/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "PassiveAI.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellAuraEffects.h"
#include "SpellAuras.h"
#include "SpellScript.h"
#include "naxxramas.h"
enum Spells
{
SPELL_POISON_CLOUD = 28240,
SPELL_POISON_CLOUD_POISON_DAMAGE = 28241,
SPELL_MUTATING_INJECTION = 28169,
SPELL_MUTATING_EXPLOSION = 28206,
SPELL_SLIME_SPRAY = 28157,
SPELL_POISON_CLOUD_DAMAGE_AURA = 28158,
SPELL_BERSERK = 26662,
SPELL_BOMBARD_SLIME = 90003 // update summon entry
};
enum Emotes
{
EMOTE_SLIME = 0
};
enum Events
{
EVENT_BERSERK = 1,
EVENT_POISON_CLOUD = 2,
EVENT_SLIME_SPRAY = 3,
EVENT_MUTATING_INJECTION = 4
};
enum Misc
{
NPC_FALLOUT_SLIME = 351067,
NPC_SEWAGE_SLIME = 351071,
NPC_STICHED_GIANT = 351027
};
class boss_grobbulus_40 : public CreatureScript
{
public:
boss_grobbulus_40() : CreatureScript("boss_grobbulus_40") { }
CreatureAI* GetAI(Creature* pCreature) const override
{
return GetNaxxramasAI(pCreature);
}
struct boss_grobbulus_40AI : public BossAI
{
explicit boss_grobbulus_40AI(Creature* c) : BossAI(c, BOSS_GROBBULUS), summons(me)
{
pInstance = me->GetInstanceScript();
}
EventMap events;
SummonList summons;
InstanceScript* pInstance;
uint32 dropSludgeTimer{};
void Reset() override
{
BossAI::Reset();
events.Reset();
summons.DespawnAll();
dropSludgeTimer = 0;
}
void PullChamberAdds()
{
std::list StichedGiants;
me->GetCreaturesWithEntryInRange(StichedGiants, 300.0f, NPC_STICHED_GIANT);
for (std::list::const_iterator itr = StichedGiants.begin(); itr != StichedGiants.end(); ++itr)
{
(*itr)->ToCreature()->AI()->AttackStart(me->GetVictim());
}
}
void JustEngagedWith(Unit* who) override
{
BossAI::JustEngagedWith(who);
PullChamberAdds();
me->SetInCombatWithZone();
events.ScheduleEvent(EVENT_POISON_CLOUD, 15000);
events.ScheduleEvent(EVENT_MUTATING_INJECTION, 12000);
events.ScheduleEvent(EVENT_SLIME_SPRAY, 10000);
events.ScheduleEvent(EVENT_BERSERK, 12 * 60 * 1000); // 12 minute enrage
}
void SpellHitTarget(Unit* target, SpellInfo const* spellInfo) override
{
if (spellInfo->Id == SPELL_SLIME_SPRAY && target->GetTypeId() == TYPEID_PLAYER)
{
me->SummonCreature(NPC_FALLOUT_SLIME, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ());
}
}
void JustSummoned(Creature* cr) override
{
if (cr->GetEntry() == NPC_FALLOUT_SLIME)
{
cr->SetInCombatWithZone();
}
summons.Summon(cr);
}
void SummonedCreatureDespawn(Creature* summon) override
{
summons.Despawn(summon);
}
void JustDied(Unit* killer) override
{
BossAI::JustDied(killer);
summons.DespawnAll();
}
void KilledUnit(Unit* who) override
{
if (who->GetTypeId() == TYPEID_PLAYER && pInstance)
{
pInstance->SetData(DATA_IMMORTAL_FAIL, 0);
}
}
void UpdateAI(uint32 diff) override
{
dropSludgeTimer += diff;
if (!me->IsInCombat() && dropSludgeTimer >= 5000)
{
if (me->IsWithinDist3d(3178, -3305, 319, 5.0f) && !summons.HasEntry(NPC_SEWAGE_SLIME))
{
me->CastSpell(3128.96f + irand(-20, 20), -3312.96f + irand(-20, 20), 293.25f, SPELL_BOMBARD_SLIME, false);
}
dropSludgeTimer = 0;
}
if (!UpdateVictim())
return;
events.Update(diff);
if (me->HasUnitState(UNIT_STATE_CASTING))
return;
switch (events.ExecuteEvent())
{
case EVENT_POISON_CLOUD:
me->CastSpell(me, SPELL_POISON_CLOUD, true);
events.RepeatEvent(15000);
break;
case EVENT_BERSERK:
me->CastSpell(me, SPELL_BERSERK, true);
break;
case EVENT_SLIME_SPRAY:
{
Talk(EMOTE_SLIME);
int32 modifiedSlimeSprayDamage = urand(3200, 3400);
me->CastCustomSpell(me->GetVictim(), SPELL_SLIME_SPRAY, &modifiedSlimeSprayDamage, 0, 0, false);
events.RepeatEvent(20000);
break;
}
case EVENT_MUTATING_INJECTION:
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 100.0f, true, true, -SPELL_MUTATING_INJECTION))
{
me->CastSpell(target, SPELL_MUTATING_INJECTION, false);
}
events.RepeatEvent(6000 + uint32(120 * me->GetHealthPct()));
break;
}
DoMeleeAttackIfReady();
}
};
};
class boss_grobbulus_poison_cloud_40 : public CreatureScript
{
public:
boss_grobbulus_poison_cloud_40() : CreatureScript("boss_grobbulus_poison_cloud_40") { }
CreatureAI* GetAI(Creature* pCreature) const override
{
