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rndbot initialization
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@@ -84,6 +84,8 @@ class PlayerbotAIConfig
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uint32 randomBotMinLevel, randomBotMaxLevel;
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float randomChangeMultiplier;
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uint32 specProbability[MAX_CLASSES][10];
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// [(tab, row, col, level)]
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std::vector<std::vector<uint32>> defaultTalentsOrder[MAX_CLASSES][3];
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std::string premadeLevelSpec[MAX_CLASSES][10][91]; //lvl 10 - 100
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ClassSpecs classSpecs[MAX_CLASSES];
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std::string commandPrefix, commandSeparator;
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