSC_the_eye_70();
|
||||
AddSC_serpentshrine_cavern_70();
|
||||
}
|
||||
|
||||
@@ -94,7 +94,6 @@ public:
|
||||
me->SummonCreature(NPC_CRYPT_GUARD, 3299.086f, -3450.929f, 287.077f, 3.999f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 60000);
|
||||
}
|
||||
|
||||
|
||||
void Reset() override
|
||||
{
|
||||
BossAI::Reset();
|
||||
@@ -112,15 +111,19 @@ public:
|
||||
|
||||
void JustSummoned(Creature* cr) override
|
||||
{
|
||||
if (me->IsInCombat())
|
||||
{
|
||||
cr->SetInCombatWithZone();
|
||||
if (me->IsInCombat())
|
||||
{
|
||||
cr->SetInCombatWithZone(); // This line will set the creature in combat with the zone.
|
||||
if (cr->GetEntry() == NPC_CRYPT_GUARD)
|
||||
{
|
||||
cr->AI()->Talk(EMOTE_SPAWN, me);
|
||||
cr->AI()->Talk(EMOTE_SPAWN, me);
|
||||
}
|
||||
}
|
||||
summons.Summon(cr);
|
||||
else if (cr->GetEntry() == NPC_CORPSE_SCARAB) // Explicitly check for Corpse Scarabs here.
|
||||
{
|
||||
cr->SetInCombatWithZone(); // Set the Corpse Scarabs in combat with the zone too.
|
||||
}
|
||||
}
|
||||
summons.Summon(cr);
|
||||
}
|
||||
|
||||
void SummonedCreatureDies(Creature* cr, Unit*) override
|
||||
|
||||
108
src/tbcScripts/serpentshrine_cavern.cpp
Normal file
108
src/tbcScripts/serpentshrine_cavern.cpp
Normal file
@@ -0,0 +1,108 @@
|
||||
|
||||
/*
|
||||
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
|
||||
*/
|
||||
|
||||
#include "Config.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "SpellInfo.h"
|
||||
|
||||
enum SSCMisc
|
||||
{
|
||||
GO_LADY_VASHJ_BRIDGE_CONSOLE = 184568,
|
||||
MAP_SSC = 548,
|
||||
DATA_LURKER = 1,
|
||||
DATA_VASHJ = 6
|
||||
};
|
||||
|
||||
class GlobalSerpentshrineScript : public GlobalScript
|
||||
{
|
||||
public:
|
||||
GlobalSerpentshrineScript() : GlobalScript("GlobalSerpentshrineScript") { }
|
||||
|
||||
bool IsAnyBossAlive(Map* map, uint32 bossId = 0, uint32 newState = 0)
|
||||
{
|
||||
if (InstanceMap* instanceMap = map->ToInstanceMap())
|
||||
{
|
||||
if (InstanceScript* instance = instanceMap->GetInstanceScript())
|
||||
{
|
||||
uint32 bossCount = instance->GetEncounterCount() - 3;
|
||||
for (uint8 id = 0; id <= bossCount; ++id)
|
||||
{
|
||||
if (id == bossId && newState == DONE)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (id == DATA_LURKER)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (instance->GetBossState(id) != DONE)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void AfterInstanceGameObjectCreate(Map* map, GameObject* go) override
|
||||
{
|
||||
if (sConfigMgr->GetOption<int>("IndividualProgression.SerpentshrineCavern.RequireAllBosses", 1))
|
||||
{
|
||||
if (go->GetEntry() == GO_LADY_VASHJ_BRIDGE_CONSOLE)
|
||||
{
|
||||
if (IsAnyBossAlive(map))
|
||||
{
|
||||
go->SetGameObjectFlag(GO_FLAG_NOT_SELECTABLE);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void OnLoadSpellCustomAttr(SpellInfo* spellInfo) override
|
||||
{
|
||||
switch (spellInfo->Id)
|
||||
{
|
||||
case 38236: // Caribdis - Spawn Spitfire Totem
|
||||
spellInfo->Effects[EFFECT_0].BasePoints = 70000;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void OnBeforeSetBossState(uint32 bossId, EncounterState newState, EncounterState /*oldState*/, Map* map) override
|
||||
{
|
||||
if (sConfigMgr->GetOption<int>("IndividualProgression.SerpentshrineCavern.RequireAllBosses", 1))
|
||||
{
|
||||
if (map->GetEntry()->MapID == MAP_SSC)
|
||||
{
|
||||
if (InstanceMap* instanceMap = map->ToInstanceMap())
|
||||
{
|
||||
if (InstanceScript* instance = instanceMap->GetInstanceScript())
|
||||
{
|
||||
