Files
mod-individual-progression/sql/world/base/dungeon_scholomance.sql
Grimfeather 2cc70af665 replace into
some some reason delete + insert is causing problems.
had to run this sql twice for the new smart_scripts to be added.
don't know why.

hoping that 'replace into' will fix it.
2025-05-27 20:21:15 +02:00

15 lines
1.7 KiB
SQL

-- Kirtonos the Herald
UPDATE `creature_template` SET `minlevel`=60, `maxlevel`=60 WHERE `entry`=10506;
-- Frail Skeleton
UPDATE `creature_template` SET `minlevel`=1, `maxlevel`=1, `faction`=233 WHERE `entry`=11258;
-- Shadowed Spirit, missing Shadow Bolt Volley
REPLACE INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(14511, 0, 0, 0, 0, 0, 100, 0, 0, 1000, 3000, 4500, 0, 0, 11, 12739, 64, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Shadowed Spirit - In Combat - Cast Shadow Bolt'),
(14511, 0, 1, 0, 0, 0, 100, 0, 5000, 7000, 15000, 17000, 0, 0, 11, 15245, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shadowed Spirit - In Combat - Cast Shadow Bolt Volley'),
(14511, 0, 2, 0, 0, 0, 100, 0, 1000, 6000, 8000, 12000, 0, 0, 11, 22575, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Shadowed Spirit - In Combat - Cast Shadow Shock'),
(14511, 0, 3, 0, 0, 0, 100, 0, 5000, 15000, 30000, 30000, 0, 0, 11, 22417, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shadowed Spirit - In Combat - Cast Shadow Shield'),
(14511, 0, 4, 0, 1, 0, 100, 0, 0, 0, 5000, 5000, 0, 0, 49, 0, 0, 0, 0, 0, 0, 21, 30, 0, 0, 0, 0, 0, 0, 0, 'Shadowed Spirit - Out of Combat - Attack Start'),
(14511, 0, 5, 0, 8, 0, 100, 0, 20271, 0, 15000, 15000, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shadowed Spirit - On Spell Hit - Say Line 0');