mirror of
https://github.com/ZhengPeiRu21/mod-individual-progression
synced 2025-11-29 23:44:51 +08:00
266 lines
8.4 KiB
C++
266 lines
8.4 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "PassiveAI.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "naxxramas.h"
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enum Spells
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{
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SPELL_WEB_WRAP = 28622,
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SPELL_WEB_SPRAY = 29484,
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SPELL_POISON_SHOCK = 28741,
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SPELL_NECROTIC_POISON = 54121,
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SPELL_FRENZY = 54123,
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};
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enum Events
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{
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EVENT_WEB_SPRAY = 1,
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EVENT_POISON_SHOCK = 2,
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EVENT_NECROTIC_POISON = 3,
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EVENT_WEB_WRAP = 4,
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EVENT_HEALTH_CHECK = 5,
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EVENT_SUMMON_SPIDERLINGS = 6
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};
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enum Emotes
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{
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EMOTE_SPIDERS = 0,
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EMOTE_WEB_WRAP = 1,
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EMOTE_WEB_SPRAY = 2
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};
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enum Misc
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{
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NPC_WEB_WRAP = 351079,
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NPC_MAEXXNA_SPIDERLING = 351088
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};
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const Position PosWrap[3] =
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{
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{3546.796f, -3869.082f, 296.450f, 0.0f},
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{3531.271f, -3847.424f, 299.450f, 0.0f},
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{3497.067f, -3843.384f, 302.384f, 0.0f}
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};
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class boss_maexxna_40 : public CreatureScript
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{
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public:
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boss_maexxna_40() : CreatureScript("boss_maexxna_40") { }
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CreatureAI* GetAI(Creature* pCreature) const override
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{
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return GetNaxxramasAI<boss_maexxna_40AI>(pCreature);
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}
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struct boss_maexxna_40AI : public BossAI
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{
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explicit boss_maexxna_40AI(Creature* c) : BossAI(c, BOSS_MAEXXNA), summons(me)
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{
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pInstance = me->GetInstanceScript();
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}
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InstanceScript* pInstance;
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EventMap events;
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SummonList summons;
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bool IsInRoom()
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{
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if (me->GetExactDist(3486.6f, -3890.6f, 291.8f) > 100.0f)
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{
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EnterEvadeMode();
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return false;
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}
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return true;
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}
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void Reset() override
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{
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BossAI::Reset();
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events.Reset();
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summons.DespawnAll();
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if (pInstance)
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{
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if (GameObject* go = me->GetMap()->GetGameObject(pInstance->GetGuidData(DATA_MAEXXNA_GATE)))
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{
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go->SetGoState(GO_STATE_ACTIVE);
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}
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}
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}
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void EnterCombat(Unit* who) override
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{
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BossAI::EnterCombat(who);
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me->SetInCombatWithZone();
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events.ScheduleEvent(EVENT_WEB_WRAP, 20000);
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events.ScheduleEvent(EVENT_WEB_SPRAY, 40000);
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events.ScheduleEvent(EVENT_POISON_SHOCK, 10000);
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events.ScheduleEvent(EVENT_NECROTIC_POISON, 5000);
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events.ScheduleEvent(EVENT_HEALTH_CHECK, 1000);
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events.ScheduleEvent(EVENT_SUMMON_SPIDERLINGS, 30000);
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if (pInstance)
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{
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if (GameObject* go = me->GetMap()->GetGameObject(pInstance->GetGuidData(DATA_MAEXXNA_GATE)))
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{
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go->SetGoState(GO_STATE_READY);
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}
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}
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}
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void JustSummoned(Creature* cr) override
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{
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if (cr->GetEntry() == NPC_MAEXXNA_SPIDERLING)
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{
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cr->SetInCombatWithZone();
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0))
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{
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cr->AI()->AttackStart(target);
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}
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}
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summons.Summon(cr);
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}
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void KilledUnit(Unit* who) override
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{
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if (who->GetTypeId() == TYPEID_PLAYER && pInstance)
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{
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pInstance->SetData(DATA_IMMORTAL_FAIL, 0);
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}
