mirror of
https://github.com/mod-playerbots/mod-playerbots
synced 2025-12-01 21:12:50 +08:00
Update ChatCommandHandlerStrategy.cpp
Added OpenItem chat command handling
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@@ -92,6 +92,8 @@ void ChatCommandHandlerStrategy::InitTriggers(std::vector<TriggerNode*>& trigger
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new TriggerNode("dps", NextAction::array(0, new NextAction("tell estimated dps", relevance), NULL)));
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new TriggerNode("dps", NextAction::array(0, new NextAction("tell estimated dps", relevance), NULL)));
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triggers.push_back(
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triggers.push_back(
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new TriggerNode("disperse", NextAction::array(0, new NextAction("disperse set", relevance), NULL)));
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new TriggerNode("disperse", NextAction::array(0, new NextAction("disperse set", relevance), NULL)));
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triggers.push_back(
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new TriggerNode("open items", NextAction::array(0, new NextAction("open items", relevance), nullptr)));
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}
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}
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ChatCommandHandlerStrategy::ChatCommandHandlerStrategy(PlayerbotAI* botAI) : PassTroughStrategy(botAI)
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ChatCommandHandlerStrategy::ChatCommandHandlerStrategy(PlayerbotAI* botAI) : PassTroughStrategy(botAI)
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@@ -164,4 +166,5 @@ ChatCommandHandlerStrategy::ChatCommandHandlerStrategy(PlayerbotAI* botAI) : Pas
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supported.push_back("rtsc");
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supported.push_back("rtsc");
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supported.push_back("drink");
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supported.push_back("drink");
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supported.push_back("calc");
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supported.push_back("calc");
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supported.push_back("open items");
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}
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}
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