return GetNaxxramasAI(pCreature);
}
struct boss_grobbulus_40_poison_cloudAI : public NullCreatureAI
{
explicit boss_grobbulus_40_poison_cloudAI(Creature* pCreature) : NullCreatureAI(pCreature) { }
uint32 sizeTimer{};
uint32 auraVisualTimer{};
void Reset() override
{
sizeTimer = 0;
auraVisualTimer = 1;
me->SetFloatValue(UNIT_FIELD_COMBATREACH, 2.0f);
me->SetFaction(FACTION_BOOTY_BAY);
}
void KilledUnit(Unit* who) override
{
if (who->GetTypeId() == TYPEID_PLAYER && me->GetInstanceScript())
{
me->GetInstanceScript()->SetData(DATA_IMMORTAL_FAIL, 0);
}
}
void UpdateAI(uint32 diff) override
{
if (auraVisualTimer) // this has to be delayed to be visible
{
auraVisualTimer += diff;
if (auraVisualTimer >= 1000)
{
me->CastSpell(me, SPELL_POISON_CLOUD_DAMAGE_AURA, true);
auraVisualTimer = 0;
}
}
sizeTimer += diff; // increase size to 15yd in 60 seconds, 0.00025 is the growth of size in 1ms
me->SetFloatValue(UNIT_FIELD_COMBATREACH, 2.0f + (0.00025f * sizeTimer));
}
};
};
class spell_grobbulus_poison : public SpellScriptLoader
{
public:
spell_grobbulus_poison() : SpellScriptLoader("spell_grobbulus_poison") { }
class spell_grobbulus_poison_SpellScript : public SpellScript
{
PrepareSpellScript(spell_grobbulus_poison_SpellScript);
void FilterTargets(std::list& targets)
{
std::list tmplist;
for (auto& target : targets)
{
if (GetCaster()->IsWithinDist3d(target, 0.0f))
{
tmplist.push_back(target);
}
}
targets.clear();
for (auto& itr : tmplist)
{
targets.push_back(itr);
}
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_grobbulus_poison_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_grobbulus_poison_SpellScript();
}
};
// This will overwrite the declared 10 and 25 man mutating injection to handle all versions of the spell script
class spell_grobbulus_mutating_injection_40 : public SpellScriptLoader
{
public:
spell_grobbulus_mutating_injection_40() : SpellScriptLoader("spell_grobbulus_mutating_injection") { }
class spell_grobbulus_mutating_injection_40_AuraScript : public AuraScript
{
PrepareAuraScript(spell_grobbulus_mutating_injection_40_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_MUTATING_EXPLOSION });
}
void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
switch (GetTargetApplication()->GetRemoveMode())
{
case AURA_REMOVE_BY_ENEMY_SPELL:
case AURA_REMOVE_BY_EXPIRE:
if (auto caster = GetCaster())
{
if (caster->GetMap()->GetDifficulty() == RAID_DIFFICULTY_10MAN_HEROIC)
{
int32 modifiedMutatingExplosionDamage = 2379;
caster->CastCustomSpell(GetTarget(), SPELL_MUTATING_EXPLOSION, &modifiedMutatingExplosionDamage, 0, 0, true);
}
else
{
caster->CastSpell(GetTarget(), SPELL_MUTATING_EXPLOSION, true);
}
}
break;
default:
return;
}
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_grobbulus_mutating_injection_40_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_grobbulus_mutating_injection_40_AuraScript();
}
};
class spell_grobbulus_poison_cloud_poison_40 : public SpellScriptLoader
{
public:
spell_grobbulus_poison_cloud_poison_40() : SpellScriptLoader("spell_grobbulus_poison_cloud_poison_40") { }
class spell_grobbulus_poison_cloud_poison_40_AuraScript : public AuraScript
{
PrepareAuraScript(spell_grobbulus_poison_cloud_poison_40_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_POISON_CLOUD_POISON_DAMAGE }); // Poison trigger
}
void HandleTriggerSpell(AuraEffect const* /*aurEff*/)
{
Unit* caster = GetCaster();
if (!caster || (caster->GetMap()->GetDifficulty() != RAID_DIFFICULTY_10MAN_HEROIC))
{
return;
}
PreventDefaultAction();
int32 bp0 = 1109;
caster->CastCustomSpell(GetTarget(), SPELL_POISON_CLOUD_POISON_DAMAGE, &bp0, 0, 0, true);
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_grobbulus_poison_cloud_poison_40_AuraScript::HandleTriggerSpell, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_grobbulus_poison_cloud_poison_40_AuraScript();
}
};
void AddSC_boss_grobbulus_40()
{
new boss_grobbulus_40();
new boss_grobbulus_poison_cloud_40();
new spell_grobbulus_mutating_injection_40();
// new spell_grobbulus_poison();
new spell_grobbulus_poison_cloud_poison_40();
}