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Estimated group dps calculation
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@@ -469,6 +469,7 @@ public:
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void ImbueItem(Item* item);
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void EnchantItemT(uint32 spellid, uint8 slot);
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uint32 GetBuffedCount(Player* player, std::string const spellname);
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int32 GetNearGroupMemberCount(float dis = sPlayerbotAIConfig->sightDistance);
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virtual bool CanCastSpell(std::string const name, Unit* target, Item* itemTarget = nullptr);
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virtual bool CastSpell(std::string const name, Unit* target, Item* itemTarget = nullptr);
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