mirror of
https://github.com/ZhengPeiRu21/mod-individual-progression
synced 2025-11-29 15:38:19 +08:00
- all sql files moved to data directory - vanilla_regen_values is now labeled as optional. zz_optional_vanilla_regen_values.sql - vanilla_mob_factions removed, content moved to zone_ sql files - naxx40_remove_disables removed, content moved to naxx40 sql file - zone_elwynn_forest clean up - zone_durotar clean up - zone_tirisfal_glades clean up
56 lines
6.8 KiB
SQL
56 lines
6.8 KiB
SQL
-- Handle gossip with cpp script
|
|
UPDATE `creature_template` SET `ScriptName`='npc_omarion_gossip',`gossip_menu_id`=0, `faction`=1766 WHERE `entry` = 16365;
|
|
|
|
SET @ID:= 24400;
|
|
-- Set correct text when gossip tailor/leatherwork/blacksmith option
|
|
DELETE FROM `npc_text` WHERE `ID` in (@ID+1, @ID+2, @ID+3);
|
|
INSERT INTO `npc_text` (`ID`, `text0_0`, `text0_1`, `BroadcastTextID0`, `lang0`, `Probability0`, `em0_0`, `em0_1`, `em0_2`, `em0_3`, `em0_4`, `em0_5`, `text1_0`, `text1_1`, `BroadcastTextID1`, `lang1`, `Probability1`, `em1_0`, `em1_1`, `em1_2`, `em1_3`, `em1_4`, `em1_5`, `text2_0`, `text2_1`, `BroadcastTextID2`, `lang2`, `Probability2`, `em2_0`, `em2_1`, `em2_2`, `em2_3`, `em2_4`, `em2_5`, `text3_0`, `text3_1`, `BroadcastTextID3`, `lang3`, `Probability3`, `em3_0`, `em3_1`, `em3_2`, `em3_3`, `em3_4`, `em3_5`, `text4_0`, `text4_1`, `BroadcastTextID4`, `lang4`, `Probability4`, `em4_0`, `em4_1`, `em4_2`, `em4_3`, `em4_4`, `em4_5`, `text5_0`, `text5_1`, `BroadcastTextID5`, `lang5`, `Probability5`, `em5_0`, `em5_1`, `em5_2`, `em5_3`, `em5_4`, `em5_5`, `text6_0`, `text6_1`, `BroadcastTextID6`, `lang6`, `Probability6`, `em6_0`, `em6_1`, `em6_2`, `em6_3`, `em6_4`, `em6_5`, `text7_0`, `text7_1`, `BroadcastTextID7`, `lang7`, `Probability7`, `em7_0`, `em7_1`, `em7_2`, `em7_3`, `em7_4`, `em7_5`, `VerifiedBuild`) VALUES
|
|
(@ID+1, 'A tailor, eh? Very well. What would you like to learn about, tailor?', '', 12252, 0, 1.0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0.0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0.0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0.0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0.0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0.0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0.0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0.0, 0, 0, 0, 0, 0, 0, 0),
|
|
(@ID+2, 'I have what you need, $c.', '', 12265, 0, 1.0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0.0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0.0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0.0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0.0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0.0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0.0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0.0, 0, 0, 0, 0, 0, 0, 0),
|
|
(@ID+3, 'Perhaps I can teach you something...', '', 12258, 0, 1.0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0.0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0.0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0.0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0.0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0.0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0.0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0.0, 0, 0, 0, 0, 0, 0, 0);
|
|
DELETE FROM `gossip_menu` WHERE `MenuID` IN (@ID+1, @ID+2, @ID+3);
|
|
INSERT INTO `gossip_menu` (`MenuID`, `TextID`) VALUES
|
|
(@ID+1, @ID+1),
|
|
(@ID+2, @ID+2),
|
|