if (!IsAnyBossAlive(map, bossId, newState))
|
||||
{
|
||||
if (Creature* vashj = instance->GetCreature(DATA_VASHJ))
|
||||
{
|
||||
if (GameObject* console = vashj->FindNearestGameObject(GO_LADY_VASHJ_BRIDGE_CONSOLE, 600.0f))
|
||||
{
|
||||
console->RemoveGameObjectFlag(GO_FLAG_NOT_SELECTABLE);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_serpentshrine_cavern_70()
|
||||
{
|
||||
new GlobalSerpentshrineScript();
|
||||
}
|
||||
97
src/tbcScripts/the_eye.cpp
Normal file
97
src/tbcScripts/the_eye.cpp
Normal file
@@ -0,0 +1,97 @@
|
||||
|
||||
/*
|
||||
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
|
||||
*/
|
||||
|
||||
#include "Config.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "SpellInfo.h"
|
||||
|
||||
enum SSCMisc
|
||||
{
|
||||
GO_RIGHT_KAEL_DOOR = 184327,
|
||||
GO_LEFT_KAEL_DOOR = 184329,
|
||||
MAP_TK = 550,
|
||||
DATA_KAEL = 3
|
||||
};
|
||||
|
||||
class GlobalTheEyeScript : public GlobalScript
|
||||
{
|
||||
public:
|
||||
GlobalTheEyeScript() : GlobalScript("GlobalTheEyeScript") { }
|
||||
|
||||
bool IsAnyBossAlive(Map* map, uint32 bossId = 0, uint32 newState = 0)
|
||||
{
|
||||
if (InstanceMap* instanceMap = map->ToInstanceMap())
|
||||
{
|
||||
if (InstanceScript* instance = instanceMap->GetInstanceScript())
|
||||
{
|
||||
uint32 bossCount = instance->GetEncounterCount() - 1;
|
||||
for (uint8 id = 0; id < bossCount; ++id)
|
||||
{
|
||||
if (id == bossId && newState == DONE)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (instance->GetBossState(id) != DONE)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void AfterInstanceGameObjectCreate(Map* map, GameObject* go) override
|
||||
{
|
||||
if (sConfigMgr->GetOption<int>("IndividualProgression.TheEye.RequireAllBosses", 1))
|
||||
{
|
||||
if (go->GetEntry() == GO_RIGHT_KAEL_DOOR || go->GetEntry() == GO_LEFT_KAEL_DOOR)
|
||||
{
|
||||
if (IsAnyBossAlive(map))
|
||||
{
|
||||
go->SetGoState(GO_STATE_READY);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void OnBeforeSetBossState(uint32 bossId, EncounterState newState, EncounterState /*oldState*/, Map* map) override
|
||||
{
|
||||
if (sConfigMgr->GetOption<int>("IndividualProgression.TheEye.RequireAllBosses", 1))
|
||||
{
|
||||
if (map->GetEntry()->MapID == MAP_TK)
|
||||
{
|
||||
if (InstanceMap* instanceMap = map->ToInstanceMap())
|
||||
{
|
||||
if (InstanceScript* instance = instanceMap->GetInstanceScript())
|
||||
{
|
||||
if (!IsAnyBossAlive(map, bossId, newState))
|
||||
{
|
||||
if (Creature* kael = instance->GetCreature(DATA_KAEL))
|
||||
{
|
||||
if (GameObject* rightDoor = kael->FindNearestGameObject(GO_RIGHT_KAEL_DOOR, 600.0f))
|
||||
{
|
||||
if (GameObject* leftDoor = kael->FindNearestGameObject(GO_LEFT_KAEL_DOOR, 600.0f))
|
||||
{
|
||||
rightDoor->SetGoState(GO_STATE_ACTIVE);
|
||||
leftDoor->SetGoState(GO_STATE_ACTIVE);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_the_eye_70()
|
||||
{
|
||||
new GlobalTheEyeScript();
|
||||
}
|
||||
@@ -1,3 +1,4 @@
|
||||
#include "IndividualProgression.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "Player.h"
|
||||
#include "GameObjectAI.h"
|
||||
@@ -61,17 +62,32 @@ public:
|
||||
{
|
||||
switch (eventStage)
|
||||
{
|
||||
case STAGE_OPEN_GATES:
|
||||
return HandleOpeningStage();
|
||||
case STAGE_WAR:
|
||||
return HandleWarStage();
|
||||
case STAGE_RESET:
|
||||
return ResetAQGates();
|
||||
case STAGE_OPEN_GATES:
|
||||
HandleOpeningStage();
|
||||
break;
|
||||
case STAGE_WAR:
|
||||
HandleWarStage();
|
||||
break;
|
||||
case STAGE_RESET:
|
||||
ResetAQGates();
