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More spell to stats calculation
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@@ -158,6 +158,7 @@ private:
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void ResetQuests();
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void InitPotions();
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std::vector<uint32> GetCurrentGemsCount();
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bool CanEquipArmor(ItemTemplate const* proto);
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bool CanEquipWeapon(ItemTemplate const* proto);
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void EnchantItem(Item* item);
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