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}
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void JustDied(Unit* killer) override
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{
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BossAI::JustDied(killer);
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summons.DespawnAll();
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}
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void UpdateAI(uint32 diff) override
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{
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if (!IsInRoom())
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return;
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if (!UpdateVictim())
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return;
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events.Update(diff);
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if (me->HasUnitState(UNIT_STATE_CASTING))
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return;
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switch (events.ExecuteEvent())
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{
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case EVENT_WEB_SPRAY:
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Talk(EMOTE_WEB_SPRAY);
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me->CastSpell(me, SPELL_WEB_SPRAY, true);
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events.RepeatEvent(40000);
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break;
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case EVENT_POISON_SHOCK:
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me->CastSpell(me->GetVictim(), SPELL_POISON_SHOCK, false);
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events.RepeatEvent(10000);
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break;
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case EVENT_NECROTIC_POISON:
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me->CastSpell(me->GetVictim(), SPELL_NECROTIC_POISON, false);
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events.RepeatEvent(30000);
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break;
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case EVENT_SUMMON_SPIDERLINGS:
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Talk(EMOTE_SPIDERS);
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for (uint8 i = 0; i < 8; ++i)
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{
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me->SummonCreature(NPC_MAEXXNA_SPIDERLING, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation());
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}
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events.RepeatEvent(40000);
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break;
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case EVENT_HEALTH_CHECK:
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if (me->GetHealthPct() < 30)
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{
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me->CastSpell(me, SPELL_FRENZY, true);
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break;
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}
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events.RepeatEvent(1000);
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break;
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case EVENT_WEB_WRAP:
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Talk(EMOTE_WEB_WRAP);
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for (uint8 i = 0; i < 2; ++i)
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{
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 0, true, true, -SPELL_WEB_WRAP))
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{
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target->RemoveAura(SPELL_WEB_SPRAY);
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uint8 pos = urand(0, 2);
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if (Creature* wrap = me->SummonCreature(NPC_WEB_WRAP, PosWrap[pos].GetPositionX(), PosWrap[pos].GetPositionY(), PosWrap[pos].GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_DESPAWN, 60000))
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{
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wrap->AI()->SetGUID(target->GetGUID());
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target->GetMotionMaster()->MoveJump(PosWrap[pos].GetPositionX(), PosWrap[pos].GetPositionY(), PosWrap[pos].GetPositionZ(), 20, 20);
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}
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}
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}
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events.RepeatEvent(40000);
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break;
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}
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DoMeleeAttackIfReady();
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}
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};
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};
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class boss_maexxna_webwrap : public CreatureScript
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{
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public:
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boss_maexxna_webwrap() : CreatureScript("boss_maexxna_webwrap") { }
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CreatureAI* GetAI(Creature* pCreature) const override
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{
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return GetNaxxramasAI<boss_maexxna_webwrapAI>(pCreature);
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}
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struct boss_maexxna_webwrapAI : public NullCreatureAI
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{
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explicit boss_maexxna_webwrapAI(Creature* c) : NullCreatureAI(c) {}
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ObjectGuid victimGUID;
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void SetGUID(ObjectGuid guid, int32 /*param*/) override
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{
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victimGUID = guid;
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if (me->m_spells[0] && victimGUID)
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{
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if (Unit* victim = ObjectAccessor::GetUnit(*me, victimGUID))
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{
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victim->CastSpell(victim, me->m_spells[0], true, nullptr, nullptr, me->GetGUID());
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}
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}
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}
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void JustDied(Unit* /*killer*/) override
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{
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if (me->m_spells[0] && victimGUID)
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{
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if (Unit* victim = ObjectAccessor::GetUnit(*me, victimGUID))
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{
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victim->RemoveAurasDueToSpell(me->m_spells[0], me->GetGUID());
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}
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}
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}
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};
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};
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void AddSC_boss_maexxna_40()
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{
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new boss_maexxna_40();
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// new boss_maexxna_webwrap();
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}
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