|
||||
break;
|
||||
}
|
||||
} else
|
||||
}
|
||||
else
|
||||
eventTimer -= diff;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
bool CanBeSeen(Player const* player) override
|
||||
{
|
||||
Player* target = ObjectAccessor::FindConnectedPlayer(player->GetGUID());
|
||||
if (!target)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return sIndividualProgression->isBeforeProgression(target, PROGRESSION_AQ);
|
||||
}
|
||||
|
||||
void NextStage(uint32 timeUntil = 100)
|
||||
{
|
||||
@@ -84,28 +100,26 @@ public:
|
||||
{
|
||||
switch (eventStep)
|
||||
{
|
||||
case 0:
|
||||
go_aq_gate_roots->ResetDoorOrButton();
|
||||
go_aq_gate_roots->UseDoorOrButton();
|
||||
me->PlayDirectSound(SOUND_ROOTS_OPEN);
|
||||
case 0:
|
||||
go_aq_gate_roots->ResetDoorOrButton();
|
||||
go_aq_gate_roots->UseDoorOrButton();
|
||||
me->PlayDirectSound(SOUND_ROOTS_OPEN);
|
||||
eventTimer = 5000;
|
||||
break;
|
||||
|
||||
eventTimer = 5000;
|
||||
break;
|
||||
case 1:
|
||||
go_aq_gate_runes->ResetDoorOrButton();
|
||||
go_aq_gate_runes->UseDoorOrButton();
|
||||
me->PlayDirectSound(SOUND_RUNES_OPEN);
|
||||
eventTimer = 8000;
|
||||
break;
|
||||
|
||||
case 1:
|
||||
go_aq_gate_runes->ResetDoorOrButton();
|
||||
go_aq_gate_runes->UseDoorOrButton();
|
||||
me->PlayDirectSound(SOUND_RUNES_OPEN);
|
||||
|
||||
eventTimer = 8000;
|
||||
break;
|
||||
case 2:
|
||||
go_aq_barrier->ResetDoorOrButton();
|
||||
go_aq_barrier->UseDoorOrButton();
|
||||
me->PlayDirectSound(SOUND_DOOR_OPEN);
|
||||
|
||||
NextStage(10000);
|
||||
return;
|
||||
case 2:
|
||||
go_aq_barrier->ResetDoorOrButton();
|
||||
go_aq_barrier->UseDoorOrButton();
|
||||
me->PlayDirectSound(SOUND_DOOR_OPEN);
|
||||
NextStage(10000);
|
||||
return;
|
||||
}
|
||||
|
||||
eventStep++;
|
||||
@@ -117,15 +131,8 @@ public:
|
||||
NextStage(5 * MINUTE * IN_MILLISECONDS);
|
||||
}
|
||||
|
||||
void EventDone()
|
||||
{
|
||||
NextStage(0);
|
||||
eventStage = STAGE_OPEN_GATES;
|
||||
}
|
||||
|
||||
void ResetAQGates()
|
||||
{
|
||||
// go_aq_ghost_gate->SetGoState(GO_STATE_READY);
|
||||
go_aq_barrier->SetGoState(GO_STATE_READY);
|
||||
go_aq_gate_runes->SetGoState(GO_STATE_READY);
|
||||
go_aq_gate_roots->ResetDoorOrButton();
|
||||
@@ -134,6 +141,13 @@ public:
|
||||
EventDone();
|
||||
}
|
||||
|
||||
void EventDone()
|
||||
{
|
||||
NextStage(0);
|
||||
eventStage = STAGE_OPEN_GATES; // Reset to the initial stage for potential future events
|
||||
}
|
||||
|
||||
|
||||
void OpenGate(Player *player, bool announce)
|
||||
{
|
||||
go_aq_barrier = GetClosestGameObjectWithEntry(me, GO_GATE_OF_AHN_QIRAJ, 150);
|
||||
@@ -188,8 +202,37 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
class aq_gate : public GameObjectScript
|
||||
{
|
||||
public:
|
||||
aq_gate() : GameObjectScript("aq_gate") {}
|
||||
|
||||
struct aq_gateAI : public GameObjectAI
|
||||
{
|
||||
explicit aq_gateAI(GameObject* go) : GameObjectAI(go) {}
|
||||
|
||||
bool CanBeSeen(Player const* player) override
|
||||
{
|
||||
|
||||
Player* target = ObjectAccessor::FindConnectedPlayer(player->GetGUID());
|
||||
if (!target)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return sIndividualProgression->isBeforeProgression(target, PROGRESSION_AQ);
|
||||
}
|
||||
};
|
||||
|
||||
GameObjectAI* GetAI(GameObject* go) const override
|
||||
{
|
||||
return new aq_gateAI(go);
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_aq_scripts()
|
||||
{
|
||||
new aq_gate();
|
||||
new gobject_scarab_gong();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user