(@ID+3, @ID+3);
|
|
-- Set Emotes: Laugh = 11, Talk = 1, Question = 6
|
|
-- Menu intro
|
|
UPDATE `npc_text` SET `Probability0`=1, `em0_0`=0, `em0_1`=11, `em0_2`=0, `em0_3`=1, `em0_4`=0, `em0_5`=0 WHERE `ID`=8507;
|
|
UPDATE `broadcast_text` SET `EmoteID1`=11, `EmoteID2`=1, `EmoteID3`=0 WHERE `ID`=12247;
|
|
-- Non-crafter / book
|
|
UPDATE `npc_text` SET `Probability0`=1, `em0_0`=0, `em0_1`=1, `em0_2`=0, `em0_3`=0, `em0_4`=0, `em0_5`=0 WHERE `ID`=8516;
|
|
UPDATE `broadcast_text` SET `EmoteID1`=1, `EmoteID2`=0, `EmoteID3`=0 WHERE `ID`=12280;
|
|
-- Tailoring
|
|
UPDATE `npc_text` SET `Probability0`=1, `em0_0`=0, `em0_1`=6, `em0_2`=0, `em0_3`=1, `em0_4`=0, `em0_5`=0 WHERE `ID`=24401;
|
|
UPDATE `broadcast_text` SET `EmoteID1`=6, `EmoteID2`=1, `EmoteID3`=0 WHERE `ID` = 12252;
|
|
-- Blacksmithing
|
|
UPDATE `npc_text` SET `Probability0`=1, `em0_0`=0, `em0_1`=1, `em0_2`=0, `em0_3`=0, `em0_4`=0, `em0_5`=0 WHERE `ID`=24402;
|
|
UPDATE `broadcast_text` SET `EmoteID1`=1, `EmoteID2`=0, `EmoteID3`=0 WHERE `ID` = 12265;
|
|
-- Leatherworking
|
|
UPDATE `npc_text` SET `Probability0`=1, `em0_0`=0, `em0_1`=1, `em0_2`=0, `em0_3`=0, `em0_4`=0, `em0_5`=0 WHERE `ID`=24403;
|
|
UPDATE `broadcast_text` SET `EmoteID1`=1, `EmoteID2`=0, `EmoteID3`=0 WHERE `ID` = 12258;
|
|
-- Create menus
|
|
DELETE FROM `gossip_menu_option` WHERE `MenuID` IN (@ID, @ID+1, @ID+2, @ID+3, @ID+4);
|
|
INSERT INTO `gossip_menu_option` (`MenuID`, `OptionID`, `OptionIcon`, `OptionText`, `OptionBroadcastTextID`, `OptionType`, `OptionNpcFlag`, `ActionMenuID`, `ActionPoiID`, `BoxCoded`, `BoxMoney`, `BoxText`, `BoxBroadcastTextID`, `VerifiedBuild`) VALUES
|
|
(@ID, 1, 0, 'Thank you, Omarion. You have taken a fatal blow for the team on this day.', 12281, 1, 1, 0, 0, 0, 0, '', 0, 0),
|
|
(@ID+1, 1, 3, 'Glacial Cloak.', 12254, 1, 1, @ID+1, 0, 0, 0, '', 0, 0),
|
|
(@ID+1, 2, 3, 'Glacial Gloves.', 12255, 1, 1, @ID+1, 0, 0, 0, '', 0, 0),
|
|
(@ID+1, 3, 3, 'Glacial Wrists.', 12256, 1, 1, @ID+1, 0, 0, 0, '', 0, 0),
|
|
(@ID+1, 4, 3, 'Glacial Vest.', 12253, 1, 1, @ID+1, 0, 0, 0, '', 0, 0),
|
|
(@ID+1, 5, 0, 'I need to go. Evil stirs. Die well, Omarion.', 12270, 1, 1, 0, 0, 0, 0, '', 0, 0),
|
|
(@ID+2, 1, 3, 'Icebane Bracers.', 12268, 1, 1, @ID+2, 0, 0, 0, '', 0, 0),
|
|
(@ID+2, 2, 3, 'Icebane Gauntlets.', 12267, 1, 1, @ID+2, 0, 0, 0, '', 0, 0),
|
|
(@ID+2, 3, 3, 'Icebane Breastplate.', 12266, 1, 1, @ID+2, 0, 0, 0, '', 0, 0),
|
|
(@ID+2, 4, 0, 'I need to go. Evil stirs. Die well, Omarion.', 12270, 1, 1, 0, 0, 0, 0, '', 0, 0),
|
|
(@ID+3, 1, 3, 'Polar Bracers.', 12264, 1, 1, @ID+3, 0, 0, 0, '', 0, 0),
|
|
(@ID+3, 2, 3, 'Polar Gloves.', 12263, 1, 1, @ID+3, 0, 0, 0, '', 0, 0),
|
|
(@ID+3, 3, 3, 'Polar Tunic.', 12262, 1, 1, @ID+3, 0, 0, 0, '', 0, 0),
|
|
(@ID+3, 4, 3, 'Icy Scale Bracers.', 12261, 1, 1, @ID+3, 0, 0, 0, '', 0, 0),
|
|
(@ID+3, 5, 3, 'Icy Scale Gauntlets.', 12260, 1, 1, @ID+3, 0, 0, 0, '', 0, 0),
|
|
(@ID+3, 6, 3, 'Icy Scale Breastplate.', 12259, 1, 1, @ID+3, 0, 0, 0, '', 0, 0),
|
|
(@ID+3, 7, 0, 'I need to go. Evil stirs. Die well, Omarion.', 12270, 1, 1, 0, 0, 0, 0, '', 0, 0),
|
|
(@ID+4, 1, 0, 'I am a master leatherworker, Omarion.', 12257, 1, 1, @ID+3, 0, 0, 0, '', 0, 0),
|
|
(@ID+4, 2, 0, 'I am a master blacksmith, Omarion.', 12269, 1, 1, @ID+2, 0, 0, 0, '', 0, 0),
|
|
(@ID+4, 3, 0, 'I am a master tailor, Omarion.', 12251, 1, 1, @ID+1, 0, 0, 0, '', 0, 0),
|
|
(@ID+4, 4, 0, 'Omarion, I am not a craftsman. Can you still help me?', 12279, 1, 1, @ID, 0, 0, 0, '', 0, 0);
|