init pet talents

This commit is contained in:
Yunfan Li
2023-10-06 00:11:01 +08:00
parent e75a824a85
commit 099dcb70c0
3 changed files with 66 additions and 3 deletions

View File

@@ -332,6 +332,7 @@ void PlayerbotFactory::Randomize(bool incremental)
pmo = sPerformanceMonitor->start(PERF_MON_RNDBOT, "PlayerbotFactory_Pet");
LOG_INFO("playerbots", "Initializing pet...");
InitPet();
InitPetTalents();
if (pmo)
pmo->finish();
}
@@ -516,6 +517,67 @@ void PlayerbotFactory::AddConsumables()
}
}
void PlayerbotFactory::InitPetTalents()
{
Pet* pet = bot->GetPet();
if (!pet) {
return;
}
CreatureTemplate const* ci = pet->GetCreatureTemplate();
if (!ci) {
return;
}
CreatureFamilyEntry const* pet_family = sCreatureFamilyStore.LookupEntry(ci->family);
if (pet_family->petTalentType < 0) {
return;
}
std::map<uint32, std::vector<TalentEntry const*> > spells;
for (uint32 i = 0; i < sTalentStore.GetNumRows(); ++i)
{
TalentEntry const *talentInfo = sTalentStore.LookupEntry(i);
if(!talentInfo)
continue;
TalentTabEntry const *talentTabInfo = sTalentTabStore.LookupEntry( talentInfo->TalentTab );
// prevent learn talent for different family (cheating)
if (!((1 << pet_family->petTalentType) & talentTabInfo->petTalentMask))
return;
spells[talentInfo->Row].push_back(talentInfo);
}
uint32 curTalentPoints = pet->GetFreeTalentPoints();
uint32 maxTalentPoints = pet->GetMaxTalentPointsForLevel(pet->GetLevel());
int row = -1;
for (std::map<uint32, std::vector<TalentEntry const*> >::iterator i = spells.begin(); i != spells.end(); ++i, ++row)
{
std::vector<TalentEntry const*> &spells_row = i->second;
if (spells_row.empty())
{
sLog->outMessage("playerbot", LOG_LEVEL_ERROR, "%s: No spells for talent row %d", bot->GetName().c_str(), i->first);
continue;
}
int attemptCount = 0;
while (!spells_row.empty() && ((int)maxTalentPoints - (int)pet->GetFreeTalentPoints()) < 3 * row && attemptCount++ < 3 && pet->GetFreeTalentPoints())
{
int index = urand(0, spells_row.size() - 1);
TalentEntry const *talentInfo = spells_row[index];
int maxRank = 0;
for (int rank = 0; rank < std::min((uint32)MAX_TALENT_RANK, (uint32)pet->GetFreeTalentPoints()); ++rank)
{
uint32 spellId = talentInfo->RankID[rank];
if (!spellId)
continue;
maxRank = rank;
}
bot->LearnPetTalent(pet->GetGUID(), talentInfo->TalentID, maxRank);
spells_row.erase(spells_row.begin() + index);
}
}
}
void PlayerbotFactory::InitPet()
{
Pet* pet = bot->GetPet();
@@ -538,7 +600,7 @@ void PlayerbotFactory::InitPet()
if (itr->second.minlevel > bot->getLevel())
continue;
ids.push_back(itr->first);
}

View File

@@ -122,6 +122,7 @@ class PlayerbotFactory : public InventoryAction
void InitPet();
void InitAmmo();
static uint32 CalcMixedGearScore(uint32 gs, uint32 quality);
void InitPetTalents();
private:
void Prepare();
// void InitSecondEquipmentSet();

View File

@@ -152,8 +152,8 @@ void MageBoostStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
{
triggers.push_back(new TriggerNode("icy veins", NextAction::array(0, new NextAction("icy veins", 50.0f), nullptr)));
triggers.push_back(new TriggerNode("presence of mind", NextAction::array(0, new NextAction("presence of mind", 42.0f), nullptr)));
triggers.push_back(new TriggerNode("arcane power", NextAction::array(0, new NextAction("arcane power", 41.0f), nullptr)));
triggers.push_back(new TriggerNode("mirror image", NextAction::array(0, new NextAction("mirror image", 41.0f), nullptr)));
// triggers.push_back(new TriggerNode("arcane power", NextAction::array(0, new NextAction("arcane power", 41.0f), nullptr)));
// triggers.push_back(new TriggerNode("mirror image", NextAction::array(0, new NextAction("mirror image", 41.0f), nullptr)));
}
void MageCcStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)